<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://sundren.games/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76.252.208.247</id>
	<title>Sundren Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://sundren.games/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76.252.208.247"/>
	<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Special:Contributions/76.252.208.247"/>
	<updated>2026-04-18T13:25:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Elijah&amp;diff=2279</id>
		<title>Elijah</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Elijah&amp;diff=2279"/>
		<updated>2008-07-15T16:11:49Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; ELIJAH&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Warrior Mage&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Early 30&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
He has a well-shaved head and well-trimmed beard.  He often carries a small shield and battle axe into battle with him.  He has a kind demeanor but he seems to keep people at a distance.  He doesn&#039;t seem to talk much about his past as if it was something to be hidden.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
He claims he is from the Moonshae Isles.  He arrived in Sundren in search of adventure and a new start.  He calls himself a warrior-mage, believing that brute strength and power will overcome any enemy.  ((more to be developed))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2278</id>
		<title>Duskthorne</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2278"/>
		<updated>2008-07-15T16:11:33Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; DUSKTHORNE&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Master Tracker and Bounty Hunter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Unknown (is always hooded)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Always hooded, he is a bounty hunter by trade.  All you can see of his flesh are his piercing blue eyes, always scanning his surroundings. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A self-proclaimed master tracker and bounty-hunter, Duskthorne arrived in Sundren in search of something.  He claims that he can track just about anyone or anything down.  For those with close connections with bounty-hunter networks ((good &amp;quot;gather information&amp;quot; skill)), he specializes in tracking down and subduing mages.  Duskthorne uses stealth, wits, fighting prowess, and even magic to overcome his prey.  He seems to be a bounty hunter with a conscience however as he turns down jobs more suited for rogues or assassins, preferring to chase down criminals and dangers to society.  He also tends to capture his prey alive despite the obvious difficulty of the method.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Elijah&amp;diff=2272</id>
		<title>Elijah</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Elijah&amp;diff=2272"/>
		<updated>2008-07-14T22:49:52Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: New page: &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; ELIJAH&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Title(s):&amp;#039;&amp;#039;&amp;#039; Warrior Mage&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Home/Location:&amp;#039;&amp;#039;&amp;#039; Unknown&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Birthplace:&amp;#039;&amp;#039;&amp;#039; Unknown&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; Early 30&amp;#039;s&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Race:&amp;#039;&amp;#039;&amp;#039; Human&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Gender:&amp;#039;&amp;#039;&amp;#039; Male...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; ELIJAH&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Warrior Mage&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Early 30&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
He has a well-shaved head and well-trimmed beard.  He often carries a small shield and battle axe into battle with him.  He has a kind demeanor but he seems to keep people at a distance.  He doesn&#039;t seem to talk much about his past as if it was something to be hidden.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
He claims he is from the Moonshae Isles.  He arrived in Sundren in search of adventure and a new start.  He calls himself a warrior-mage, believing that brute strength and power will overcome any enemy.  ((more to be developed))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* [[Duskthorne|Duskthorne]]: Elijah&#039;s alter persona.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2271</id>
		<title>Duskthorne</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2271"/>
		<updated>2008-07-14T22:49:17Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; DUSKTHORNE&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Master Tracker and Bounty Hunter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Unknown (is always hooded)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Always hooded, he is a bounty hunter by trade.  All you can see of his flesh are his piercing blue eyes, always scanning his surroundings. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A self-proclaimed master tracker and bounty-hunter, Duskthorne arrived in Sundren in search of something.  He claims that he can track just about anyone or anything down.  For those with close connections with bounty-hunter networks ((good &amp;quot;gather information&amp;quot; skill)), he specializes in tracking down and subduing mages.  Duskthorne uses stealth, wits, fighting prowess, and even magic to overcome his prey.  He seems to be a bounty hunter with a conscience however as he turns down jobs more suited for rogues or assassins, preferring to chase down criminals and dangers to society.  He also tends to capture his prey alive despite the obvious difficulty of the method.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* [[Elijah|Elijah]]: Duskthorne&#039;s alter persona.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2270</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2270"/>
		<updated>2008-07-14T22:45:51Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: /* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duskthorne|Duskthorne]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]] (Deceased)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah|Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucy Majer|Majer, Lucy]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uktar|Uktar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2269</id>
		<title>Duskthorne</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2269"/>
		<updated>2008-07-14T06:56:14Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; DUSKTHORNE&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Master Tracker and Bounty Hunter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Unknown (is always hooded)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Always hooded, he is a bounty hunter by trade.  All you can see of his flesh are his piercing blue eyes, always scanning his surroundings. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A self-proclaimed master tracker and bounty-hunter, Duskthorne arrived in Sundren in search of something.  He claims that he can track just about anyone or anything down.  For those with close connections with bounty-hunter networks ((good &amp;quot;gather information&amp;quot; skill)), he specializes in tracking down and subduing mages.  Duskthorne uses stealth, wits, fighting prowess, and even magic to overcome his prey.  He seems to be a bounty hunter with a conscience however as he turns down jobs more suited for rogues or assassins, preferring to chase down criminals and dangers to society.  He also tends to capture his prey alive despite the obvious difficulty of the method.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* Elijah: Duskthorne&#039;s alter persona.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Feats&amp;diff=2266</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Feats&amp;diff=2266"/>
		<updated>2008-07-14T04:30:55Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;CUSTOM SUNDREN FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;GENERAL FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Criminal&amp;lt;br&amp;gt;&lt;br /&gt;
You are practiced in the arts of petty crime.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Sleight Of Hand +1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +3 to Open Lock and Sleight of Hand skills&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
GodsBane&amp;lt;br&amp;gt;&lt;br /&gt;
You are better able to resist divine magics than normal.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: None&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +2 bonus on all saving throws to resist divine spells and spell-like abilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Bodily Constitution&amp;lt;br&amp;gt;&lt;br /&gt;
