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	<title>Detect Magic - Revision history</title>
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	<updated>2026-04-18T08:15:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://sundren.games/wiki/index.php?title=Detect_Magic&amp;diff=2301&amp;oldid=prev</id>
		<title>Llew Hy: New page: Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0 &lt;br&gt; School: Divination&lt;br&gt; Components: V, S &lt;br&gt; Casting Time: 1 standard action &lt;br&gt; Range: 60 ft. &lt;br&gt; Area: Cone-shaped emanation &lt;br&gt; Duration: C...</title>
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		<updated>2008-07-19T10:32:00Z</updated>

		<summary type="html">&lt;p&gt;New page: Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0 &amp;lt;br&amp;gt; School: Divination&amp;lt;br&amp;gt; Components: V, S &amp;lt;br&amp;gt; Casting Time: 1 standard action &amp;lt;br&amp;gt; Range: 60 ft. &amp;lt;br&amp;gt; Area: Cone-shaped emanation &amp;lt;br&amp;gt; Duration: C...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0 &amp;lt;br&amp;gt;&lt;br /&gt;
School: Divination&amp;lt;br&amp;gt;&lt;br /&gt;
Components: V, S &amp;lt;br&amp;gt;&lt;br /&gt;
Casting Time: 1 standard action &amp;lt;br&amp;gt;&lt;br /&gt;
Range: 60 ft. &amp;lt;br&amp;gt;&lt;br /&gt;
Area: Cone-shaped emanation &amp;lt;br&amp;gt;&lt;br /&gt;
Duration: Concentration, Up to 3 rounds (D) &amp;lt;br&amp;gt;&lt;br /&gt;
Saving Throw: None &amp;lt;br&amp;gt;&lt;br /&gt;
Spell Resistance: No &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1st Round&amp;lt;br&amp;gt;&lt;br /&gt;
Presence or absence of magical auras. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2nd Round&amp;lt;br&amp;gt;&lt;br /&gt;
Number of different magical auras and the power of the most potent aura. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3rd Round&amp;lt;br&amp;gt;&lt;br /&gt;
The strength and location of each aura. If the items or creatures bearing the auras are in line of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Outsiders and elementals are not magical in themselves, but if they are summoned, the conjuration spell registers. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Llew Hy</name></author>
	</entry>
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