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		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=4078</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=4078"/>
		<updated>2009-02-03T20:23:24Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Profession */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Viridale Border Camp&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 18, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia is a little known ranger whom plies her trade in the Viridale Forest. She is remembered for her distinctive long sapphire-colored hair, her skill with the bow and to be a follower of Solonor Thelandira - the elf god of archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia focuses on skills which will best serve her in the wilds; from being stealthy and alert to having the knowhow and the necessary woodscraft to live on her own in the wilds. Her expertise has extended these skills beyond the mundane thanks to her empathic link with all things natural, so helping her bond with animals; pass through even forbidding flora such as thorns and brambles with ease; as well as being able to intuitively pick up trails and signs left in the wilds at a mere glance.&lt;br /&gt;
&lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra attention and study allows her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
===Spellcasting===&lt;br /&gt;
Maia, through her patron deity&#039;s favor, has command over some nature magics and enchantments. Spell rituals she often resorts to are those whom help staunch wounds, quicken her strides, make her skin as resilient as treebark and finally assault several creatures with unnatural slumber.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=4077</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=4077"/>
		<updated>2009-02-03T20:10:57Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Viridale Border Camp&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 18, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia is a little known ranger whom plies her trade in the Viridale Forest. She is remembered for her distinctive long sapphire-colored hair, her skill with the bow and to be a follower of Solonor Thelandira - the elf god of archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. Her empathic link with nature is a growing thing, allowing her to bond easily with animals and have the flora be more receptive to her presence, helping her ease her way through thickets and thorny brambles.&lt;br /&gt;
&lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
===Ranger Spellcasting===&lt;br /&gt;
Maia, through the favor of her god Solonor, can draw upon the power of nature to cast minor magics ranging from spells to staunch wounds to others that help makes her be as fleetfooted as a hart.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3549</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3549"/>
		<updated>2009-01-11T07:01:14Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. Her empathic link with nature is a growing thing, allowing her to bond easily with animals and have the flora be more receptive to her presence, helping her ease her way through thickets and thorny brambles.&lt;br /&gt;
&lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
===Ranger Spellcasting===&lt;br /&gt;
Maia, through the favor of her god Solonor, can draw upon the power of nature to cast minor magics ranging from spells to staunch wounds to others that help makes her be as fleetfooted as a hart.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3548</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3548"/>
		<updated>2009-01-11T07:00:54Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Profession */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (6)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. Her empathic link with nature is a growing thing, allowing her to bond easily with animals and have the flora be more receptive to her presence, helping her ease her way through thickets and thorny brambles.&lt;br /&gt;
&lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
===Ranger Spellcasting===&lt;br /&gt;
Maia, through the favor of her god Solonor, can draw upon the power of nature to cast minor magics ranging from spells to staunch wounds to others that help makes her be as fleetfooted as a hart.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3415</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3415"/>
		<updated>2009-01-06T08:23:57Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Profession */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (6)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
===Ranger Spellcasting===&lt;br /&gt;
Maia, through the favor of her god Solonor, can draw upon the power of nature to cast minor magics ranging from spells to staunch wounds to others that help makes her be as fleetfooted as a hart.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3414</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3414"/>
		<updated>2009-01-06T08:20:19Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Combat Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (6)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. At the price of some accuracy, she can nock, draw and loose arrows faster or she and nock and fire two arrows simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3413</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3413"/>
		<updated>2009-01-06T08:18:25Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (6)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3362</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3362"/>
		<updated>2009-01-01T03:42:28Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Kin and Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn &amp;amp; Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s parents, both moon elven rangers worshiping Rillifane Rallathil. Their trade is that of guards and sentries around the perimeter of Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3361</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3361"/>
		<updated>2009-01-01T02:27:31Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Miscellaneous Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil. He is Jelenn&#039;s partner in helping safeguard the Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;br /&gt;
===Links===&lt;br /&gt;
* [[http://www.sundren.org/forum/showthread.php?t=10241| The Dairy of Maia Nanethiel]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3360</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3360"/>
		<updated>2008-12-31T23:25:09Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Kin and Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil. He is Jelenn&#039;s partner in helping safeguard the Moonvines.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3359</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3359"/>
		<updated>2008-12-31T23:23:04Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Favored Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Maia, in her adventures so far, developed a focus against fighting both orcs and humans; the former for being long-standing enemies of elvenkind and the latter through experience fighting bandits while she escorted merchant caravans. That extra focus and study allow her to understand their ilk better, both in mindset and anatomy, and helps her better confront them.&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3358</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3358"/>
		<updated>2008-12-31T23:19:19Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 17, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3353</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3353"/>
		<updated>2008-12-31T15:31:10Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Faith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (4)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try not to burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3352</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3352"/>
		<updated>2008-12-31T15:10:51Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Miscellaneous Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (4)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try and burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
===Origin===&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3351</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3351"/>
		<updated>2008-12-31T15:10:03Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Miscellaneous Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (4)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try and burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was considered Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3350</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3350"/>
		<updated>2008-12-31T15:08:05Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* Profession */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (4)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try and burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
The boar &amp;quot;Aodan&amp;quot; was befriended by Maia after she saved him from a group Spittlefist goblin hunters. The animal, either out of gratitude or in understanding of Maia&#039;s status as a defender of the wilds, now tags along with her and comes to her call if she needs aid in battle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was once Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3349</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3349"/>
		<updated>2008-12-31T15:04:52Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (4)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try and burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was once Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3343</id>
		<title>Maia Nanethiel</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Maia_Nanethiel&amp;diff=3343"/>
		<updated>2008-12-31T10:01:52Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Character page creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Information=&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Maia Nanethiel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title:&#039;&#039;&#039; Hawkeye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; The Menacing Mariner Inn, Port Avantyr&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Moonvines, Moonwood&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Moon elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger (3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Solonor Thelandira&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Maia, a sapphire-haired elven woman, is a ranger following the ways of Solonor Thelandira - the elf god of archery, hunting and wilderness survival. She is a fledgling adventurer newly come to Sundren and has yet to make her mark or show her mettle.&lt;br /&gt;
&lt;br /&gt;
=Biography=&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Physical Characteristics===&lt;br /&gt;
* &amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt; 5&#039;3&amp;quot;&lt;br /&gt;
* &amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt; 92 lbs&lt;br /&gt;
* &amp;lt;b&amp;gt;Skin color:&amp;lt;/b&amp;gt; Fair, blue-tinged&lt;br /&gt;
* &amp;lt;b&amp;gt;Hair Color:&amp;lt;/b&amp;gt; Sapphire Blue&lt;br /&gt;
* &amp;lt;b&amp;gt;Hairstyle:&amp;lt;/b&amp;gt; Long and straight, short tresses to each side of her face&lt;br /&gt;
* &amp;lt;b&amp;gt;Eye Color:&amp;lt;/b&amp;gt; Green, with golden flecks&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Maia is a strikingly beautiful Teu&#039;Tel&#039;Quessir female graced with fair skin tinged with icey blue towards her ear tips, chin and nose, as well as most bodily extremities. Her hair is a deeper blue - it&#039;s luster and shine like sapphire - worn flowing and long, except for two tresses framing each side of her face to keep bangs from falling into her eyes. She has the delicate facial features, elegant elongated ears and almond eyes distinctive to her race, with entrancing eyes that appear as flecks of gold dancing in pools of green. Maia has the graceful spritely frame of a dancer, the athletic muscle tone of one at ease with outdoor activities and, though looking as fresh as a human maiden just out of her teenage years, her youthful looks are betrayed by what could be called ageless wisdom.&lt;br /&gt;
&lt;br /&gt;
Maia would stand as the archetypal ethereal elven beauty garbed in moonsilk and dancing in palaces, were it not of the chain armor, sword and bow she wears with accustomed ease; as well as the snug woodland garb and hooded cloak she dons as a concessions to Sundren&#039;s rainy weather.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Maia is optimistic, eager to explore what is to her the largely unknown Sundered Valley. Her experience with non-elves have her hold a generally friendly and outgoing stance with any she meet, with the curious and bold attitude of a fledgling adventurer. She has a firm belief in the championing the cause of good - while believing herself capable she has no illusion about the extent of her skill and is not too attached to the belief that most rangers must be dour loners, thinking that a ranger&#039;s unique talents can accomplish a lot more if used to support other people better able to confront the ills of the valley.&lt;br /&gt;