Your training has made you extra resilient.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Con 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Constitution based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Cognitive Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
You have a talent for problem solving tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Int 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Intelligence based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Manual Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
You have nimble, dexterous fingers.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Dexterity based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Personal Charisma&amp;lt;br&amp;gt;&lt;br /&gt;
You have a knack for turning on the charm.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Cha 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Charisma based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Physical Strength&amp;lt;br&amp;gt;&lt;br /&gt;
You are good at applying your might to manual tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Str 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Strength based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Worldy Wisdom&amp;lt;br&amp;gt;&lt;br /&gt;
You have especially good common sense.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Wis 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Wisdom based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Notorious&amp;lt;br&amp;gt;&lt;br /&gt;
You are well known as a dangerous cutthroat not to be trifled with.&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Criminal Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +5 circumstance bonus on all Intimidate checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are incredibly tough.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +11&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +12 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are amazingly tough&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +8&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +9 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are tougher then you were before&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +5&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +6 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Shadow&amp;lt;br&amp;gt;&lt;br /&gt;
You have a better chance than most to trail someone un-noticed&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +2 bonus on Hide and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Exalted Spell Resistance&amp;lt;br&amp;gt;&lt;br /&gt;
You are particularly resistant to evil spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Against spells from evil sources you gain a +4 save bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dirty Rat&amp;lt;br&amp;gt;&lt;br /&gt;
You are quite adept at slipping under a foe&#039;s guard while he&#039;s distracted.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Tumble 4 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 bonus to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Forester&amp;lt;br&amp;gt;&lt;br /&gt;
Faerun&#039;s great forests stretch for hundreds of miles across the northlands. You are knowledgeable about the secrets of the forest and wise in its ways.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus on all Heal checks and all Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Survivor&amp;lt;br&amp;gt;&lt;br /&gt;
Your people thrive in the regions that others find uninhabitable, and excel at uncovering the secrets of the wilderness and surviving to tell the tale.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +1 bonus on Fort Saves and a +2 bonus on Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&lt;br /&gt;
Prerequisites: Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Attuned&amp;lt;br&amp;gt;&lt;br /&gt;
You sense the magical energies latent in all things&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus to all Spellcraft and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
You are especially adept at battling creatures larger then yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Dex 16, base attack bonus +4.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When fighting Giant type creatures you gain a +2 to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lion Hearted&amp;lt;br&amp;gt;&lt;br /&gt;
You possess an incredible level of bravery and determination.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Iron Will.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to Will saves and a +4 bonus to Will saves against fear effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Master Tracker&amp;lt;br&amp;gt;&lt;br /&gt;
You have master the ways of the hunter, allowing you to follow enemies through even the most difficult terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
Prequisites: Track Feat, Wis 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +4 bonus to all Search and Survivial checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Second Wind&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to control your body and focus your thoughts to rid yourself of fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Con 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits:You can heal yourself for 1d6 + CON modifier, once per hour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;RACE-RELATED FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Manifestation&amp;lt;br&amp;gt;&lt;br /&gt;
You can call upon the power of your elven blood to impress lesser races.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15+, Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: As a standard action, you can appear more imposing by drawing power from the land. You have a +4 morale bonus to all Charisma-based checks for 1d6 rounds. This is a supernatural ability you can use three times per day.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Deep Blood&amp;lt;br&amp;gt;&lt;br /&gt;
Your family has an ancient bond with the shadow and deep places.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Wis 11+, Dwarf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits: You gain a +4 racial bonus to spot checks underground.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can only take Deepblood at 1st level. **note until patch 1.14 this feat may be taken after character creation**&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Thief&amp;lt;br&amp;gt;&lt;br /&gt;
Not all halflings are thieves but you do not just fit the stereotype; you live it. Roguish skills come easily to you, even without training.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dexterity 15+, Intelligence 13+, Halfling.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 competence bonus on Disable Device, Hide, Move Silently, Open Locks, and Sleight of Hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Far Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
You are not like most gnomes, preferring the open road to the hillside home and the company of folk in other lands to life among your own kind.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Years fo travel have honed your ability to move from place to place quickly and efficiently. Your Move speed is increased by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Innovator&amp;lt;br&amp;gt;&lt;br /&gt;
Your gnomish blood gives you great insight into the world of inventions and new ideas. You are quick to come up with creative solutions to problems and complications in need of solutions.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Intelligence 13, Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Your keen mind works easily through complexities that would confuse others, tranting you a +2 insight bonus to Lore, Disable Device, and Open Locks checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bestial Rage&amp;lt;br&amp;gt;&lt;br /&gt;
You have a berzerker soul, the result of feral ancestry or perhaps the bitterness and fury that comes from being hated by both halves of your heritage.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Half Orc&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: In time of great stress, you can give into the rage burning withing, gaining great strength from such a release. You may use the barbarian&#039;s Rage class ability once per dau, with all of its consumerate advantages and drawbacks. This use of Bestial Rage stacks with any other uses granted to you by class levels or other uses granted to you by class levels or other sources. For all intents and purposes this feat counts as access to the barbarian&#039;s Rage class feature with the exception of fulfilling prerequsities for choosing feats or PRCs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Orc Blood&amp;lt;br&amp;gt;&lt;br /&gt;
