Druid Level 2: Difference between revisions
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With the sound of twisting wood, the weapon you touch grows sharp spikes like rose thorns. For the duration of the spell, the weapon deals both piercing and bludgeoning damage. It gains a +1 to attack and also gains a +1 bonus per caster level on melee damage rolls (maximum +10). This spell only works on melee weapons with wooden striking surfaces. For instance, it does not work on a bow, an arrow, or a metal mace.<br> | With the sound of twisting wood, the weapon you touch grows sharp spikes like rose thorns. For the duration of the spell, the weapon deals both piercing and bludgeoning damage. It gains a +1 to attack and also gains a +1 bonus per caster level on melee damage rolls (maximum +10). This spell only works on melee weapons with wooden striking surfaces. For instance, it does not work on a bow, an arrow, or a metal mace.<br> | ||
=== Original Content === | === Original Content === |
Revision as of 19:25, 10 June 2008
Custom Content
Blinding Spittle
School:Transmutation
Components:V,S
Casting Time:1 Standard Action
Range:Close
Target:One creature
Duration:Instant
Saving Throw:No
Spell Resistance:Yes
Meta Magic:Still,Silent,Quicken
Whipping your head forward with the last word of the spell, you spit a globule of dark liquid at your foe. You spit caustic saliva into your target's eyes with a successful ranged touch attack. A -4 Penalty applies to the attack roll. The subject is blinded until it can seek treatment.
Brambles
School:Transmutation
Components:V,S,M
Casting Time:1 Standard Action
Range:Touch
Target:Wooden Weapon Targeted
Duration:1 Round/Level
Meta Magic:Still,Silent,Extend,Persist
With the sound of twisting wood, the weapon you touch grows sharp spikes like rose thorns. For the duration of the spell, the weapon deals both piercing and bludgeoning damage. It gains a +1 to attack and also gains a +1 bonus per caster level on melee damage rolls (maximum +10). This spell only works on melee weapons with wooden striking surfaces. For instance, it does not work on a bow, an arrow, or a metal mace.