===Faith===&lt;br /&gt;
Maia&#039;s patron deity is Solonor Thelandira, titled the Great Archer, the Keen-Eye or the Forest Hunter. A god of the Seldarine (the elven pantheon), Solonor holds as his portfolio archery, hunting and wilderness survival.&lt;br /&gt;
&lt;br /&gt;
Maia relates the most to him due to his teaching touching significantly on her values and her lifestyle, enough so for his goal to echo upon most of her desires, hope and ambitions. She admires the ideal of trying to maintain harmony between the wilds and the civilization, having seen Silverymoon as one such example of the wonders that can be possible through such a balance. Preserving the wilds and holding a hunter&#039;s wisdom and mercy towards prey is a duty she only finds natural as an elf, and she finds his teachings about choosing one&#039;s action carefully, for elves have long lives and some actions have have regretful consequences. An elf&#039;s lifespan being what it is, she considers it more than wise to try and burden it with regrets.&lt;br /&gt;
&lt;br /&gt;
She holds reverence to the rest of the Seldarine, being fond of calling upon Sehanine Moonbow&#039;s aspect of Angharradh for protection or relief under duress, Rillifane Rallathil for when she needs less the skills of a hunter and more the aid of the forest. She also has a healthy bit of respect for Silvanus and Mielikki. She has, since her father was wounded and several friends killed, a deep seated dislike of Malar.&lt;br /&gt;
==Profession==&lt;br /&gt;
===Skills===&lt;br /&gt;
As a Solonoran ranger, Maia is axed toward performing with the stealth and alertness suitable to a hunter as well as the knowhow to survive in the wilds where most others cannot. &lt;br /&gt;
===Combat Style===&lt;br /&gt;
She is strongly dedicated to archery both in homage to her patron deity and to support the image of elves being famed for their preternatural skill with the bow. &lt;br /&gt;
===Favored Enemy===&lt;br /&gt;
Her time fighting against the Malarite, mostly human rangers and druids, sparked a dislike for humankind strong enough for her to study up on her enemy to understand it better, both in mindset and anatomy.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Distant Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maia Nanethiel was born in Moonvines, a small elven village nestled in the Moonwood. Her parents, Jelenn and Berian, were two sentinels whom worked to keep their village safe from ill-intentioned intruders and the Moonwood has no shortage of opponents for the elves to fend off. Though their daughter had for the most part a blissful childhood during her first five-decades of life, the martial life her parents lead bled off on her and she learned early on of the importance of contributing to the well-being of her community and how people like her parent&#039;s vigilance helped in securing the happiness of the villagers.&lt;br /&gt;
&lt;br /&gt;
Being useful, being able to protect her loved ones, being able to fight for the preservation of their forest-home... those were beautiful ideals to the elfgirl. Ideals that motivated her to go beyond play and games and to follow after her parents example, dedicating herself to the practice of the bow, to understanding the fauna and flora, to bond a bond with it and to be able to fight for it. She was not content to remain a protector and more a champion of her people, and for that reason she devoted most of her efforts into pursuing the ideals of Solonor the Forest Hunter instead of Rillifane the Leaflord, as her parents did.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Recent Past&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beginning of Maia&#039;s career went to a rocky start as the People of the Black Blood, a loose grouping of Malar-worshiping tribes, predated upon the sylvan creatures of the Moonwood and made a strong push on her village that resulted in many wounded including her father and the death of elves she had known for more than a century. Seeing her people pressed so, Maia impetuously left for the Herald&#039;s Holdfast and begged Old Night, the High Herald, for assistance.&lt;br /&gt;
&lt;br /&gt;
The High Herald had not the means to help confront the Malarites, only to stave off their intrusions thanks to her sanctuary&#039;s powerful magical defenses. She, however, wrote Maia a letter of introduction for the attention of High Marshall Methrammar Aerasumé and then teleported her to Silverymoon.&lt;br /&gt;
&lt;br /&gt;
Her arrival to Silverymoon, vastly different and quite more cosmopolitant than her hometown, was bewildering. Still, she spared no time in contacting the High Marshall, with her letter speeding the process along considerably - apparently, Old Night had some clout. The High Marshall was not able to send his Argent Legion in a timely fashion to strike at the northern reaches of the Moonwood. He did, however, make a call for adventurers to come and assist the elves of Moonvines along with arranging for a member of the Spellguard to be able to teleport any whom whom join Maia in the vicinity of Claw Hollow, the stronghold of the Malarites.&lt;br /&gt;
&lt;br /&gt;
A company of four experienced adventurers joined her: Aiden Eastwatch, Varis Oatroot, Melluin Ahmaquissar and Borogarl Devek. Lured either by the opportunity for accomplishing a good deed, the promise of gold or an opportunity to hone their skills; Maia lead them into Claw Hollow, where they fought their way where the People of the Black Blood laired and defeated their guardians and warchiefs, forcing the Malarites to curb their predations to recoup from those loses.&lt;br /&gt;
&lt;br /&gt;
A defeat of the Malarites drew cheers of the elves of Moonvines and a feast was made in honor of the heroes. Their stay was short, however, as Varis had contracted lycanthropy during the fight and quick effort was required to combat the affliction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;The Present&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her bewildering search for assistance against the Malarites widened Maia&#039;s horizons and struck a cord in her, driving her to move beyond the branches of the evergreens, shadowtops, and duskwoods of her home to explore the wide world. She bade farewell to her kin and left, walking the roads, traveling along with caravans as a way to save up on the coin gifted to her by her relatives.&lt;br /&gt;
&lt;br /&gt;
In Neverwinter, she heard of scrimshaw and knucklehead carving, and that interest in artistry sparked another interest in experiencing how life was closer to the North. By boat, she arrived to Sundren and foul weather prevented her from leaving. Seeing her funds on the decline, Maia decided to go and ply her trade - there seemed to be a need for the adventurous sort and she was more than happy to try and help out.&lt;br /&gt;
&lt;br /&gt;
==Faction(s)==&lt;br /&gt;
* None.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Significant===&lt;br /&gt;
* None.&lt;br /&gt;
===Acquaintances===&lt;br /&gt;
* &amp;lt;b&amp;gt;Aiden Eastwatch:&amp;lt;/b&amp;gt; A skald from Ruathym and fervent singer of the praises of Tempus - Lord of Battle, Aiden lead the party of adventurers whom helped Maia stop the People of the Black Blood from further attacking Maia&#039;s village.&lt;br /&gt;
* &amp;lt;b&amp;gt;Borogarl Devek:&amp;lt;/b&amp;gt; A dwarven cleric of Moradin, Borogarl was the voice of reason in Aiden&#039;s party. A stout, dependable ally and a firm believer in the cause of good and served as the group&#039;s conscience.&lt;br /&gt;
* &amp;lt;b&amp;gt;Varis Oakroot:&amp;lt;/b&amp;gt; A taciturn wood elf ranger whom was a follower of Shevarash, he was quick to come to Maia&#039;s aid, despite the venture not involving fighting against any drow.&lt;br /&gt;
* &amp;lt;b&amp;gt;Melluin Ahmaquissar:&amp;lt;/b&amp;gt; A moon elf sorceress from Evermeet, a bit touched in the head thanks to some Nixie ancestor&#039;s blood coming on strongly in her puberty, granting her icy sorcerous powers.&lt;br /&gt;
===Kin and Family===&lt;br /&gt;
* &amp;lt;b&amp;gt;Jelenn Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s mother, a moon elf ranger worshiping Rillifane Rallathil. Her trade is that of guard and sentinel, around the perimeter of Moonvines.&lt;br /&gt;
* &amp;lt;b&amp;gt;Berian Nanethiel:&amp;lt;/b&amp;gt; Maia&#039;s father, a moon elf ranger and pious follower of Rillifane Rallathil.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
Maia was originally created in Febuary 2007, right after the first servervault wipe, and lasted until the second servervault wipe. Her existence was noteworthy for her being a strong champion of elvenkind whom was able to cobble together the faction known as the &#039;Council of Voices&#039;, encouraging the creation of an elven stronghold and having the elves considered a recognized political party by the Sundarian Government. Maia herself in the end was once Sundren&#039;s best archer and the highest-level ranger (level 17).&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3340</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3340"/>
		<updated>2008-12-31T06:23:22Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: /* N */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Adalia| Adalia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pebble Axewhistle| Axewhistle, Pebble]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Glimmerstone, Bofalsia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Curatio, Pekerja]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Catchfoot, Spardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duskthorne|Duskthorne]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drentika|Drentika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah|Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Josephine Frostwhisper|Frostwhisper, Josephine]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Kalyope|Kalyope]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurosaki Ukyo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Klenk, Kilinar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaseira Kinthala|Kinthala, Kaseira]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucas, Harper]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucy Majer|Majer, Lucy]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
[[Maia Nanethiel| Nanethiel, Maia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rustbeard, Durin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tarin|Tarin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Geis Wahrheit|Wahrheit, Geis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
[[Zack]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3339</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3339"/>
		<updated>2008-12-31T06:23:03Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Character page creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Adalia| Adalia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pebble Axewhistle| Axewhistle, Pebble]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Glimmerstone, Bofalsia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Curatio, Pekerja]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Catchfoot, Spardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duskthorne|Duskthorne]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drentika|Drentika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah|Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Josephine Frostwhisper|Frostwhisper, Josephine]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Kalyope|Kalyope]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurosaki Ukyo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Klenk, Kilinar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaseira Kinthala|Kinthala, Kaseira]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucas, Harper]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucy Majer|Majer, Lucy]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maia Nanethiel| Nanethiel, Maia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rustbeard, Durin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tarin|Tarin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Geis Wahrheit|Wahrheit, Geis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
[[Zack]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Shevarash&amp;diff=3286</id>
		<title>Shevarash</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Shevarash&amp;diff=3286"/>
		<updated>2008-12-26T01:06:39Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Solonar typo corrected to Solonor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Shevarash:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Black Archer, The Night Hunter, The Arrow Bringer&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Symbol:&#039;&#039;&#039; A black arrow snapped in half, above a blue teardrop&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Plane:&#039;&#039;&#039; Arvandor (Fennimar)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Neutral&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Portfolio:&#039;&#039;&#039; Hatred of the Drow, Vengeance, Crusades, Loss, Revenge&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Domains:&#039;&#039;&#039; Chaos, Elf, Retribution,War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Worshipers:&#039;&#039;&#039; Arcane Archers, Archers, Elves, Fighters, Hunters, Rangers, Soldiers, Sorcerers, Those who seek revenge&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aliases:&#039;&#039;&#039; Elikarashae&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric Alignments:&#039;&#039;&#039; CE-CN-CG-N&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favored Weapon:&#039;&#039;&#039; “The Black Bow” (Longbow), “Traitorbane” (Great Sword), “Shama” (Spear), “Ukava” (Sling), “Maelat” (Club)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History/Relationships:&#039;&#039;&#039;&lt;br /&gt;