For all effects related to race, a half-orc is considered an orc.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Toughness Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 2/&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Stone Bones Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 4/ (does not stack with Stone Bones Feat)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sensitive Ears&amp;lt;br&amp;gt;&lt;br /&gt;
Your hearing is very keen, but vulnerable to loud sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +5 to Listen checks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You suffer +25% damage from sonic effects and a -2 penalty to saving throws against sonic effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Armored Mage&amp;lt;br&amp;gt;&lt;br /&gt;
The affinity dwarves feel for metal allows you to reduce the chance of spell failure when casting arcane spells while wearing armour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Any Metamagic Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When casting arcane spells while wearing armour, you may reduce the chance of arcane spell failure by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;CLASS-RELATED FEATS&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Your dedication to pure martial training has improved your defensive techniques&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 6+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Elusive Target&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to use your opponents as a shield against aimed arrows, spears and other precisely aimed weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 9+, Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Vile Eyes&amp;lt;br&amp;gt;&lt;br /&gt;
The character has either drilled a hole in her forehead trying to add a third eye, or she has supernaturally scarred one of her regular eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Warlock Level 1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: The character can now see invisible objects permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: the character takes a -4 deformity penalty on all spot and search checks and your eyes are easily seen by others.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Feats&amp;diff=2265</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Feats&amp;diff=2265"/>
		<updated>2008-07-14T04:29:51Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;GENERAL FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Criminal&amp;lt;br&amp;gt;&lt;br /&gt;
You are practiced in the arts of petty crime.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Sleight Of Hand +1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +3 to Open Lock and Sleight of Hand skills&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
GodsBane&amp;lt;br&amp;gt;&lt;br /&gt;
You are better able to resist divine magics than normal.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: None&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +2 bonus on all saving throws to resist divine spells and spell-like abilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Bodily Constitution&amp;lt;br&amp;gt;&lt;br /&gt;
Your training has made you extra resilient.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Con 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Constitution based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Cognitive Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
You have a talent for problem solving tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Int 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Intelligence based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Manual Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
You have nimble, dexterous fingers.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Dexterity based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Personal Charisma&amp;lt;br&amp;gt;&lt;br /&gt;
You have a knack for turning on the charm.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Cha 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Charisma based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Physical Strength&amp;lt;br&amp;gt;&lt;br /&gt;
You are good at applying your might to manual tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Str 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Strength based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Worldy Wisdom&amp;lt;br&amp;gt;&lt;br /&gt;
You have especially good common sense.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Wis 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Wisdom based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Notorious&amp;lt;br&amp;gt;&lt;br /&gt;
You are well known as a dangerous cutthroat not to be trifled with.&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Criminal Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +5 circumstance bonus on all Intimidate checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are incredibly tough.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +11&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +12 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are amazingly tough&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +8&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +9 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are tougher then you were before&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +5&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +6 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Shadow&amp;lt;br&amp;gt;&lt;br /&gt;
You have a better chance than most to trail someone un-noticed&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +2 bonus on Hide and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Exalted Spell Resistance&amp;lt;br&amp;gt;&lt;br /&gt;
You are particularly resistant to evil spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Against spells from evil sources you gain a +4 save bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dirty Rat&amp;lt;br&amp;gt;&lt;br /&gt;
You are quite adept at slipping under a foe&#039;s guard while he&#039;s distracted.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Tumble 4 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 bonus to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Forester&amp;lt;br&amp;gt;&lt;br /&gt;
Faerun&#039;s great forests stretch for hundreds of miles across the northlands. You are knowledgeable about the secrets of the forest and wise in its ways.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus on all Heal checks and all Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Survivor&amp;lt;br&amp;gt;&lt;br /&gt;
Your people thrive in the regions that others find uninhabitable, and excel at uncovering the secrets of the wilderness and surviving to tell the tale.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +1 bonus on Fort Saves and a +2 bonus on Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&lt;br /&gt;
Prerequisites: Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Attuned&amp;lt;br&amp;gt;&lt;br /&gt;
You sense the magical energies latent in all things&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus to all Spellcraft and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
You are especially adept at battling creatures larger then yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Dex 16, base attack bonus +4.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When fighting Giant type creatures you gain a +2 to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lion Hearted&amp;lt;br&amp;gt;&lt;br /&gt;
You possess an incredible level of bravery and determination.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Iron Will.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to Will saves and a +4 bonus to Will saves against fear effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Master Tracker&amp;lt;br&amp;gt;&lt;br /&gt;
You have master the ways of the hunter, allowing you to follow enemies through even the most difficult terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
Prequisites: Track Feat, Wis 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +4 bonus to all Search and Survivial checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Second Wind&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to control your body and focus your thoughts to rid yourself of fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Con 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits:You can heal yourself for 1d6 + CON modifier, once per hour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;RACE-RELATED FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Manifestation&amp;lt;br&amp;gt;&lt;br /&gt;
