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	<id>http://sundren.games/wiki/index.php?action=history&amp;feed=atom&amp;title=Blackguard</id>
	<title>Blackguard - Revision history</title>
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	<updated>2026-04-10T12:40:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://sundren.games/wiki/index.php?title=Blackguard&amp;diff=6246&amp;oldid=prev</id>
		<title>Stonewall: /* Class Features */</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Blackguard&amp;diff=6246&amp;oldid=prev"/>
		<updated>2022-09-03T15:58:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Class Features&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:58, 3 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039; Weapon and Armor Proficiency:&amp;#039;&amp;#039;&amp;#039;  The Blackguard is proficient in the usage of simple and martial weapons, all armor, and shields (except for tower shields).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039; Weapon and Armor Proficiency:&amp;#039;&amp;#039;&amp;#039;  The Blackguard is proficient in the usage of simple and martial weapons, all armor, and shields (except for tower shields).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use Poison&lt;/del&gt;:&amp;#039;&amp;#039;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/del&gt;blackguard &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can safely Poison his/her &lt;/del&gt;melee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon without &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need to make a dexterity check&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Smite Good&lt;/ins&gt;:&amp;#039;&amp;#039;&amp;#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once a day, a &lt;/ins&gt;blackguard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 2nd level or higher may attempt to smite a good-aligned enemy with one normal &lt;/ins&gt;melee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack. The blackguard adds their Charisma bonus to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack roll and adds 1 extra point of damage per class level&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Smite Good&lt;/del&gt;:&amp;#039;&amp;#039;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blackguard &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2nd level or higher may attempt &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smite a good-aligned enemy with one normal melee attack&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blackguard adds their Charisma bonus to the attack roll and adds 1 extra point &lt;/del&gt;of damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;per class level&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Strike&lt;/ins&gt;:&amp;#039;&amp;#039;&amp;#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A blackguard may, as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free action&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus equal to his charisma modifier, if positive, against all creatures of an alignment opposite his own. In addition, he deals magic damage against all opponents, regardless &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alignment, equal &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his combined levels in Blackguard and Divine Champion. This ability lasts for 60 seconds&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage stacks with other sources &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic &lt;/ins&gt;damage.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dark Blessing:&amp;#039;&amp;#039;&amp;#039; At 2nd level, the blackguard applies their Charisma modifier to all saving throws.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dark Blessing:&amp;#039;&amp;#039;&amp;#039; At 2nd level, the blackguard applies their Charisma modifier to all saving throws.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Turn Undead:&amp;#039;&amp;#039;&amp;#039; When a blackguard reaches 3rd level, he gains the supernatural ability to turn undead. He may use this ability a number of times per day equal to 3 + his Charisma modifier. He turns undead as a cleric of two levels lower would.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Turn Undead:&amp;#039;&amp;#039;&amp;#039; When a blackguard reaches 3rd level, he gains the supernatural ability to turn undead. He may use this ability a number of times per day equal to 3 + his Charisma modifier. He turns undead as a cleric of two levels lower would.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Create Undead:&amp;#039;&amp;#039;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is not to be confused with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regular create &lt;/del&gt;undead &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though follows a similar concept&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Create Undead:&amp;#039;&amp;#039;&amp;#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At 3rd level, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blackguard can summon an &lt;/ins&gt;undead &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minion to fight alongside him. At 7th level&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the minion becomes more powerful&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Summon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fiend&lt;/del&gt;:&amp;#039;&amp;#039;&amp;#039; At 5th level, the blackguard can summon a fiendish &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animal servant (a &lt;/del&gt;dire rat&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Summon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fiendish Servant&lt;/ins&gt;:&amp;#039;&amp;#039;&amp;#039; At 5th level, the blackguard can summon a fiendish dire rat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to serve as a scout or spy. At 9th level, the servant becomes more powerful&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Sneak Attack:&amp;#039;&amp;#039;&amp;#039; At 4th level, the blackguard gains the sneak attack ability. This ability functions exactly like the rogue ability of the same name. The bonus damage is +1d6 at 4th level, +2d6 at 7th level, and +3d6 at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10th &lt;/del&gt;level.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Sneak Attack:&amp;#039;&amp;#039;&amp;#039; At 4th level, the blackguard gains the sneak attack ability. This ability functions exactly like the rogue ability of the same name. The bonus damage is +1d6 at 4th level, +2d6 at 7th level, and +3d6 at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9th &lt;/ins&gt;level.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spells:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spells:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Stonewall</name></author>