Shevarash (Pronounced Shev-uh-rash) is the Elven deity if vengeance and military crusades against a hated foe. The Black Hunter has come to embody the hatred the Tel’Quessir have against Drow, and to a much lesser degree, Fey’ri. Because he is worshiped primarily by those who burn with revenge against the Drow, some theologians speculate that Shevarash exists to keep all of that malice, anger and bitterness out of the hearts of the rest of the Seldarine.&lt;br /&gt;
&lt;br /&gt;
The Night Hunter is unique among the Seldarine, as he was once a mortal being, who was raised to divinity with the assistance of Fenmarel Mestarine. The mortal Shevarash lived approximately six thousand years ago, in the lands around the Elven Court. On Midwinter Night –4400 DR, a large army of Drow and Duergar marched from the Underdark. They quickly overran the Dwarven city of Sarphil, which had been left mostly unguarded, since most of the city’s warriors were at the Elven Court, reaffirming their long-standing alliance with their Elven neighbors. The army from the Underdark then turned to the Elven Court itself, and slaughtered countless Elves and Dwarves in a sneak attack.&lt;br /&gt;
&lt;br /&gt;
Shevarash, an archer, was present when the army of Drow and Duergar attacked, and was one of the few to survive the brutality. However, none of his friends or family survived the devastation. Alone, depressed and filled with grief and anger, Shevarash decided that he had no reason to live, other than extracting his revenge for the Dark Court Slaughter, as it would become known as. The grief-stricken Shevarash swore an oath to never smile, laugh, or experience joy until Lolth, and all of her Drow faithful were destroyed.&lt;br /&gt;
&lt;br /&gt;
Shevarash went about doing just this. During his “career”, hundreds of Drow were slain by his hands, male and female, ranging in age from infants to elderly. He was finally slain in –4070, almost 400 years later, after being mauled by a horde of summoned Myrlochar. But, with his final breath as a mortal, Shevarash launched an arrow that buried itself in the breast of Darthiir’elgg Aleanrahel, High Priestess of Lolth, and summoner of those Myrlochar, killing her. Shevarash’s body was recovered by his companions, and he was entombed in a small cave in the Elven Court.&lt;br /&gt;
&lt;br /&gt;
The Lone Wolf, Fenmarel Mestarine, had taken an interest in Shevarash. On my occasions, the Lone Wolf secretly aided Shevarash in his crusade against Lolth, and against Drow. Upon the death of Shevarash, Fenmarel Mestarine received permission by Corellon Larethian to appeal to Ao the Overgod, to grant Shevarash divinity. Ao allowed it, and Shevarash underwent apotheosis.&lt;br /&gt;
&lt;br /&gt;
Shevarash existed in relative obscurity, since he had few worshipers, and the portfolios he had gave him little power. When the Seldarine merged with the deities of the Yuir, Shevarash merged with Elikarashae, another relatively young warrior deity, who hated Drow almost as much as Shevarash. This gave Shevarash a moderate boost in power, and coupled with the fact that his worship base was now steadily growing, Shevarash was now an established member of the Seldarine.&lt;br /&gt;
&lt;br /&gt;
Shevarash has many allies in his war on Drow. Of the Seldarine, he is closest with Corellon Larethian, Fenmarel Mestarine and Solonor Thelandria, though he often gets frustrated at their lack of willingness to take the battle to the Drow themselves. The Human deity Hoar shares Shevarash’s appetite for revenge, and the Human deity Shaundakul shares his thirst to explore the Underdark.&lt;br /&gt;
&lt;br /&gt;
Both Calladuran Smoothhands and Psilofyr share Shevarash’s enmity towards the Drow, and the three deities often collaborate to come up with strategies on how to upset the plans of the Drow. Much to the distress of all of his other allies, Shevarash has recently been drawn to the soothing embrace of Shar. Corellon Larethian is working to slowly distance Shevarash from Shar, but the goddess has a firm hold on Shevarash.&lt;br /&gt;
&lt;br /&gt;
Shevarash’s primary foes are Lolth and the rest of the Dark Seldarine, with the exception of Eilistraee, who he tolerates with greatly practiced disdain. In his crusade against Drow, Shevarash has picked up some other enemies, most of whom are deities that are worshipped by some of the more sinister and evil races of the Underdark. These enemies include Blibdoolpoolp, Deep Duerra, Diinkarazan, Diirinka, Gzemnid, Ilsensine, Ilxendren, Laduguer, the recently perished Maanzecorian, The Blood Queen, and The Great Mother.&lt;br /&gt;
&lt;br /&gt;
Shavarash has no actual divine realm of his own, but he shares the Fennimar with Fenmarel Mestarine. Shevarash, seeking solitude, often comes to the deserted glades of Fennimar to be alone and think.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dogma:&#039;&#039;&#039;&lt;br /&gt;
The greatest enemy of the Seldarine is Lolth, who sought corruption of Arvandor and the overthrow of the Creator. The greatest enemy of the Fair Folk is the Drow, the debased followers of the Spider Queen who were long ago enmeshed in her dark web. Redemption and revenge may be achieved through the utter destruction of the Drow and the dark powers they serve. Only then may the joy of life begin anew. Hunt fearlessly!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avatars/Manifestations:&#039;&#039;&#039;&lt;br /&gt;
Shevarash normally takes the form of a tall, muscular Wood Elf, much how he appeared in life, according to theologians and historians. He wears black Elven Chainmail, and a black Cloak of Elvenkind. Slung over his back is his famous bow, the Black Bow. When appearing to his Yuir faithful, Shevarash takes the form of Eikarashae, a dexterous Wild Elf, who wears animal skin clothing, has leaves tangled in his long brown hair, and carries a spear.&lt;br /&gt;
&lt;br /&gt;
Sometimes, the Black Archer manifests as a bright white flame that engulfs the being that Shevarash is aiding. The flame goes not cast off any heat, nor does it burn, but is still sheds bright light equivalent of a Daylight spell. The flames bestow Mage Armor, Haste, Ironguard, Shield and Protection from Missiles upon the being they engulf. The fire also aids the blessed individual in battle against Lolth’s servants, particularly Chitines, Drider, Drow Mylochar and Yochol (+1 to Hit and +2 to Damage).&lt;br /&gt;
&lt;br /&gt;
To indicate his favor, Shevarash has his faithful discover web stone engraved with his symbol, torn spider webs, and crushed spiders. To indicate his displeasure, the Black Arrow manifests as a pair of glowing red orbs in the darkness, like some kind of malevolent creature waiting to pounce from the shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agents/Petitioners:&#039;&#039;&#039;&lt;br /&gt;
Shevarash has very few agents. He is served primarily by Aasimar, Agathinon, Ancient Treants, Asuras, Eladrin (Ghaeles), Elves and Reverend Ones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Church of Shevarash:&#039;&#039;&#039;&lt;br /&gt;
The church of Shevarash is fairly small, and in some Elven communities, is completely absent. The church of Shevarash is most well known in communities where Drow raids are fairly common. Among most N’Tel’Quessir communities, the church of Shevarash is not present. In Myconoid and Svirfneblin societies, the church of Shevarash is present, is often very well known and very appreciated.&lt;br /&gt;
&lt;br /&gt;
Among we Tel’Quessir there is a sort of universal sadness and pity for the faithful of Shavarash, myself included. Though we appreciate what they do, we also have pity for them. The all-consuming thirst for revenge that burns within them is more akin to the way the N’Tel’Quessir mind works. Though I do not believe this myself, some Elven theologians say that followers of Shevarash are denied entry into Arvandor, because of what all of the corruption that the anger they carry in their hearts does to their spirits.&lt;br /&gt;
&lt;br /&gt;
Temples of Shevarash are always located in caves that connect Elven-occupied forests with the Underdark. His temples are constructed so that they serve primarily as a fortress, and a base of operations, and a place of worship and spiritualism secondly. Hastily constructed shrines dot the Underdark. Shrines serve as makeshift bases of operations, defensible locations, and burial grounds for fallen comrades, should they not be able to be brought back to the surface for a proper burial.&lt;br /&gt;
&lt;br /&gt;
Novices in the Shevarashan church as known as The Haunted. Fully ordained priests and priestess’ are called Dark Avengers. Priests and priestess’ have other titles, but all are unique, and make mention of specific exploits, or events. Some titles include, “Destroyer of Drow” and “Murderer of Menzoberranzan”.&lt;br /&gt;
&lt;br /&gt;
Shevarash’s clergy is almost evenly split between Wood Elves, Moon Elves and Sun Elves. A few Half-Elves from those same subraces round out the list. Very surprisingly, the Black Archer’s clergy is exactly evenly split between males and females.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day-to-Day Activities:&#039;&#039;&#039;&lt;br /&gt;
For the most part, the Church of Shevarash is totally consumed with its campaign to root out and destroy the Drow. Individual priests and priestess’ spend their days drilling, designing tactics for combat in the Underdark, and training new recruits. Many take it upon themselves to guards known entrances to the Underdark, or small communities where Drow attacks are likely. Many Clerics of the Black Archer from adventuring companies that enter the Underdark that attack Drow and Drow communities, while others join already established adventuring companies, for the same reason.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy Days/Important Ceremonies:&#039;&#039;&#039;&lt;br /&gt;
For the church of Shevarash, Midwinter Night is a somber time of remembrance. The night is in remembrance of the Dark Court Slaughter, but each adherent of the Black Arrow’s faith is stressed to think of his/her own losses as well. It is on this holy night that new priests and priestess’ are ordained into the clergy. In honor of Shevarash’s original oath, priests and priestess’ reaffirm their vows to never laugh or smile again until Lolth, the rest of the Dark Seldarine, and their wicked worshipers are all destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Centers of Worship:&#039;&#039;&#039;&lt;br /&gt;
Upon his death, Shevarash’s body was taken to a large oak tree on the outskirts of the Elven Court by one of his closest friends and comrades. His mortal body was entombed in a small natural cavern among the roots of this ancient oak. When the Black Archer ascended to divinity, this oak tree turned charcoal black, stopped growing and stopped producing leaves. The tree is still quite alive, according to Druids, however.&lt;br /&gt;
&lt;br /&gt;
The Vault of Unquenched Vengeance, as the tree and cavern are known now, is Shevarash’s most holy site. All followers of Shevarash aspire to make a pilgrimage to this site at some point of their lives. The cave underneath the oak tree has been fortified into a “fortress”, and serves as the terminus for the last entrance into the Underdark in the area, or so the faithful of Shevarash say.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliated Orders:&#039;&#039;&#039;&lt;br /&gt;
The Church of Shevarash is very decentralized, and thus, has no “official” orders. However, this hasn’t stopped individual crusaders from adopting their own monikers and operating like an official order of the Shevarashan faith. For instance, the “Black Arrow Brigade” was a group of Shavarashan priests, priestess’ and lay worshipers who organized themselves, and participated in the recent Elven Crusade, giving wizards cover while fighting on the outskirts of Myth Drannor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Priestly Vestments:&#039;&#039;&#039;&lt;br /&gt;
The ceremonial garb of the Black Archer’s clergy includes silver Chainmail, a blood-red cloak that only falls to the small of the back, and a silver helm with a fixed visor that covers the upper portion of the face, including the eyes. The holy symbol of the faith is often given a physical aspect, as a broken arrow that has been dipped in Drow blood and blessed by a priest or priestess of Shevarash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventuring Garb:&#039;&#039;&#039;&lt;br /&gt;
Clerics of Shevarash favor bows to other weapons, but have no qualms with drawing a blade in hand-to-hand combat. In most cases, they employ, and utilize a wide variety of weapons, although some priests and priestess’ decide to specialize with one or two weapons. Most Clerics prefer Elven Chainmail, since it provides a great deal of protection at no sacrifice to maneuverability.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Eilistraee&amp;diff=3285</id>