You can call upon the power of your elven blood to impress lesser races.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15+, Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: As a standard action, you can appear more imposing by drawing power from the land. You have a +4 morale bonus to all Charisma-based checks for 1d6 rounds. This is a supernatural ability you can use three times per day.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Deep Blood&amp;lt;br&amp;gt;&lt;br /&gt;
Your family has an ancient bond with the shadow and deep places.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Wis 11+, Dwarf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits: You gain a +4 racial bonus to spot checks underground.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can only take Deepblood at 1st level. **note until patch 1.14 this feat may be taken after character creation**&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Thief&amp;lt;br&amp;gt;&lt;br /&gt;
Not all halflings are thieves but you do not just fit the stereotype; you live it. Roguish skills come easily to you, even without training.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dexterity 15+, Intelligence 13+, Halfling.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 competence bonus on Disable Device, Hide, Move Silently, Open Locks, and Sleight of Hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Far Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
You are not like most gnomes, preferring the open road to the hillside home and the company of folk in other lands to life among your own kind.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Years fo travel have honed your ability to move from place to place quickly and efficiently. Your Move speed is increased by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Innovator&amp;lt;br&amp;gt;&lt;br /&gt;
Your gnomish blood gives you great insight into the world of inventions and new ideas. You are quick to come up with creative solutions to problems and complications in need of solutions.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Intelligence 13, Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Your keen mind works easily through complexities that would confuse others, tranting you a +2 insight bonus to Lore, Disable Device, and Open Locks checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bestial Rage&amp;lt;br&amp;gt;&lt;br /&gt;
You have a berzerker soul, the result of feral ancestry or perhaps the bitterness and fury that comes from being hated by both halves of your heritage.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Half Orc&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: In time of great stress, you can give into the rage burning withing, gaining great strength from such a release. You may use the barbarian&#039;s Rage class ability once per dau, with all of its consumerate advantages and drawbacks. This use of Bestial Rage stacks with any other uses granted to you by class levels or other uses granted to you by class levels or other sources. For all intents and purposes this feat counts as access to the barbarian&#039;s Rage class feature with the exception of fulfilling prerequsities for choosing feats or PRCs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Orc Blood&amp;lt;br&amp;gt;&lt;br /&gt;
For all effects related to race, a half-orc is considered an orc.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Toughness Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 2/&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Stone Bones Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 4/ (does not stack with Stone Bones Feat)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sensitive Ears&amp;lt;br&amp;gt;&lt;br /&gt;
Your hearing is very keen, but vulnerable to loud sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +5 to Listen checks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You suffer +25% damage from sonic effects and a -2 penalty to saving throws against sonic effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Armored Mage&amp;lt;br&amp;gt;&lt;br /&gt;
The affinity dwarves feel for metal allows you to reduce the chance of spell failure when casting arcane spells while wearing armour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Any Metamagic Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When casting arcane spells while wearing armour, you may reduce the chance of arcane spell failure by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;CLASS-RELATED FEATS&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Your dedication to pure martial training has improved your defensive techniques&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 6+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Elusive Target&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to use your opponents as a shield against aimed arrows, spears and other precisely aimed weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 9+, Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Vile Eyes&amp;lt;br&amp;gt;&lt;br /&gt;
The character has either drilled a hole in her forehead trying to add a third eye, or she has supernaturally scarred one of her regular eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Warlock Level 1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: The character can now see invisible objects permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: the character takes a -4 deformity penalty on all spot and search checks and your eyes are easily seen by others.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Feats&amp;diff=2264</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Feats&amp;diff=2264"/>
		<updated>2008-07-14T04:28:22Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;GENERAL FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
Crimminal&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You are practiced in the arts of petty crime.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Sleight Of Hand +1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +3 to Open Lock and Sleight of Hand skills&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
GodsBane&amp;lt;br&amp;gt;&lt;br /&gt;
You are better able to resist divine magics than normal.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: None&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +2 bonus on all saving throws to resist divine spells and spell-like abilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Bodily Constitution&amp;lt;br&amp;gt;&lt;br /&gt;
Your training has made you extra resilient.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Con 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Constitution based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Cognitive Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
You have a talent for problem solving tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Int 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Intelligence based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Manual Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
You have nimble, dexterous fingers.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Dexterity based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Personal Charisma&amp;lt;br&amp;gt;&lt;br /&gt;
You have a knack for turning on the charm.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Cha 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Charisma based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Physical Strength&amp;lt;br&amp;gt;&lt;br /&gt;
You are good at applying your might to manual tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Str 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Strength based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Worldy Wisdom&amp;lt;br&amp;gt;&lt;br /&gt;
You have especially good common sense.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Wis 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Wisdom based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Notorious&amp;lt;br&amp;gt;&lt;br /&gt;
You are well known as a dangerous cutthroat not to be trifled with.&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Criminal Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +5 circumstance bonus on all Intimidate checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are incredibly tough.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +11&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +12 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are amazingly tough&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +8&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +9 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are tougher then you were before&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +5&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +6 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Shadow&amp;lt;br&amp;gt;&lt;br /&gt;
