Crafting System: Difference between revisions

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(New page: ===Sundren Crafting System: The Basics=== <p>Sundren uses a heavily modified version of the crafting system originally seen in Neverwinter Nights 2: Storm of Zehir. To create items, the pl...)
 
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<p>The system introduces several new skills feats and slightly modifies uses of existing ones.
<p>The system introduces several new skills feats and slightly modifies uses of existing ones.
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The skills are as follows:
The skills are as follows:<br>
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Craft: Alchemy<br>
Craft: Alchemy<br>
Craft: Armorsmithing<br>
Craft: Armorsmithing<br>
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Craft: Weaponsmithing<br>
Craft: Weaponsmithing<br>
Craft: Woodworking<br>
Craft: Woodworking<br>
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Revision as of 14:44, 25 May 2009

Sundren Crafting System: The Basics

Sundren uses a heavily modified version of the crafting system originally seen in Neverwinter Nights 2: Storm of Zehir. To create items, the player must possess a recipe. In addition - depending on the recipe - other requirements can be gold, item components, tools, a certain level of skill, ability to cast a spell at a certain caster level, feats, a low enough crafting fatigue level and lastly a proper location.

The system introduces several new skills feats and slightly modifies uses of existing ones.
The skills are as follows:

Craft: Alchemy
Craft: Armorsmithing
Craft: Jewelcrafting
Craft: Tailoring & Leatherwork
Craft: Trap & Contraption Making
Craft: Weaponsmithing
Craft: Woodworking