		<title>Eilistraee</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Eilistraee&amp;diff=3285"/>
		<updated>2008-12-26T01:06:04Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Solonar typo corrected to Solonor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eilistraee:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Dark Maiden, Lady of the Dance, Lady Silverhair&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Symbol:&#039;&#039;&#039; Nude female Drow, with long silver hair dancing with a silver bastard sword, in front of a full moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Plane:&#039;&#039;&#039; Arvandor (Hill of the Dancing Moon) / The Demonweb Pits (Eilistraee’s Temple)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Portfolio:&#039;&#039;&#039; Beauty, Dance, Hunting, Moonlight, Song, Swordplay&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Domains:&#039;&#039;&#039; Chaos, Charm, Drow, Elf, Good, Moon Portal&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Worshipers:&#039;&#039;&#039; Good Drow, Hunters, Elves&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aliases:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric Alignments:&#039;&#039;&#039; NG, CG, CN&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favored Weapon:&#039;&#039;&#039; The Moonsword (Bastard Sword)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History/Relationships:&#039;&#039;&#039;&lt;br /&gt;
Eilistraee (Pronounced Eel-iss-tray-yee) is the goddess of the good Drow, who yearn to return to life on the surface, left behind by the Drow thousands of years ago. She is a goddess of song, beauty, goodness and light, and is worshiped through song and dance, preferably on the surface world, under the stars of a moonlit night. Eilistraee aids her faithful in hunting and swordplay, and feasts usually preceded or follow her holy ceremonies. She is usually seen only from afar, but her song of unearthly beauty is heard whenever she appears.&lt;br /&gt;
&lt;br /&gt;
The Dark Maiden is the daughter of Araushnee, who would eventually become Lolth, and Corellon Larethian. Vhaeraun is her brother, and Selvetarm is her nephew. Long ago, after nearly slaying her father with a magically enchanted arrow during a great battle between the Seldarine and a host of evil deities bent on conquering Arvandor, the Dark Maiden forswore the use of ranged weapons, although she permits them to her followers. Her arrow went astray because of Araushnee&#039;s treachery, for the Elven Weaver of Destiny was secretly trying to kill Corellon Larethian, and usurp his role as the leader of the Seldarine. Eilistraee chose banishment from Arvandor, and the Seldarine, as punishment, along with her mother and brother. Although her father made it abundantly clear that he did not find her at found, the Dark Maiden elected to go anyway, foreseeing a time when she would be needed to balance the evil of the rest of her family.&lt;br /&gt;
&lt;br /&gt;
On Abeir-Toril, the Dark Maiden strove for centuries to counter the hatred of Vhaeraun, and his corrupting influence on Dark Elves, and in particular, the Ilythiiri. Although she was able to hold her own for much of the time, Eilistraee&#039;s power ebbed with the death of many of her Miyeritari faithful in the Dark Disaster. The rise of Lolth and, to a much lesser degree, Ghaunadaur, among the Dark Elves marginalized the influence that the Lady of the Dance had for millennia. Only in recent centuries has Eilistraee&#039;s faith regained a small amount of prominence in Faerûn, as the Dark Maiden now more actively seeks to lead the fallen Drow back to the long-forsaken light, both metaphorically and literally.&lt;br /&gt;
Eilistraee is a melancholy, moody Drow female, a lover of beauty and a lover of peace. The evil that most Drow have within them angers the young deity, because she knows that Drow aren’t born evil, but that Lolth and the rest of the Dark Seldarine makes them evil. When her faithful are harmed, her anger spills out into wild action, and woe is any creature that is faced off against an angered Eilistraee. It is not her way to act openly, but she often aids creatures she favors, even if they don’t worship her, in small, practical ways. Eilistraee is happiest when she sees that goodness and love that is inside all things.&lt;br /&gt;
&lt;br /&gt;
While the Dark Maiden and the rest of the Seldarine remain allies, but it is a strained relationship, that reflects the divisions that persist among Elves today. Among the Elven powers, Eilistraee is only close with Erevan Ilesere, because both deities enjoy the lighthearted aspects of life, Corellon Larethian, because of his relationship as her father, and Solonor Thelandira, because of the ideas that he espouses. It is said that Eilistraee may even have a romantic relationship with Solonor Thelandira. She has only just recently worked out an uneasy truce with Shevarash, who has made it his duty to exterminate the entire Drow race.&lt;br /&gt;
&lt;br /&gt;
Eilistraee is unusually close with the human goddess of magic, Mystra. Qilué Veladorn, seventh of the Seven Sisters, is one of Mystra’s Chosen, as well as a Chosen of the Dark Maiden. She is also close with Calladuaran Smoothhands, Haela Brightaxe, Lurue and Selûne.&lt;br /&gt;
&lt;br /&gt;
The Dark Maiden hates the corruption and unredeemable evil that the Dark Seldarine- Lolth, Ghaunadaur, Kiaransalee, Selvetarm and Vhaeraun- represent. She also mourns her brother&#039;s enduring cruelty and selfishness, and the fact that she could not save her nephew, Selvetarm, from the machinations of Lolth. Her other enemies are deities who prey on her followers, including Blibdoolpoolp, Deep Duerra, Diinkarazan, Diirinka, Gzemnid, Ilsensine, Ilxendren, Laduguer, Laogzed, the now-deceased Maanzecorian, The Blood Queen and the Great Mother.&lt;br /&gt;
&lt;br /&gt;
The recent Silence of Lolth caused a large influx of Drow to flock to the Dark Maiden. Though many of them were not actually devout, and were just looking for power, many of the Drow who came to her actually believed in their hearts what the Dark Maiden espoused. During the Silence of Lolth, Eilistraee set in motion her plan to kill her mother, by way of the Crescent Blade, a powerful Eilistraeen artifact.&lt;br /&gt;
Though the plan failed, Hallistra Melarn, Eilistraee’s agent who was supposed to strike the killing blow was seized by Lolth, and became some kind of agent for her, the Lady Penitent, Eilistraee succeeded in maintaining her divine realm on the Demonweb Pits when Lolth forcibly removed them from the Abyss and onto their own plane. The Dark Maiden’s realm on the Demonweb Pits is very small, since she primarily spends time in her realm on Arvandor, the Hill of the Dancing Moon. Her realm on the Demonweb Pits is nothing more than a small, temple dedicated to the Dark Maiden, while her realm on Arvandor is a large glade that is always illuminated by a full moon, and is filled with fey music. Eilistraee keeps dual realms to remind herself, and others, of her dual role as a member of the Seldarine, and an outcast of the Seldarine, a Drow, but an enemy of Lolth and evil Drow everywhere.&lt;br /&gt;
Recent divinations and premonitions concerning the Dark Maiden have been coming back with disturbing images and portents. Her future is depended on Lolth’s future, and her destiny is linked with Vhaeraun. In particular, Eilistraee wearing the mask of Vhaeraun, sitting over a Sava board with Lolth is most disturbing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dogma:&#039;&#039;&#039;&lt;br /&gt;
Aid the weak, strong, grateful, and churlish alike; be always kind, save in battle with evil. Encourage happiness everywhere; lift hearts with kind words, jests, songs, and merriment. Learn how to cook game and how best to hunt it. Learn new songs, dances, and ways with weapons, and spices, and recipes, and pass this learning on whenever possible. Learn how to play, make, and repair musical instruments. Practice music and sword-work. Defend and aid all folk, promoting harmony between the races.&lt;br /&gt;
&lt;br /&gt;
Strangers are your friends. The homeless must be given shelter from storms, under your own roof if need be. Repay rudeness with kindness. Repay violence with swift violence, that the fewest may be hurt and danger fast removed from the land.&lt;br /&gt;
&lt;br /&gt;
The faithful must aid Drow who are in distress. If the distressed are fighting with other drow, the combat is to be stopped with as little bloodshed as possible. So long as the Drow met with are not working evil on others, they are to be aided and given the message of Eilistraee: &amp;quot;A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avatar/Manifestations:&#039;&#039;&#039;&lt;br /&gt;
The Dark Maiden rarely takes a direct hand in the affairs of mortals, but she oftentimes appears in the midst of dances in her honor, leaping amid the flames of the feast unharmed. She also appears to her faithful, radiance dimmed and clad in a plain, hooded cloak, at their campfires by night, to test their kindness.&lt;br /&gt;
&lt;br /&gt;
Eilistraee normally takes the form of a nude, glossy-skinned female Drow, about nine feet in height, with ankle length, sweeping hair of glowing silver. Her hair and wandering silvery radiances cloak her body in a smooth, continuously moving array of beauty. Most worshipers see Eilistraee only from afar, standing on a hillock or battlement, in the distance. She appears to show her favor or blessing and often rallies or heartens creatures by sounding her hunting horn. When Eilistraee&#039;s hunting horn is heard but no foes are present, her followers interpret it as a sign that someone nearby needs their aid.&lt;br /&gt;
&lt;br /&gt;
Eilistraee&#039;s most common manifestation is a silvery radiance, sometimes accompanied by a wordless melody, or a few echoing harp notes. Eilistraee has also been known to aid her worshipers by providing a faint silvery radiance when they need to find something in darkness, follow an unknown trail by night, or when childbirth occurs. She also manifests her silver radiance to worshippers or non-worshippers who honor her with a solitary dance to tribute. She sometimes sends a flutter of silvery swallow-tailed moths to show her favor, join in a dance, or lead her faithful that have become lost or need some indication of the best direction to take.&lt;br /&gt;
&lt;br /&gt;
In rare circumstances, males and other lay worshippers, who need her visible blessings and support, or sometimes just some light, will temporarily manifest Moonfire, Eilistraee’s sacred spell. Such manifestations are at the will of the goddess, and the recipient of the blessing has no control over the duration, intensity, and/or location of the Moonfire.&lt;br /&gt;
&lt;br /&gt;
She also demonstrates her favor by having her followers find mithral, moonbars, moonstones and silver, and by providing them with the inspiration to compose a great work of art, such as a song, music, or a weapon. She indicates her displeasure with a sudden artistic inability, the inability to catch anything while hunting, a sudden, rising cold breeze and chills in one’s hands, or feet.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agents/Petitioners:&#039;&#039;&#039;&lt;br /&gt;
Eilistraee is served by Aasimar, Aasimon, Asuras, Cath Shee, Drow, Einheriar, Eladrins, Elves, Mercury Dragons, Elven Cats, Feystags, Frosts, Hollyphants, Incarnates of Faith, Incarnates of Hope, Lythari, Mist Dragons, Moon Dogs, Moon Horses, Mortal, Pixies, Radiance Quasielementals, Reverend Ones, Silver Dogs, Silver Dragons, Sprites, Sunflies, Tieflings, and normal-looking animals with solid silver-colored eyes.&lt;br /&gt;
&lt;br /&gt;
Eilistraee has one Chosen- Qilué Veladorn. The circumstances of her birth were unusual, to say the least, but it is because of these circumstances that the Drow woman is a Chosen of both Eilistraee and Mystra. Qilué acts as the High Priestess of the Promenade, and serves as the mortal conduit for advancing Eilistraee’s wishes and goals.&lt;br /&gt;
&lt;br /&gt;
Eilistraee has one proxy as well- Ingrid Liansdottir. Ingrid is a Drow woman who, stories say, is just as beautiful as her mistress. Like Eilistraee, Ingrid is a beacon of good. Eilistraee has granted her proxy the ability to seduce others with a single word, and the ability to make her curses come true.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Church of Eilistraee:&#039;&#039;&#039;&lt;br /&gt;
The followers of Eilistraee are subject to wild rumors and mistruths in both the Underdark and on the surface world. To many surface dwellers, the church of Eilistraee is the misleading vanguard of Lolth’s plot to drive all of Faerûn into darkness under her rule. To other Drow, the church of Eilistraee is actually made up of surface Elves who masquerade as Drow, in preparation for the coming war of annihilation between the two groups. It is very rare that an individual has a non-biased, intellectual view on the clergy of the Dark Maiden.&lt;br /&gt;
&lt;br /&gt;