You have a better chance than most to trail someone un-noticed&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +2 bonus on Hide and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Exalted Spell Resistance&amp;lt;br&amp;gt;&lt;br /&gt;
You are particularly resistant to evil spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Against spells from evil sources you gain a +4 save bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dirty Rat&amp;lt;br&amp;gt;&lt;br /&gt;
You are quite adept at slipping under a foe&#039;s guard while he&#039;s distracted.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Tumble 4 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 bonus to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Forester&amp;lt;br&amp;gt;&lt;br /&gt;
Faerun&#039;s great forests stretch for hundreds of miles across the northlands. You are knowledgeable about the secrets of the forest and wise in its ways.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus on all Heal checks and all Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Survivor&amp;lt;br&amp;gt;&lt;br /&gt;
Your people thrive in the regions that others find uninhabitable, and excel at uncovering the secrets of the wilderness and surviving to tell the tale.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +1 bonus on Fort Saves and a +2 bonus on Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&lt;br /&gt;
Prerequisites: Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Attuned&amp;lt;br&amp;gt;&lt;br /&gt;
You sense the magical energies latent in all things&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus to all Spellcraft and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
You are especially adept at battling creatures larger then yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Dex 16, base attack bonus +4.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When fighting Giant type creatures you gain a +2 to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lion Hearted&amp;lt;br&amp;gt;&lt;br /&gt;
You possess an incredible level of bravery and determination.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Iron Will.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to Will saves and a +4 bonus to Will saves against fear effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Master Tracker&amp;lt;br&amp;gt;&lt;br /&gt;
You have master the ways of the hunter, allowing you to follow enemies through even the most difficult terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
Prequisites: Track Feat, Wis 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +4 bonus to all Search and Survivial checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Second Wind&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to control your body and focus your thoughts to rid yourself of fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Con 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits:You can heal yourself for 1d6 + CON modifier, once per hour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;RACE-RELATED FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Manifestation&amp;lt;br&amp;gt;&lt;br /&gt;
You can call upon the power of your elven blood to impress lesser races.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15+, Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: As a standard action, you can appear more imposing by drawing power from the land. You have a +4 morale bonus to all Charisma-based checks for 1d6 rounds. This is a supernatural ability you can use three times per day.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Deep Blood&amp;lt;br&amp;gt;&lt;br /&gt;
Your family has an ancient bond with the shadow and deep places.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Wis 11+, Dwarf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits: You gain a +4 racial bonus to spot checks underground.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can only take Deepblood at 1st level. **note until patch 1.14 this feat may be taken after character creation**&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Thief&amp;lt;br&amp;gt;&lt;br /&gt;
Not all halflings are thieves but you do not just fit the stereotype; you live it. Roguish skills come easily to you, even without training.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dexterity 15+, Intelligence 13+, Halfling.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 competence bonus on Disable Device, Hide, Move Silently, Open Locks, and Sleight of Hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Far Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
You are not like most gnomes, preferring the open road to the hillside home and the company of folk in other lands to life among your own kind.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Years fo travel have honed your ability to move from place to place quickly and efficiently. Your Move speed is increased by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Innovator&amp;lt;br&amp;gt;&lt;br /&gt;
Your gnomish blood gives you great insight into the world of inventions and new ideas. You are quick to come up with creative solutions to problems and complications in need of solutions.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Intelligence 13, Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Your keen mind works easily through complexities that would confuse others, tranting you a +2 insight bonus to Lore, Disable Device, and Open Locks checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bestial Rage&amp;lt;br&amp;gt;&lt;br /&gt;
You have a berzerker soul, the result of feral ancestry or perhaps the bitterness and fury that comes from being hated by both halves of your heritage.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Half Orc&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: In time of great stress, you can give into the rage burning withing, gaining great strength from such a release. You may use the barbarian&#039;s Rage class ability once per dau, with all of its consumerate advantages and drawbacks. This use of Bestial Rage stacks with any other uses granted to you by class levels or other uses granted to you by class levels or other sources. For all intents and purposes this feat counts as access to the barbarian&#039;s Rage class feature with the exception of fulfilling prerequsities for choosing feats or PRCs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Orc Blood&amp;lt;br&amp;gt;&lt;br /&gt;
For all effects related to race, a half-orc is considered an orc.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Toughness Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 2/&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Stone Bones Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 4/ (does not stack with Stone Bones Feat)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sensitive Ears&amp;lt;br&amp;gt;&lt;br /&gt;
Your hearing is very keen, but vulnerable to loud sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +5 to Listen checks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You suffer +25% damage from sonic effects and a -2 penalty to saving throws against sonic effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Armored Mage&amp;lt;br&amp;gt;&lt;br /&gt;
The affinity dwarves feel for metal allows you to reduce the chance of spell failure when casting arcane spells while wearing armour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Any Metamagic Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When casting arcane spells while wearing armour, you may reduce the chance of arcane spell failure by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;CLASS-RELATED FEATS&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Your dedication to pure martial training has improved your defensive techniques&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 6+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Elusive Target&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to use your opponents as a shield against aimed arrows, spears and other precisely aimed weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 9+, Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Vile Eyes&amp;lt;br&amp;gt;&lt;br /&gt;
The character has either drilled a hole in her forehead trying to add a third eye, or she has supernaturally scarred one of her regular eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Warlock Level 1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: The character can now see invisible objects permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: the character takes a -4 deformity penalty on all spot and search checks and your eyes are easily seen by others.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Feats&amp;diff=2263</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Feats&amp;diff=2263"/>
		<updated>2008-07-14T04:27:16Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;GENERAL FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
