Dark Bolt

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Revision as of 02:44, 19 July 2008 by Llew Hy (talk | contribs) (New page: Level: Wiz/Sor 2, Clr 2<br> School: Evocation [Darkness, Evil]<br> Components: V,S<br> Casting Time: 1 Action<br> Range: Close<br> Target: 1 Creature<br> Duration: Instant<br> Save: Fort P...)
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Level: Wiz/Sor 2, Clr 2
School: Evocation [Darkness, Evil]
Components: V,S
Casting Time: 1 Action
Range: Close
Target: 1 Creature
Duration: Instant
Save: Fort Partial
Spell Resist: Yes

One of the few spells to make it out of the collapse of the town of Crownshead, it had remained hidden by adventurers.. till now

The caster makes a ranged touch attack against a foe, launching a bolt of cold darkness from his left hand. The bolt deals 1d8 damage per two caster levels (maximum 5d8). Half the damage is cold, the other half is magical. When struck the foe must succeed at a fort test or be stunned for 1 round, overwhelmed by the evil charge of the darkbolt.