The church of Eilistraee is composed of kind-hearted individuals who truly seek to change the world for the better. In my youth, I, like many other Elves, held a universal dislike for Drow. Though I had heard of Eilistraee in my studies, I passed her off as some kind of trick created by Lolth, to lull us Tel’Quessir, so that she could strike when our guard was down. However, in my travels, I came upon a priestess’ of Eilistraee, a woman who I eventually came to respect, and eventually love. Though I know not whatever became of her, I hope that this tome is able to win over the hearts and minds of Elves all over Toril.&lt;br /&gt;
&lt;br /&gt;
Temples dedicated to Eilistraee appear very similar to those dedicated to the Seldarine- pristine, natural sites that need little modification. Temple complexes usually include a glade to dance in, a dark place removed from the harsh light of day, a fresh water stream, a forge and smithy, an access tunnel to the Underdark, and a nearby vein of iron, or a similar metal. Shrines dedicated to the Dark Maiden are not so complex, and need only be a moonlit glade, and a song to dance to.&lt;br /&gt;
&lt;br /&gt;
Collectively, the clergy of Eilistraee are known as Dark Maidens. Those who have not yet been ordained as priestess’ are called Maids. The titles of individual priestess’ vary widely, but some common examples include Moon Dancer, Moon Singer, Argent Maid, Dark Huntress, Living Sword, Unsheathed Blade, Sword Smith, Bright Edge of Darkness, and Ghost of the Moonstruck Night.&lt;br /&gt;
&lt;br /&gt;
The majority of her faithful are Drow Elves, who were once living in the Underdark, but have come to embrace the light, or the children of these individuals. Many tolerant Elves, who wish to extend the laurel branch to the Drow, rather than the sword, venerate the Dark Maiden. Many slaves of various races have come to venerate Eilistraee, because it is because of her benevolence that they were either able to escape, or able to find safety from their slave masters. In the orthodox, organized religion, there are no male Clerics. All males are lay worshippers, and cannot become priests. However, in some of the more remote locations where the Dark Maiden is worshipped, males can become priests, and are granted spells by Eilistraee.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day-to-Day Activities:&#039;&#039;&#039;&lt;br /&gt;
Whenever and wherever possible, the faithful of Eilistraee encourage Drow to return to the surface world and forsake the evil deities of the Underdark, and work to promote harmony between Drow and other surface-dwelling races, in order to establish the Drow as benevolent inhabitants of Faerûn.&lt;br /&gt;
The faithful of the Dark Maiden nurture beauty, music and song wherever they find it. Priestess’ are skilled in the playing of at least one of the Dark Maiden&#039;s favored instruments: the horn, the flute, or the harp. They are also adequate singers, and fit, graceful dancers.&lt;br /&gt;
&lt;br /&gt;
Eilistraee’s faithful also assist hunters while hunting, those who are lost, and help others with other acts of kindness whenever possible.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy Days/Important Ceremonies:&#039;&#039;&#039;&lt;br /&gt;
Traditional worship of the Dark Maiden includes a hunt, followed by a feast, dancing, and a Circle of Song, in which the worshipers sit and gather in a circle, and each one in succession leads a song. If possible, this is done outdoors, in a wooded area, on a moonlit night. Daily prayers are sung whenever possible, and priestess’ try to lead others in a song or two every evening, even if no formal ritual is held.&lt;br /&gt;
&lt;br /&gt;
Eilistraee’s faithful let out all of their emotions for the day with an &#039;evensong&#039;, a personal, often wordless song. Priests of the Dark Maiden who have the coin to do so are expected to hire any minstrel or bard they meet, for a song or two. Lay worshipers are encouraged to do the same.&lt;br /&gt;
Whenever a sword is finished, or is first used by a worshiper of the Dark Maiden, a priestess tries to call down the blessing of the goddess upon it. This is done by planting the blade point-down in the ground, outdoors and at night, and dancing. The Sword Dance, as this ritual is called, circles the blade, and involves the priestesses in charge of the ceremony drawing blood from each of her limbs, by dancing momentarily against the blade. If successful, the blade glows with a silvery radiance that causes the weapon, for three months, not to break, rust or disintegrate- since many Drow items disintegrate when exposed to sunlight. And if the weapon lacks a magical dweomer, this special blessing enables the weapon to strike creatures that normally can only be hit by magically enchanted weapons.&lt;br /&gt;
&lt;br /&gt;
The High Hunt is celebrated at least once every season. The High Hunt is a nighttime hunt of a dangerous beast, led by priestess’ of Eilistraee. By tradition, the hunters, who are usually lay worshippers, may use any bladed weapon, and wear anything they desire. The priestess’ who lead the hunt go naked, and carry only a single bastard sword. If the hunted beast is slain, a song and a circle dance are dedicated to the goddess. If the hunted beast is not slain, a song and circle dance are dedicated to the goddess anyway.&lt;br /&gt;
&lt;br /&gt;
At least once a year, priestess’ of Eilistraee undertake a Run, where they simply wander the surface world. Those who are not Drow blacken their bodies with natural dyes and oils. All priests, Drow or not, boil certain leaves and berries, and spread the resulting liquid in their hair, to make it silvery. Trusting to their skills, and the inherent goodness in all creatures, priestess’ of the Dark Maiden go where they are strangers, making an effort to seek out Elven communities, and bring them game, kindness, and helping hands. They try to learn new songs, music, and sword ways, and do not come to preach their faith or make a mark for themselves.&lt;br /&gt;
&lt;br /&gt;
In the end, all priests who do not die in battle hold their greatest ritual, called the Last Dance. In old age, Eilistraee&#039;s faithful hear the goddess singing to them by night, calling them to her. When the song feels right, they go out, unclad, underneath the moonlit sky and dance- never to be seen again. Those who have observed such dances say that the goddess comes and sings overhead, and that the dancer begins to dance more effortlessly, looking younger and younger. Her hair begins to glow with the same radiance as the Dark Maiden&#039;s, and then she becomes translucent, slowly fading away as the dance goes on. In the end, only a silvery radiance is left, and two voices -the goddess and her faithful- sing together in a melancholy, tender song on before trailing off on the tonic note.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Centers of Worship:&#039;&#039;&#039;&lt;br /&gt;
Before the Crown Wars, Eilistraee’s faith was strong in the Dark Elf realm of Miyeritar. She also had a few pockets of faithful in Ilythiir, and some other Elven realms of the time. The Dark Disaster, unleashed during the Third Crown War, transformed Miyeritar into the blasted wasteland now known as the High Moor, and dealt a devastating blow to Eilistraee. In the span of a few moments, a large portion of her total clergy was gone.&lt;br /&gt;
&lt;br /&gt;
When the Dark Elves were transformed into Drow, and were banished from the sunlit lands some five hundred years later, at the end of the Fourth Crown War, Eilistraee&#039;s church effectively collapsed. A few ancient, sacred sites of power built before the Crown Wars survived, along with some clergy members, such as in the Misty Forest, along the borders of the High Moor, and in the Shaar, scattered across the once verdant savannah, but for the most part, it would be many millennia before Eilistraee would rise from obscurity once more.&lt;br /&gt;
&lt;br /&gt;
Centuries ago, Eilistraee appeared to Qilué Veladorn and commanded the young Drow from Buiyrandyn- a gathering of destitute Drow families too small to even be considered a city- to take up her singing swords and destroy the Pit of Ghaunadaur. After a great battle that resulted in the destruction of an avatar of the Elder Eye, as well many of it’s slithering, oozing, and creeping worshipers, the holy sight of the Elder Eye was destroyed. Qilué and the rest of her allies took up responsibility for patrolling the region, and thus, the Promenade was created.&lt;br /&gt;
&lt;br /&gt;
The Promenade of the Dark Maiden, also known as Eilistraee&#039;s Promenade or simply the Promenade, is Eilistraee’s high temple. It occupies a large ruined city, located to the northeast of Skullport, on the third level of Undermountain, deep beneath Waterdeep. The priestess’ of the Promenade heal any who come to the temple, offering the hand of friendship that is often denied to those of the Shunned Races. Many races live among the community of faithful, and their numbers are drawn from escaped slaves, former adventurers, and any other repentant individuals.&lt;br /&gt;
&lt;br /&gt;
Daily activities in the Promenade include growing food, mundane chores, patrolling the temple caverns and passages, and practicing diplomacy beyond the immediate temple area. The faithful of Eilistraee work tirelessly to further their Lady&#039;s aims concerning the peaceful coexistence of Drow with other races and to fulfill her commandments about preventing the return of Ghaunadaur.&lt;br /&gt;
&lt;br /&gt;
In the years since their great victory, the number of battles the Dark Ladies have been forced to fight- particularly with the minions of Ghaunadaur- has continued to increase, even up until today. For example, in DR 1368, the Year of the Banner, the Promenade came under attack by Ghaunadaur&#039;s cultists, who led a full-scale assault on the temple. The siege lasted for several months before the Elder Eye&#039;s followers were driven off. Followers of Lolth, Vhaeraun and Selvetarm periodically attack the temple as well.&lt;br /&gt;
&lt;br /&gt;
Above ground temples of Eilistraee are known to exist in the Moonwood, and at the northern end of the Velarwood. The Mouth of Song, as the former temple is known, is located in a cave mouth beneath a treeless hill a day&#039;s travel from Quaervarr. The Shadowtop Glade, as the latter temple is known, is located in a series of caves that line both sides of a steep, overgrown gully, dominated by a grove of towering shadowtop trees. Drow priestess’ from the temple, armed with enchanted silver swords, and moon-worshiping lycanthropes from the nearby Howling Hill join together to conduct sacred hunts dedicated to Eilistraee and Selûne, when the moon is full.&lt;br /&gt;
&lt;br /&gt;
Smaller shrines of the Dark Maiden have been spotted in the Misty Forest, the High Forest, the Forest of Shadows, the Lake Sember region, the Grey Forest, the Forest of Lethyr, the Yuirwood, and the Chondalwood. Hidden temples of Eilistraee may exist in the hearts of other forests as well. Temples of the Dark Maiden are absent on Evermeet, despite appeals to Queen Amlauril by her Drow ambassador, Lady Karsel&#039;lyn Lylyl-Lytherraias. With the recent conflicts Evermeet has had with Drow, it is unlikely that a temple in Eilistraee’s honor will be built on the Green Isle anytime soon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliated Orders:&#039;&#039;&#039;&lt;br /&gt;
The Darksong Knights are an elite order of Eilistraeen warrior-priestess’ who, of late, have been active in the south, beneath the lands of that once were ancient Ilythiir. The order has a very militaristic hierarchy to it, is very centralized, and is led by the High Priestess of the Promenade, Eilistraee’s temple in Undermountain. Every members of the order is expected to devote her life to the furthering of the Dark Maiden&#039;s wishes, and in particular, the destruction of the Yochlol, and other Demons that serve Lolth.&lt;br /&gt;
&lt;br /&gt;
The Protectors of the Song are another elite order of Eilistraeen warrior-priestess’. The Protectors of the Song serve as the guards of the Promenade, and they wield the temple’s few sacred singing swords. Although they are quite small in number, they are highly efficient, and are feared by enemies, and respected by allies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Priestly Vestments:&#039;&#039;&#039;&lt;br /&gt;
Priestess’ of Eilistraee wear their hair long, and dress for whatever it is that they are currently doing. During holy rituals, they wear as little as possible. While hunting, they wear soft leathers. When battle is expected, they wear heavier armors, but not heavy enough to impede their movement. When relaxing, they favor silvery, see-through, diaphanous gowns. The holy symbol of the faith is typically worn as a pin or is hung around the neck on a slender silver or mithral chain.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventuring Garb:&#039;&#039;&#039;&lt;br /&gt;
Eilistraee&#039;s faithful clothe themselves in magical armor when adventuring. Whenever possible, priestess’ of the Dark Maiden use their swords in battle. If no swords are available, other bladed weapons are preferable, and should be used before other secondary weapons, such as bows, or clubs. Because they have come to signify and symbolize Lolth, Eilistraee does not allow her priestess’ to wield whips or scourges.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Elistriana_Whisperwood&amp;diff=3284</id>
		<title>Elistriana Whisperwood</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Elistriana_Whisperwood&amp;diff=3284"/>