Crimminal&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You are practiced in the arts of petty crime.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Sleight Of Hand +1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +3 to Open Lock and Sleight of Hand skills&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
GodsBane&amp;lt;br&amp;gt;&lt;br /&gt;
You are better able to resist divine magics than normal.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: None&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +2 bonus on all saving throws to resist divine spells and spell-like abilities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Bodily Constitution&amp;lt;br&amp;gt;&lt;br /&gt;
Your training has made you extra resilient.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Con 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Constitution based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Cognitive Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
You have a talent for problem solving tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Int 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Intelligence based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Manual Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
You have nimble, dexterous fingers.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Dexterity based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Personal Charisma&amp;lt;br&amp;gt;&lt;br /&gt;
You have a knack for turning on the charm.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Cha 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Charisma based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Physical Strength&amp;lt;br&amp;gt;&lt;br /&gt;
You are good at applying your might to manual tasks.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Str 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Strength based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Heightened Worldy Wisdom&amp;lt;br&amp;gt;&lt;br /&gt;
You have especially good common sense.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Wis 13&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to all Wisdom based skill checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Notorious&amp;lt;br&amp;gt;&lt;br /&gt;
You are well known as a dangerous cutthroat not to be trifled with.&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Criminal Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +5 circumstance bonus on all Intimidate checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are incredibly tough.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +11&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +12 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are amazingly tough&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +8&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +9 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf&#039;s Toughness&amp;lt;br&amp;gt;&lt;br /&gt;
You are tougher then you were before&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Base Fort save +5&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +6 HPs&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can gain this feat multiple times and stacks with other Toughness feats&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Shadow&amp;lt;br&amp;gt;&lt;br /&gt;
You have a better chance than most to trail someone un-noticed&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +2 bonus on Hide and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Exalted Spell Resistance&amp;lt;br&amp;gt;&lt;br /&gt;
You are particularly resistant to evil spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Against spells from evil sources you gain a +4 save bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Dirty Rat&amp;lt;br&amp;gt;&lt;br /&gt;
You are quite adept at slipping under a foe&#039;s guard while he&#039;s distracted.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Tumble 4 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 bonus to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Forester&amp;lt;br&amp;gt;&lt;br /&gt;
Faerun&#039;s great forests stretch for hundreds of miles across the northlands. You are knowledgeable about the secrets of the forest and wise in its ways.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus on all Heal checks and all Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Survivor&amp;lt;br&amp;gt;&lt;br /&gt;
Your people thrive in the regions that others find uninhabitable, and excel at uncovering the secrets of the wilderness and surviving to tell the tale.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You get a +1 bonus on Fort Saves and a +2 bonus on Survival checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Light)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Armour Proficiency (Medium)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
You have trained to wear armour while casting your spells. By carefully concentrating on the somatic components of your spell, you slowly go through the physical motions necessary to complete a spell. While your casting takes longer then normal, your armor does not greatly hamper your ability to cast a spell.&lt;br /&gt;
Prerequisites: Armour Proficiency (Heavy)&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: While wearing armor you may use this feat to take an extra round to carefully cast a spell, reducing the arcane spell failure by 30%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Attuned&amp;lt;br&amp;gt;&lt;br /&gt;
You sense the magical energies latent in all things&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You receive a +2 bonus to all Spellcraft and Spot checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Giant Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
You are especially adept at battling creatures larger then yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequsites: Dex 16, base attack bonus +4.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When fighting Giant type creatures you gain a +2 to attack rolls.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lion Hearted&amp;lt;br&amp;gt;&lt;br /&gt;
You possess an incredible level of bravery and determination.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Iron Will.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +1 bonus to Will saves and a +4 bonus to Will saves against fear effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Master Tracker&amp;lt;br&amp;gt;&lt;br /&gt;
You have master the ways of the hunter, allowing you to follow enemies through even the most difficult terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
Prequisites: Track Feat, Wis 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain a +4 bonus to all Search and Survivial checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Second Wind&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to control your body and focus your thoughts to rid yourself of fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Requirements: Con 15+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits:You can heal yourself for 1d6 + CON modifier, once per hour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;RACE-RELATED FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Manifestation&amp;lt;br&amp;gt;&lt;br /&gt;
You can call upon the power of your elven blood to impress lesser races.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Cha 15+, Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: As a standard action, you can appear more imposing by drawing power from the land. You have a +4 morale bonus to all Charisma-based checks for 1d6 rounds. This is a supernatural ability you can use three times per day.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Deep Blood&amp;lt;br&amp;gt;&lt;br /&gt;
Your family has an ancient bond with the shadow and deep places.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Wis 11+, Dwarf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefits: You gain a +4 racial bonus to spot checks underground.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You can only take Deepblood at 1st level. **note until patch 1.14 this feat may be taken after character creation**&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Thief&amp;lt;br&amp;gt;&lt;br /&gt;
Not all halflings are thieves but you do not just fit the stereotype; you live it. Roguish skills come easily to you, even without training.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dexterity 15+, Intelligence 13+, Halfling.&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 competence bonus on Disable Device, Hide, Move Silently, Open Locks, and Sleight of Hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Far Wanderer&amp;lt;br&amp;gt;&lt;br /&gt;