	</entry>
	<entry>
		<id>http://sundren.games/wiki/index.php?title=Blackguard&amp;diff=760&amp;oldid=prev</id>
		<title>Kangleton: New page: ==Blackguard==  &#039;&#039;PRESTIGE CLASS:  This class is not available at character creation and must be unlocked by meeting special requirements, listed below.&#039;&#039;  The blackguard epitomizes evil. ...</title>
		<link rel="alternate" type="text/html" href="http://sundren.games/wiki/index.php?title=Blackguard&amp;diff=760&amp;oldid=prev"/>
		<updated>2008-05-11T02:03:08Z</updated>

		<summary type="html">&lt;p&gt;New page: ==Blackguard==  &amp;#039;&amp;#039;PRESTIGE CLASS:  This class is not available at character creation and must be unlocked by meeting special requirements, listed below.&amp;#039;&amp;#039;  The blackguard epitomizes evil. ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Blackguard==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;PRESTIGE CLASS:  This class is not available at character creation and must be unlocked by meeting special requirements, listed below.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The blackguard epitomizes evil. Consorting with demons and devils and serving dark deities, the blackguard is hated and feared by all. The blackguard has many options available to them -- sending forth dark minions and servants to do their bidding, attacking with stealth and honorless guile, or straightforward smiting of the forces of good that stand in their way. Therefore, almost any class is suited to take the blackguard prestige class. &lt;br /&gt;
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=== Requirements===&lt;br /&gt;
To qualify to become a Blackguard, a character must fulfill all the following criteria.&lt;br /&gt;
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* &amp;#039;&amp;#039;&amp;#039;Alignment:&amp;#039;&amp;#039;&amp;#039; Any Evil &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Base Attack Bonus:&amp;#039;&amp;#039;&amp;#039; +6 &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Hide 5 Ranks &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Feats:&amp;#039;&amp;#039;&amp;#039; Cleave, Power Attack&lt;br /&gt;
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===Class Skills===&lt;br /&gt;
The class skills of the Blackguard are: &lt;br /&gt;
* Concentration&lt;br /&gt;
* Craft Armor&lt;br /&gt;
* Craft Trap&lt;br /&gt;
* Craft Weapon&lt;br /&gt;
* Diplomacy&lt;br /&gt;
* Heal&lt;br /&gt;
* Hide&lt;br /&gt;
* Intimidate&lt;br /&gt;
* Lore&lt;br /&gt;
* Parry&lt;br /&gt;
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=== Class Features ===&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Base Attack Bonus Progression:&amp;#039;&amp;#039;&amp;#039; High&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Skill Points at Each Level: &amp;#039;&amp;#039;&amp;#039; 2 + Int modifier.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039; Hit Dice:&amp;#039;&amp;#039;&amp;#039;  D10&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039; Weapon and Armor Proficiency:&amp;#039;&amp;#039;&amp;#039;  The Blackguard is proficient in the usage of simple and martial weapons, all armor, and shields (except for tower shields).&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Use Poison:&amp;#039;&amp;#039;&amp;#039; A blackguard can safely Poison his/her melee weapon without the need to make a dexterity check. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Smite Good:&amp;#039;&amp;#039;&amp;#039; Once a day, a blackguard of 2nd level or higher may attempt to smite a good-aligned enemy with one normal melee attack. The blackguard adds their Charisma bonus to the attack roll and adds 1 extra point of damage per class level. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Dark Blessing:&amp;#039;&amp;#039;&amp;#039; At 2nd level, the blackguard applies their Charisma modifier to all saving throws. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Aura of Despair:&amp;#039;&amp;#039;&amp;#039; Beginning at 3rd level, the blackguard radiates a malign aura that causes enemies within 10 feet of them to take a –2 penalty on all saving throws. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Turn Undead:&amp;#039;&amp;#039;&amp;#039; When a blackguard reaches 3rd level, he gains the supernatural ability to turn undead. He may use this ability a number of times per day equal to 3 + his Charisma modifier. He turns undead as a cleric of two levels lower would. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Create Undead:&amp;#039;&amp;#039;&amp;#039; This is not to be confused with the regular create undead spell, though follows a similar concept.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Summon Fiend:&amp;#039;&amp;#039;&amp;#039; At 5th level, the blackguard can summon a fiendish animal servant (a dire rat). &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Sneak Attack:&amp;#039;&amp;#039;&amp;#039; At 4th level, the blackguard gains the sneak attack ability. This ability functions exactly like the rogue ability of the same name. The bonus damage is +1d6 at 4th level, +2d6 at 7th level, and +3d6 at 10th level. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Spells:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At 2nd level, the blackguard gains the ability to cast bull&amp;#039;s strength once per day.&lt;br /&gt;
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* At 6th level, they may also cast inflict serious wounds once per day. &lt;br /&gt;
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*At 7th level, the blackguard gains the ability to cast contagion once per day.&lt;br /&gt;
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* At 8th level, they may cast inflict critical wounds once per day.&lt;/div&gt;</summary>
		<author><name>Kangleton</name></author>
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