		<updated>2008-12-26T01:02:40Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Rillfane link updated to Rillifane&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Elystriana Whisperwood AKA &#039;Whisper&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Currently none. Wandering the various forests of northern Faerun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Tiramar Forest&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 128&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Wood Elf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; [[Rillifane Rallathil]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; [[Chaotic Neutral]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Born in the forest of Tiramar, Elystriana was born to parents in the clergy of the nature diety, Rillifane Rallathil. She felt her calling as a young child when she could hear and feel the forest as it spoke to her. She knew she was destined to protect it. Following the more militant route for Rillifane, she became a ranger. She was quick in learning granting her a place in the ranger band, The Bladed Branch which was part of the Order of the Oakstaff.&lt;br /&gt;
&lt;br /&gt;
Upon entering Tiramar Forest, any man or beast who entered and attempted to harm the forest, a quick death would usually ensue. Those who escaped claimed to have heard a sort of &#039;whisper in the woods&#039; as if the trees themselves where calling for help. The young elven ranger was nicknamed &#039;Whisper in the Woods&#039; or simply, &#039;Whisper&#039;. Afterwards, Elystriana adopted the surname Whisperwood. Not long after she found a wolf cub in the woods that she would raise from its infancy and named him Murmur. Whisper and Murmur became fierce defenders of Tiramar.&lt;br /&gt;
&lt;br /&gt;
On the outskirts of the forest was an old abandoned village that was once known as Braelene. Braelene had been a nice sized village that had a bitter fued with its distant neighbor Druenhoff. The rivalry led to a brutal war between the two towns leaving Braelene in ruins and eventually a large graveyard. Years later some unknown events led to the dead rising from the ashes of Braelene, and it wasn&#039;t long before the dead lingered into Tiramar Forest.&lt;br /&gt;
&lt;br /&gt;
The forest cried out in agony as the undead&#039;s blight ravaged the beautiful woods. Whisper, The Bladed Branch and the rest of the Order of the Oakstaff fought day and night against the taint of the dead. Days turned to weeks as Whisper and her band drove out the dead while the clerics cleansed and purged the woods of the filth.&lt;br /&gt;
&lt;br /&gt;
Months later, the forest had been purged and peace was restored to Tiramar. And for the first time in her life, she felt it was her time to move on. Rillifane&#039;s presence was all over Faerun, and she felt it was time to protect others as she had spent her life doing here. With a peace in her heart, she left her homeland and headed northwest towards Icewind Dale. On her way there, she heard of a city nestled in what was described as a bountiful valley with lush forests of beauty. Shortly thereafter, Whisper set foot on the land of Sundren.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039; Whisper Is part of the ranger band The Bladed Branch in the Order of the Oakstaff.&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Rillifane_Rallathil&amp;diff=3283</id>
		<title>Rillifane Rallathil</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Rillifane_Rallathil&amp;diff=3283"/>
		<updated>2008-12-26T01:01:46Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Rillifane Ralathil page recreated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rillifane Rallathil:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Leaflord, the Wild One, the Great Oak, the Many-Branched, the Many-Limbed, Old Man of the Yuirwood&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Symbol:&#039;&#039;&#039; Oak tree&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Plane:&#039;&#039;&#039; Arvandor (Oak Grove)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Portfolio:&#039;&#039;&#039; Druids, Nature, Wild Elves, Woodlands&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Domains:&#039;&#039;&#039; Chaos, Elf, Good, Plant, Protection&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Worshipers:&#039;&#039;&#039; Druids, Rangers, Wild Elves&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aliases:&#039;&#039;&#039; Bear, Eagle, Magnar the Bear, Raven, Relkath of the Infinite Branches, Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric Alignments:&#039;&#039;&#039; NG, CG, CN&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favored Weapon:&#039;&#039;&#039; “The Oakstaff” (Quarterstaff)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History/Relationships:&#039;&#039;&#039;&lt;br /&gt;
Rillifane Rallathil (Pronounced RILL-ih-fane RALL-uh-thihl) is protector of the woodlands, and guardian of the harmony of nature. He is often likened by his priests and priestess’ to a giant ethereal oak tree, so huge that its roots mingle with the roots of every other plant in the Realms, that stands at the heart of Arvandor. The great tree draws into itself all the ebb and flow of seasons, and lives within the woodlands of the Green Elves. At the same time, it defends and sustains those lands against disease, predation, and assaults of all kinds. The Leaflord is the patron of the Sy’Tel&#039;Quessir and revered by many Voadkyn, as well. Rillifane Rallathil is quiet, reflective, and enduring. He is the least flighty of all the Seldarine, the least likely to act on a whim, and often grave and self-absorbed.&lt;br /&gt;
&lt;br /&gt;
When the Sy’Tel&#039;Quessir settled the Yuirwood, the Seldarine merged with the ancient gods of the Yuir, transforming them into aspects of the various powers of the Elven pantheon. Both Magnar the Bear and Relkath of the Infinite Branches, also known as Many-Limbed, Many-Branched, and the Old Man of the Yuirwood, became aspects of the Leaflord. Relkath easily merged with, and slowly reinvigorated a primitive facet of the Leaflord&#039;s nature that had been slowly overshadowed over the ages by the increasingly tamed way of life of the Fair Folk, even among the Sy’Tel&#039;Quessir.&lt;br /&gt;
&lt;br /&gt;
As a result of this subtle change of heart, in the centuries since absorbing Relkath, Rillifane&#039;s primordial spirit has returned to the fore to great effect. Concurrently, the Sy’Tel&#039;Quessir and Cha’Tel&#039;Quessir have rediscovered the ways of their most primitive ancestors and reformed their tribal cultures, eschewing the formation of successors to the great Green Elven civilizations such as Illefarn, Thearnytaar, Eiellur, and Syorpiir.&lt;br /&gt;
&lt;br /&gt;
In contrast to the obvious impact of the absorption of Relkath by the Leaflord, Magnar the Bear was almost totally subsumed after being absorbed, and this aspect of Rillifane is little remembered even among Cha’Tel&#039;Quessir. The Half-Elves of the Yuirwood speak only of Magnar&#039;s Great Sleep, a centuries-long hibernation from which the Bear has yet to emerge.&lt;br /&gt;
&lt;br /&gt;
Much like Ubtao, Ulutiu, and Uthgar, Rillifane is served by a host of great spirits including the primeval Bear, Eagle, Raven, and Wolf, among others. These aspects of the Leaflord are recognized only by the Sy’Tel&#039;Quessir and very few Cha’Tel&#039;Quessir. Other Elven subraces do not recognize these spirits, nor do they consider the Leaflord a “fragmented” deity. Unlike those other powers&#039; worshipers, however, Rillifane&#039;s followers do not venerate any one great spirit exclusively, although they may have done so in the distant past. Instead, the Leaflord&#039;s faithful call upon one or more spirits associated with their god as appropriate for the situation at hand.&lt;br /&gt;
&lt;br /&gt;
Rillifane is on good terms with all the Seldarine, as well as most Sylvan and Faerie powers. The Leaflord&#039;s primary concern is that all creatures have the opportunity to act out their roles in nature without abusing them, a concern Rillifane shares with Corellon Larethian, the great creator and protector of the Fair Folk. Solonor Thelandira and Rillifane work together closely to preserve and protect the natural world, but they do differ fundamentally on the issue of hunting. In the spirit of the alliance that binds the Great Archer and the Leaflord, Solonor does not permit his priests and followers to hunt within the woods where Rillifane&#039;s brooding, forbidding presence cautions against this, unless their need is great. While Rillifane permits hunting for food by hungry folk, he detests hunting for sport.&lt;br /&gt;
&lt;br /&gt;
Rillifane is closely allied with Emmantiensien the Treant-King and Silvanus the Oak Father. The trio&#039;s conversations are many and seemingly endless to others, as none of the three is given to hasty thought or expression. Rillifane is always a respected guest at the Seelie Court, and aside from Emmantiensien, he is friendliest with Skerrit the Forester and often romantically linked with Verenestra the Oak Princess.&lt;br /&gt;
&lt;br /&gt;
Rillifane Rallathil has a great hatred for Malar, since the Beastlord often makes Elves the object of his hunts. His ethos also is an anathema to the Leaflord.&lt;br /&gt;
&lt;br /&gt;
Other allies of the Leaflord include Baervan Wildwanderer, Cyrrollalee, Eilistraee, Eldeth, Mielikki, Sheela Peryroyl, Oberon, Osiris, Titania, and the rest of the Seldarine. Other enemies of Rillifane Rallathil include Moander, though he has recently perished, Talos, the Queen of Air and Darkness, and the Anti-Seldarine.&lt;br /&gt;
&lt;br /&gt;
The Leaflord’s deific realm, the Oak Grove, is nothing more than a grouping of a few extraordinarily large oak trees. Other than that, there are no other ways to distinguish his divine realm from the rest of Arvandor. No sort of structure mars his realm, nor are there any other kinds of boundaries to separate it from the rest of the plane.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dogma:&#039;&#039;&#039;&lt;br /&gt;
The Great Oak draws energy from all the living creatures of the world and nourishes, sustains, and protects them from outside threats. Live in harmony with the natural world, allowing each living being the opportunity to serve out its natural purpose in life. As the Leaflord&#039;s countless branches, his faithful are to serve as his mortal agents in the natural world.&lt;br /&gt;
&lt;br /&gt;
Defend the great forests from those who would ravage their riches, leaving only destruction in their path. Contest both the quick and the slow death of Rillifane&#039;s bounty and hold strong like the great oaks in the face of those who can see only their own immediate needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avatar/Manifestations:&#039;&#039;&#039;&lt;br /&gt;
The Leaflord rarely sends an avatar to the Prime, disliking direct action and preferring that his priests carry out his wishes. Rillifane&#039;s avatar appears only when major destruction of a Tel&#039;Quessir- usually Sy’Tel&#039;Quessir- habitat is threatened. The appearance of such an avatar is heralded by sudden gusts of wind shaking leaves from the trees, a sign unmistakable to his priests.&lt;br /&gt;
&lt;br /&gt;
Rillifane appears as a green-skinned male Elf clad in armor of living bark, armed with a great greenwood staff or longbow. He makes no sound as he moves, speaks very rarely, and fires his bow in silence. Rillifane manifests infrequently, but when he does it takes the form of a green or amber nimbus that envelops a creature or tree.&lt;br /&gt;
&lt;br /&gt;
The Leaflord indicates his pleasure to a worshipper by having them witness the rapid budding and sprouting of a tree, or plant, the color changing of a single leaf, or an entire plant, and the sudden appearance of a wild forest animal that has no fear of being pet. The Leaflord shows his displeasure by causing nearby plants to wither, causing the individual to accidentally step on twigs, causing them to snap in rapid succession, or by, comically, causing a small, solid object, such as an acorn, to fall on top of their head.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agents/Petitioners:&#039;&#039;&#039;&lt;br /&gt;
Rillifane Rallathil is served by Aasimar, Aasimon, Agathinon, Alaghi, Amber Dragons, Ancient Treants, Asuras, Atomies, Badgers, Bariaurs, Bears, Belabra, Bhaergala, Bombardier Beetles, Buraq, Cantobeles, Cath Shee, Centaurs, Coo Shee, Dryads, Earth Elementals, Einheriar, Eladrins, Elven Cats, Elves, Ethyks, Faerie Dragons, Feystags, Forest Spirits, Giant Lynxes, Giant Sundews, Grigs, Hamadryads, Hollyphants, Hybsils, Jaguars, Jungle Giants, Jungle Snakes, Kholiathra, Leopards, Leprechauns, Lythari, Mist Dragons, Mold Men, Monkey Spiders, Moon Horses, Mountain Lions, Nature Elementals, Norans, Nymphs, Oreads, Owls, Pixies, Porcupines, Pseudodragons, Quickwood, Ratatosk, Reverend Ones, Seelie Faeries, Silver Dogs, Singing Trees, Skunks, Small Forest Mammals, Sprites, Stag Beetles, Sunflies, Swanmays, Sylphs, Talking Owls, Thornies, Thylacines, Tigers, Unicorns, Vampire Moss, Warden Beasts of the Forests, Werebears, Wereboars, Weretigers, Wild Boars, Wild Stags, Wolverines, Wolves, and Wood Giants.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Church of Rillifane Rallathil:&#039;&#039;&#039;&lt;br /&gt;