You are not like most gnomes, preferring the open road to the hillside home and the company of folk in other lands to life among your own kind.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Years fo travel have honed your ability to move from place to place quickly and efficiently. Your Move speed is increased by 10%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Innovator&amp;lt;br&amp;gt;&lt;br /&gt;
Your gnomish blood gives you great insight into the world of inventions and new ideas. You are quick to come up with creative solutions to problems and complications in need of solutions.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Intelligence 13, Gnome&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: Your keen mind works easily through complexities that would confuse others, tranting you a +2 insight bonus to Lore, Disable Device, and Open Locks checks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Bestial Rage&amp;lt;br&amp;gt;&lt;br /&gt;
You have a berzerker soul, the result of feral ancestry or perhaps the bitterness and fury that comes from being hated by both halves of your heritage.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Half Orc&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: In time of great stress, you can give into the rage burning withing, gaining great strength from such a release. You may use the barbarian&#039;s Rage class ability once per dau, with all of its consumerate advantages and drawbacks. This use of Bestial Rage stacks with any other uses granted to you by class levels or other uses granted to you by class levels or other sources. For all intents and purposes this feat counts as access to the barbarian&#039;s Rage class feature with the exception of fulfilling prerequsities for choosing feats or PRCs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Orc Blood&amp;lt;br&amp;gt;&lt;br /&gt;
For all effects related to race, a half-orc is considered an orc.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Toughness Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 2/&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Bones&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Stone Bones Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: DR 4/ (does not stack with Stone Bones Feat)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Sensitive Ears&amp;lt;br&amp;gt;&lt;br /&gt;
Your hearing is very keen, but vulnerable to loud sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Elf&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: You gain +5 to Listen checks.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: You suffer +25% damage from sonic effects and a -2 penalty to saving throws against sonic effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Armored Mage&amp;lt;br&amp;gt;&lt;br /&gt;
The affinity dwarves feel for metal allows you to reduce the chance of spell failure when casting arcane spells while wearing armour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisites: Dwarf, Any Metamagic Feat&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: When casting arcane spells while wearing armour, you may reduce the chance of arcane spell failure by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;CLASS-RELATED FEATS&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Your dedication to pure martial training has improved your defensive techniques&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 6+&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Elusive Target&amp;lt;br&amp;gt;&lt;br /&gt;
You have learned to use your opponents as a shield against aimed arrows, spears and other precisely aimed weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Dex 13, Fighter Level 9+, Defensive Arts&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: +1 Dodge Bonus to AC&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Vile Eyes&amp;lt;br&amp;gt;&lt;br /&gt;
The character has either drilled a hole in her forehead trying to add a third eye, or she has supernaturally scarred one of her regular eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Prerequisite: Warlock Level 1&amp;lt;br&amp;gt;&lt;br /&gt;
Benefit: The character can now see invisible objects permanently.&amp;lt;br&amp;gt;&lt;br /&gt;
Special: the character takes a -4 deformity penalty on all spot and search checks and your eyes are easily seen by others.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2248</id>
		<title>Duskthorne</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Duskthorne&amp;diff=2248"/>
		<updated>2008-07-12T05:22:42Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: New page: &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; DUSKTHORNE&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Title(s):&amp;#039;&amp;#039;&amp;#039; Master Tracker and Bounty Hunter&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Home/Location:&amp;#039;&amp;#039;&amp;#039; Unknown&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Birthplace:&amp;#039;&amp;#039;&amp;#039; Unknown&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; Unknown&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Race:&amp;#039;&amp;#039;&amp;#039; Unknown...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; DUSKTHORNE&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title(s):&#039;&#039;&#039; Master Tracker and Bounty Hunter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home/Location:&#039;&#039;&#039; Unknown&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Birthplace:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Unknown (is always hooded)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deity:&#039;&#039;&#039; Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Always hooded, he is a bounty hunter by trade.  All you can see of his flesh are his piercing blue eyes, always scanning his surroundings. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A self-proclaimed master tracker and bounty-hunter, Duskthorne arrived in Sundren in search of wealth.  He claims that he can track just about anyone or anything down.  For those with close connections with bounty-hunter networks ((good &amp;quot;gather information&amp;quot; skill)), he specializes in tracking down and subduing mages.  Duskthorne uses stealth, wits, fighting prowess, and even magic to overcome his prey.  He seems to be a bounty hunter with a conscience however as he turns down jobs more suited for rogues or assassins, preferring to chase down criminals and dangers to society.  He also tends to capture his prey alive despite the obvious difficulty of the method.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Faction(s):&#039;&#039;&#039;&lt;br /&gt;
* Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Significant Relationships:&#039;&#039;&#039;&lt;br /&gt;
* Elijah: Duskthorne&#039;s alter persona.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous Information:&#039;&#039;&#039;&lt;br /&gt;
* None (yet...)&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2247</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2247"/>
		<updated>2008-07-12T05:19:48Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duskthorne|Duskthorne]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]] (Deceased)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uktar|Uktar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2246</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2246"/>
		<updated>2008-07-12T05:13:44Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah Duskthorne|Duskthorne, Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]] (Deceased)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uktar|Uktar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2245</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2245"/>
		<updated>2008-07-12T05:13:12Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: /* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]] (Deceased)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uktar|Uktar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2244</id>
		<title>Character Bios</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Character_Bios&amp;diff=2244"/>
		<updated>2008-07-12T05:12:44Z</updated>

		<summary type="html">&lt;p&gt;76.252.208.247: /* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
