Sorcerer/Wizard Level 6: Difference between revisions

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=== Custom Content ===
=== Custom Content ===
== Aura of Terror ==
'''School:'''Necromancy [Fear, Mind Effecting]<br>
'''Components:'''V<br>
'''Casting Time:'''1 Standard Action<br>
'''Range:'''30 ft. radius emanation centered on you<br>
'''Duration:'''1 Min./Level<br>
'''Saving Throw:'''Will negates<br>
'''Spell Resistance:'''Yes<br>
'''Meta Magic:'''Silent, Extend<br>
You speak a few curt words and your face is briefly overlaid with the image of a violet-shaped scull. The skull fades, but the nimbus of violet light remains around you. You become surrounded by an aura of fear, granting you a frightful presence not unlike that of a dragon. You inspire fear in all creatures within 30 feet that have fewer hit dice then your caster level. Each potentially affected opponent must succeed on a Will save or become shaken, a condition that lasts until the spell ends or they move out of range.<br>


=== Original Content ===
=== Original Content ===

Revision as of 18:53, 10 June 2008

Custom Content

Aura of Terror

School:Necromancy [Fear, Mind Effecting]
Components:V
Casting Time:1 Standard Action
Range:30 ft. radius emanation centered on you
Duration:1 Min./Level
Saving Throw:Will negates
Spell Resistance:Yes
Meta Magic:Silent, Extend

You speak a few curt words and your face is briefly overlaid with the image of a violet-shaped scull. The skull fades, but the nimbus of violet light remains around you. You become surrounded by an aura of fear, granting you a frightful presence not unlike that of a dragon. You inspire fear in all creatures within 30 feet that have fewer hit dice then your caster level. Each potentially affected opponent must succeed on a Will save or become shaken, a condition that lasts until the spell ends or they move out of range.

Original Content