The church of the Leaflord is generally admired by the rest of the Tel’Quessir, since the preservation of nature is an idea that all Elves espouse. Because of their beliefs that nature should take preeminence, the church of the Leaflord sometimes comes into conflict with Sun Elves, Moon Elves, and sometimes other churches of the Seldarine.&lt;br /&gt;
&lt;br /&gt;
Temples dedicated to the Leaflord are almost always huge oak trees, with platforms and bridges connecting the tree to other trees. Shrines dedicated to the Leaflord as oak trees as well, but trees that are still too small to be considered temples. It is not unheard of for shrines to be transformed into temples after the tree has grown enough to house such a place of worship.&lt;br /&gt;
&lt;br /&gt;
Novices of the Leaflord are known as Acorns. Fully ordained priests and priestess’ are known as Oakhearts. Other titles used by the church of the Leaflord include, in ascending order, Felsul, Silverbark, Laspar, Hiexel, Blueleaf, Phandar, Duskwood, Shadowtop and Weirwood. High-ranking priests and priestess’ all have unique, individual titles.&lt;br /&gt;
&lt;br /&gt;
Rillifane Rallathil is venerated by nearly all of the Sy’Tel’Quessir, and they make up most of his clergy. Some Moon Elves, Lythari Elves, Sun Elves and Half-Elves are included in the Leaflord’s church as well. A small number of Voadkyn also are included in the church of the Leaflord. The church contains a very equal number of men and women, with there being slightly more males than females.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day-to-Day Activities:&#039;&#039;&#039;&lt;br /&gt;
The church of the Leaflord generally keeps to itself, extending only to help fellow Elves and other Sylvan beings. The church hierarchy is organized regionally and divided into branches, as each type of priest serves a specific role. The Druids who compose the bulk of Rillifane&#039;s clergy tend to the health of the forests, and those who dwell within, fiercely contesting any attempt to further reduce those forests that remain.&lt;br /&gt;
&lt;br /&gt;
Many Clerics serve as ambassadors of the faith, working outside the communities of the Sy’Tel&#039;Quessir, to educate other races and even other Elves about how to better dwell in harmony with nature. The few Wizards and/or Sorcerers found within the clergy act much as individual Druids do, eschewing the formal organization of the circles. In times of war, however, the leaders of each region unite the branches of the faith and the Sy’Tel&#039;Quessir warriors into a single force.&lt;br /&gt;
&lt;br /&gt;
Rillifane&#039;s priests and priestess’ are deadly enemies of those who hunt for sport, or those who harm trees maliciously and unnecessarily. In particular, all priests and priestess’ of Rillifane have a great hatred for the priests and priestess’ of Malar, since the followers of the Beastlord often make Elves the object of their hunts, and their ethos is an anathema to those who serve the Leaflord. Rillifane&#039;s priesthood is charged with rooting out and destroying sentient plants whose nature has been twisted by external forces into a warped perversion of nature. In particular, they seek to destroy Hangman Trees, Obliviax, Death&#039;s Head Trees, Black Willows, Serpent Vines, and any form of evil Treant, including Dark Trees.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy Days/Important Ceremonies:&#039;&#039;&#039;&lt;br /&gt;
Rillifane Rallathil’s faithful gather twice a year, at the vernal and autumn equinoxes, to hold celebrations in large groves of oak trees deep in the heart of great forests. The Budding is a joyful celebration of new life celebrated through dance and song and preceded by an extended period of fasting. A ritual hunt of an ancient and noble deer is undertaken on this day, from which the venison serves to break the fast of the Leaflord&#039;s faithful. This ritual honors Rillifane&#039;s bounty and reminds his followers of the natural cycle of life that plays out beneath the Leaflord&#039;s boughs.&lt;br /&gt;
&lt;br /&gt;
The Transformation marks the arrival of autumn and the vibrant hues that bedeck the canopies of the Leaflord around this time. The Sy’Tel&#039;Quessir and Elves of other subraces who seek a form of spiritual rebirth or a major change in their lives gather to celebrate Rillifane&#039;s eternal promise that the trees will bloom again and that life is a process of continual renewal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Centers of Worship:&#039;&#039;&#039;&lt;br /&gt;
The Moontouch Oak is the name of both a gargantuan oak tree over 300 feet tall, and the temple of the Leaflord nestled amidst the forest giant&#039;s boughs. Located at the heart of the Tangled Trees region of Cormanthor, on the northern bank of the Elvenflow, where Moontouch Creek joins the River Duathamper, the temple tree is believed to be the largest living oak in Faerun.&lt;br /&gt;
&lt;br /&gt;
Some Elven legends claim that the tree is actually the still-living remnants of an avatar of the Leaflord that led several clans of the Sy’Tel&#039;Quessir eastward, away from the devastation of the Crown Wars, many centuries ago. Moontouch Oak has housed approximately two score Wild and Wood Elven Druids of the Circle of Emerald Leaves in its branches since the early days of the Sy’Tel&#039;Quessir settlement of Arcorar, as the Elven Woods were then known.&lt;br /&gt;
&lt;br /&gt;
From -982 DR, with the coming of Venominhandar to the Emerald Vale, until -206 DR, when the Green Wyrm was finally slain, the Druids of Moontouch Oak were sorely besieged, as were their kin, but the temple-tree was never abandoned, despite numerous attacks by the Wyrm and its minions. With the death of Venom, as the dragon was known, the Sy’Tel&#039;Quessir set about reclaiming the woodlands, now known as the Tangled Vale, under the direction of the Druids of Moontouch Oak. Nine centuries later, when the Army of Darkness ravaged Cormanthyr, and eventually destroyed Myth Drannor, the Druids of Moontouch Oak again stood firm in the face of the Nycaloth-led assault, and the temple tree of Rillifane was never violated.&lt;br /&gt;
&lt;br /&gt;
Nine millennia after the conclusion of the Crown Wars, Moontouch Oak stands unbowed. The temple consists of a network of platforms sculpted from the tree&#039;s branches and hollows cultivated in the great oak&#039;s trunk, all of which are linked by bridges of woven vines. Hallucinatory Terrain spells and the thick leaf coverage mask the religious community&#039;s very existence from the outside world, but the influence of the Circle of Emerald Leaves is felt throughout the Tangled Vale and beyond.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliated Orders:&#039;&#039;&#039;&lt;br /&gt;
While Rangers are not included in the church hierarchy of Rillifane, many such Elven warriors do serve in loose fellowships, affiliated with individual Druid circles as the militant arm of the faith. Each such band of rangers has its own name, but collectively they are known as the Order of the Oakstaff.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Priestly Vestments:&#039;&#039;&#039;&lt;br /&gt;
The ceremonial garb of the Leaflord&#039;s priests includes a laurel wreath worn on the head, and armor fashioned of tree bark. Dark green dyes are rubbed into the armor, to show rank within the church, with the darkest hue reserved for the high priests of the faith. Tree bark armor provides about as much protection as leather armor, but the wearer is, obviously, a lot more flammable. The holy symbol of the faith is an acorn enclosed in amber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventuring Garb:&#039;&#039;&#039;&lt;br /&gt;
When adventuring, members of Rillifane&#039;s clergy favor armor and weapons made from natural materials, such as wood and animal parts, including those with or without magical enhancements.&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Rillfane_Rallathil&amp;diff=3282</id>
		<title>Rillfane Rallathil</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Rillfane_Rallathil&amp;diff=3282"/>
		<updated>2008-12-26T01:01:08Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Rillpage content removed and transfered to appropriately named page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Elven_Pantheon&amp;diff=3281</id>
		<title>Elven Pantheon</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Elven_Pantheon&amp;diff=3281"/>
		<updated>2008-12-26T00:59:49Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: typo correction - Rillfane is an ingame typo; true spelling is Rillifane (Ril-li-fa-ne)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Elven Pantheon==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Aerdrie Faenya]]:   (I) CG Air, Animal, Good&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Angharradh]]:   (G) CG Good, Knowledge, Plant, Protection&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Corellon Larethian]]:   (G) CG Good, Magic, Protection, War&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;i&amp;gt; [[Deep Sashelas]]&amp;lt;/i&amp;gt;:   (I) CG Good, Knowledge, Water&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Erevan Ilesere]]:   (I) CN Trickery&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Fenmarel Mestarine]]:   (L) CN Animal, Plant, Trickery&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Hanali Celanil]]:   (I) CG Good, Magic, Protection&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Labelas Enoreth]]:   (I) CG Good, Knowledge&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Rillifane Rallathil]]:   (I) CG Good, Plant, Protection&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Sehanine Moonbow]]:   (I) CG Good, Knowledge, Travel&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Shevarash]]:   (D) CN War, Strength&amp;lt;br&amp;gt;&lt;br /&gt;
*     [[Solonor Thelandira]]:  (I) CG Good, Plant, War&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Key&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;663300&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Deity Name&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt; – Wiki Entry&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;663300&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;i&amp;gt;Deity Name&amp;lt;/i&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt; – No Wiki Entry&amp;lt;br&amp;gt;&lt;br /&gt;
Domain - Unchanged&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Domain&amp;lt;/b&amp;gt; - Changed&amp;lt;br&amp;gt;&lt;br /&gt;
(&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Domain&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;) - Not true P&amp;amp;amp;P Match but best fit&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Solonor_Thelandira&amp;diff=3280</id>
		<title>Solonor Thelandira</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Solonor_Thelandira&amp;diff=3280"/>
		<updated>2008-12-26T00:57:59Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: corrected some typos - namely Solonar to Solonor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Solonor Thelandira:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Keen-Eye, The Great Archer&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Symbol:&#039;&#039;&#039; A silver arrow with green fletching&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Plane:&#039;&#039;&#039; Arvandor (The Pale Tree)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Portfolio:&#039;&#039;&#039; Archery, Hunting, Wilderness Survival&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Domains:&#039;&#039;&#039; Chaos, Elf, Good, Plant, War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Worshipers:&#039;&#039;&#039; Arcane Archers, Archers, Druids, Elves, Rangers&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aliases:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric Alignments:&#039;&#039;&#039; NG, CG, CN&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favored Weapon:&#039;&#039;&#039; “Longshot” (Longbow)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History/Relationships:&#039;&#039;&#039;&lt;br /&gt;
Solonor Thelandira (Pronounced So-lo-nor Theh-lan-dee-ruh) is the Elven deity of hunting, archery and outdoor survival. Like other nature deities, he promotes the protection of pristine, unspoiled woodlands. Unlike most other nature deities, however, he promotes the wise and efficient use of woodlands for agriculture and civilization. Keen-Eye supposedly taught the early Elven people how to survive in the outdoor setting, as well as archery and hunting. Because his knowledge of nature and the wilderness is exceptional, and his skill with a bow is unparalleled, we Elves have had a good teacher.&lt;br /&gt;
&lt;br /&gt;
The Great Archer is constantly on the move, hunting his prey. He likes this time alone, since it lets him reflect on how to best serve the balance between wilderness and civilization, between instinct and knowledge, between domesticity and savagery. He is, for the most part, dour and serious, and at times, can even be grim. As the saying goes, he is as straight as an arrow, an honest deity who is fiercely loyal to his allies, and a fierce opponent to his enemies.&lt;br /&gt;
&lt;br /&gt;