NOTE: Character names in &#039;&#039;italics&#039;&#039; denote NPC status.&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Aseir sar Aencar| Aencar, Aseir sar ]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rand Aers| Aers, Rand]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirumoto Akagi| Akagi, Mirumoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akodo|Akodo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elith Alow | Alow, Elith]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lida Angelfen | Angelfen, Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keth Archonis| Archonis, Keth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Thain Axbreaker| Axebreaker, Thain]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;[[Balthasar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Allendale Beryl|Beryl, Allendale]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blake Kathryn|Blake, Kathryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elix Bloodfeather| Bloodfeather, Elix]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[the Ice Hag Braghuru|Braghuru the Ice Hag]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brak]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brendt, Carmella]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;[[Caspar]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colas II|Colas II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;Ironhead&#039; Lundgriff Coppersteen|Coppersteen, &#039;Ironhead&#039; Lundgriff]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Richard Darkholme|Darkholme, Richard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Larando de&#039;Kaun|de&#039;Kaun, Larando]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treyr Di&#039;ren|Di&#039;ren, Treyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Malaclypse Discordia|Discordia, Malaclypse]] (Deceased)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sehron Dy&#039;ner|Dy&#039;ner, Sehron]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Alyrian Eldeas|Eldeas, Alyrian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Karthus El&#039;than|El&#039;than, Karthus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elijah Darkthorne|Darkthorne, Elijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elusa|Elusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Val Evra|Evra, Val]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Copper Feldspar|Feldspar, Copper]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hano Fetten|Fetten, Hano]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[&amp;quot;Mad&amp;quot; Jack Flynn| Flynn, &amp;quot;Mad&amp;quot; Jack]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Juniper Foley|Foley, Juniper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Laric Frashul|Frashul, Laric]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle Fryar| Fryar, Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hakafu Fujisawa| Fujisawa, Hakafu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sonsaku Fujisawa| Fujisawa, Sonsaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Merkias Fulcrom|Fulcrom, Merkias]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Varnz, Fury|Fury, Varnz]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Elric Gallow|Gallow, Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Calandra Gleamblade|Gleamblade, Calandra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cade Goodbarrel|Goodbarrel, Cade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Salagar Grim|Grim, Salagar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gwyllym, Iefan]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
[[Haeralis|Haeralis]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Annaleen Hanssen|Hanssen, Annaleen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riven Ha&#039;Vek|Ha&#039;Vek, Riven]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Llew Hy|Hy, Llew]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Shalika Ike|Ike, Shalika]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Ditus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ditus Ill&#039;Koresh|Ill&#039;Koresh, Mestra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Neradnal I&#039;ll&#039;Koresh|Ill&#039;Koresh, Neradnal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ironhide, Gael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jos&#039;iah Ithildurin|Ithildurin, Jos&#039;iah]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
[[Donovon Jadel|Jadel, Donovon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yashia Jadysvarion|Jadysvarion, Yashia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaina|Jaina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tamryn Jorandur|Jorandur, Tamryn]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Jurai]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Imogen Kadami|Kadami, Imogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kendra Katriel|Katriel, Kendra]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Keeper of the Grove]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Langley, Keir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Latonesh, Lumen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[James Leith|Leith, James]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lightbringer, Nulinus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Logan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
[[Filbert Malen&#039;avir|Malen&#039;avir, Filbert]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mandele|Mandele]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Marco]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Peppington Merrifefferlis|Merrifefferlis, Peppington]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mirko|Mirko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talrion Morning|Morning, Talrion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mundus]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sasha Mursadus|Mursadus, Sasha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eovina Mysterwit|Mysterwit, Eovina]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;[[Nes&#039;Anah]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tieray Nessel|Nessel, Tieray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Night Owl]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sardo Numspa| Numspa, Sardo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Morpheus Oneiros|Oneiros, Morpheus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John O&#039;Reilly | O&#039;Reilly, John]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Pentec, Harg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Phaedriel|Phaedriel]] (Deceased) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ise Prakt|Prakt, Ise]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Orlan Proskus|Proskus, Orlan]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Quartzcore%2C_Qybox|Quartzcore, Qybox]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Alijah Red Moon|Red Moon, Alijah]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pericles Redfoot|Redfoot, Pericles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rhime|Rhime]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Norian Rift|Rift, Norian]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rimetrail, Vurk]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Rismal]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shela Rosethorn|Rosethorn, Shela]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rycekk|Rycekk]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Shadefist,Dar&#039;Kane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Singul, Omnigalas]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sirilimar Tir&#039;ent]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skald, Eira]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Snow Hawk]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Sunderkin|Sunderkin, Sol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sorceron,Odin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sylleth Duskmere]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Miyamoto Tadenori|Tadenori, Miyamoto]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tellesian Tel&#039;Dorian|Tel&#039;Dorian, Tellesian]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Telmander Jamyse|Telmander, Jamyse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tifton]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lauan Tissle|Tissle, Lauan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuruhara Nagayoshi|Tsuruhara Nagayoshi (Chokei)]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tyton]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Uktar|Uktar]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Uesugi Yukitaka|Uesugi, Yukitaka]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
[[Venomsplinter|Venomsplinter]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xaris Vhathei|Vhathei, Xaris]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[Pom Wador|Wador, Pom]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elistriana Whisperwood|Whisperwood, Elistriana]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Whitepaw, Mittens|Whitepaw, Mittens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiltenholm, Osclow]]&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Wings]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wren]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
[[Yukimora,Kosuke|Yukimora,Kosuke]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>76.252.208.247</name></author>
	</entry>
</feed>