Solonor Thelandira works closest with the Seldarine, particularly with Corellon Larethian, Fenmarel Mestarine, Shevarash and Rillafane Rallathil. He works with Corellon Larethian and Fenmarel Mestarine in defending the borders of Elven homelands. According to some myths, the latter of the two is the Great Archer’s brother. Solonor Thelandira works well with Shevarash, since the two are united in their hate for the Spider Queen. Even though they have philosophical differences that sometimes seem to clash, Rillifane Rallathil and Solonor Thelandira put aside any differences they have when defending Elven lands from the ever-increasing flow of Humanity. Some myths romantically link the Great Archer with Eilistraee, even though they may be half-siblings, while other myths link Mielikki and Solonor Thelandira romantically.&lt;br /&gt;
&lt;br /&gt;
Other allies include Chauntea, Cyrrollalee, Emmantiensien, Eldath, Ferrix, Fionnghuala, Gwaeron Windstrom, Oberon, Nobanion, Shaundakul, Silvanus, Skerrit, Titania, the other members of the Seldarine, and various Animal Lords.&lt;br /&gt;
&lt;br /&gt;
Keen-Eye actively opposes any and all deities who corrupt or outright destroy nature. His enemies include Bhaal, who is now dead, Gorellik, Grankhul, Grolantor, Malar, Moander, who is also dead as well, The Queen of Air and Darkness, Talos, Talona and the entire Dark Seldarine, with the exception of Eilistraee.&lt;br /&gt;
&lt;br /&gt;
Solonor Thelandira’s divine realm, the Pale Tree, is a large white tree with silver leaves that towers above the rest of the woods it is in. Platforms, ledges and rope bridges have been built unobtrusively, to connect it to the rest of the forest around it, allowing access to his petitioners.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dogma:&#039;&#039;&#039;&lt;br /&gt;
Walk in harmony with nature, and oppose the efforts of those who would disturb her delicate balance. Preserve the wild places with excessive encroachment, and work with those who would settle the land to preserve the beauty that first attracted them. Hunt only for sustenance, culling the old and the weak from the herd so that all species may prosper. Like an arrow in flight, it is difficult to arrest the consequences of an action. Choose your targets carefully, for an ill-considered action can have a long reaching impact.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avatar/Manifestations:&#039;&#039;&#039;&lt;br /&gt;
Solonor Thelandira appears as a tall, thin, sinuous male Elf, with pale blue hair and pasty white skin. He wears an archer’s outfit, boots and archery gloves, all of which are earth tones. His bow appears to be a living, gnarled branch, and his cloak is made, literally, of living leaves and vines.&lt;br /&gt;
&lt;br /&gt;
When the Great Archer manifests himself, he usually appears as a sparking silver-green light. When his flame manifests on an individual, it protects them from all missiles shot at them. When he manifests on a bow, he assists the archer with their accuracy for a limited time (+3 Enchantment Bonus for the next 3 Rounds). When he manifests on an arrow in flight, he bestows upon it some kind of magical spell, or effect. Very rarely does he turn a normal arrow into an arrow of slaying.&lt;br /&gt;
&lt;br /&gt;
Solonor Thelandira expresses his favor though the discovery of bloodstones, obsidian, variscite or phandar wood, the tinkling of chime oaks during the winter, the discovery of game in a time of need, and the splitting of an arrow by another arrow during target practice. He expresses his displeasure by causing bowstrings to snap, having birds fly in strange formations, causing animals to exhibit strange behaviors, having an arrowhead chip, shatter or fall off, and by causing bows and arrows to warp.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agents/Petitioners:&#039;&#039;&#039;&lt;br /&gt;
The Great Archer is served by Aasimon, Agathinion, Ancient Treants, Androsphinxes, Asuras, Azmyths, Bariaurs, Bears, Bhaerghalas, Buraq, Cath Shee, Centaurs, Coo Shee, Dryads, Einheriar, Eladrin, Elves, Elven Cats, Faerie Dragons, Firbolg, Firestars, Foo Creatures, Frosts, Griffons, Hamadryads, Hollyphants, Hybsils, Incarnates of Courage, Kholiathra, Korred, Lammasu, Lillendi, Lythari, Moon Dogs,Moon Horses, Oreads, Pers, Pixies, Reverend Ones, Seelie Faeries, Silver Dogs, Sprites, Swanmays, Sunflies, Unicorn, Wemic, Wolves and Wood Giants.&lt;br /&gt;
&lt;br /&gt;
Solonor has no Chosen, or Proxies. Every so often, however, he does grant special abilities to some of his most loyal and devout followers. Such gifts vary, but usually include the ability to move around silently within forests, and the ability to have extremely good aim with a bow for a year or so.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Church of Solonor Thelandira:&#039;&#039;&#039;&lt;br /&gt;
While Solonor Thelandira, a benevolent member of the Seldarine, is well regarded throughout Elven society, the majority of his worshipers, priests and priestess’ are drawn from those Tel’Quessir who exist, for the most part, out of mainstream Elven society. His worship and church is prevalent among Wood Elves and Moon Elves who live in the more untamed frontiers of Faerûn. Most other Elven races romanticize the teachings of the Great Archer, especially living in harmony with the woods, but are condescending towards the actual rank and file members of the Solonoran faith.&lt;br /&gt;
&lt;br /&gt;
Temples dedicated to Keen-Eye can be found only in the hearts of deep forests, carefully hidden and accessible only by well-guarded woodland paths. Solonoran houses of worship are mixtures of natural beauty, and carefully sculpted arboreal art, emphasizing the two competing principles that Solonor Thelandira espouses. Solonor’s temples contain both ceremonial chambers, which hold hunting trophies, and similar items, and more practical chambers, where more day-to-day activities go on. Solonoran temples are most commonly large trees, such as oaks, that have been carefully cultivated and groomed by priests and priestess’. Solonoran temples commonly have large underground chambers beneath these tree-temples, at the base of the tree’s roots.&lt;br /&gt;
&lt;br /&gt;
Novices in the Solonoran church are known as Fledgelings. Fully ordained priests and priestess’ are known as Hawkeyes. In ascending order, other titles include Fletcher, Bowyer, Archer, Gray Wolf, Snow Tiger, Grizzly Bear, Blood Hawk, Fire Falcon, and Gold Eagle. The highest-ranking priests and priestess’ have their own special, unique titles.&lt;br /&gt;
&lt;br /&gt;
The clergy of Solonor Thelandira is very equally split between all of the different Elven races. There is just about an equal number of Moon, Sun and Wood Elves in his service. Half-Elves of all different background and, interestingly enough, Lythari, round out the rest of the Elves in his clergy. Solonor Thelandira’s clergy is also almost equally split down the gender line, with males outnumbering females only slightly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Day-to-Day Activities:&#039;&#039;&#039;&lt;br /&gt;
Keen-Eye’s faithful serve as bowyers, fletchers, archery instructors, scouts, and archers in civilized Elven settlements. In the more rural settlements, they serve as hunters, gatherers, and, in some of the more savage settlements, mystics. When the followers of evil deities make themselves known, followers of the Great Archer are expected to hunt them down and destroy them as soon as possible, before they can cause any harm to others.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy Days/Important Ceremonies:&#039;&#039;&#039;&lt;br /&gt;
The clergy of Solonor Thelandira generally ignores frivolous celebrations, considering them distractions from the task at hand. Every month, under the light of the full moon, Keen-Eye’s faithful gather together to give thanks to Solonor. After sacrificing rare hunting trophies, his followers fire unsharpened arrows into the sky, punching holes in the foliage above, allowing the light of the moon, and the teachings of the Great Archer to shine down upon them. Every Cinnaelos’Cor, more commonly known as Shieldmeet, Keen-Eye’s faithful meet and compete in archery competitions. The winners are said to catch the eye of the Great Archer himself, and receive his blessings.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Centers of Worship:&#039;&#039;&#039;&lt;br /&gt;
Moondark Hill is a hill located east of Evereska, at the base of Eastpeak, one of the largest peaks of the Shaerdim. The hill received it name because the shadow of the mountain cloaks the hill in darkness, even when the moon is full. When the full moon rises above Eastpeak, and Moondark Hill is illuminated, worshippers of Solonor Thelandira gather at the Hall of the High Hunt, a large open-air pavilion surrounded by a colonnade of ancient shadowtop trees, with a spring in the middle, and a cavern complex beneath.&lt;br /&gt;
&lt;br /&gt;
Moonrise Hollow is another holy site for Solonor Thelandira, located in the Moon Elven village of Ssrenshen, in the northern reaches of Deepingdale, between Lake Sember and the Glaemril at the bottom of Moonrise Crag. Moonrise Hollow is actually an ancient oak tree, nearly fifty feet in diameter. The hollow that has been carved out of the tree, serves as a temple dedicated to Solonor Thelandira, as well as the meetinghouse for the Moonshadows, a militaristic order that dates back to Semberholme. The ancient cellars dug beneath the tree contain some of the greatest hunting trophies, tombs of ancient heroes, and the Greenshaft, a holy relic of the Solonoran faith that is said to be the first arrow shot from the bow of Solonor Thelandira.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliated Orders:&#039;&#039;&#039;&lt;br /&gt;
Keen-Eye’s church has quite a few militaristic orders operating within it. Some are small, and number only a few members. Others are much larger, and in theory, are veritable armies. The Stag Hunters, the Fellowship of the Fleeting Heart, the Wolves of Dawn, the Shadowsheafs, the Knights of the Green Bow, the Keen-Eyed Hunters, and the Archer Knights are all famous martial groups of Solonoran Elves. The less known groups stalk the more shadowed parts of Faerûn. They do not seek attention, and would rather not have the limelight, actually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Priestly Vestments:&#039;&#039;&#039;&lt;br /&gt;
Priests and priestess’ of Solonor Thelandira wear silvered Elven chain with silver cloaks and leaf green hoods during religious ceremonies and rituals. The holy symbol of the faith is hung from a leather cord around the priest or priestess’ neck. Some priests and priestess’ also wear a leather disk with three small bird feathers attached to it around their necks during religious ceremonies as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adventuring Garb:&#039;&#039;&#039;&lt;br /&gt;
While adventuring, faithful Solonorans trade in their ceremonial cloaks and boots for Bracers of Archery, Quivers of Mielikki, Cloaks of Elvenkind and Boots of Elvenkind, when possible. When possible, they wear leather armor, studded leather armor, or Elven chainmail. They favored weapons include daggers, knives, longswords and spears. It goes without saying that priests and priestess’ prefer using bows over all other weapons. When possible, Solonor Thelandira’s faithful use Elven bows - special bows strengthened to be used in hand-to-hand combat, as well as long range combat - instead of normal bows.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3279</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=3279"/>
		<updated>2008-12-25T20:07:25Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Character void - removing to avoid clutter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Adalia| Adalia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pebble Axewhistle| Axewhistle, Pebble]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Glimmerstone, Bofalsia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Curatio, Pekerja]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Catchfoot, Spardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duskthorne|Duskthorne]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drentika|Drentika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah|Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Josephine Frostwhisper|Frostwhisper, Josephine]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Kalyope|Kalyope]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kurosaki Ukyo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Klenk, Kilinar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaseira Kinthala|Kinthala, Kaseira]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucas, Harper]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucy Majer|Majer, Lucy]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rustbeard, Durin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tarin|Tarin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Geis Wahrheit|Wahrheit, Geis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
[[Zack]]&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Lieren&amp;diff=3278</id>
		<title>Lieren</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Lieren&amp;diff=3278"/>
		<updated>2008-12-25T20:06:54Z</updated>

		<summary type="html">&lt;p&gt;74.58.115.147: Character void - removing to avoid clutter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>74.58.115.147</name></author>
	</entry>
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