Ranger Combat Styles: Difference between revisions

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(Created page with "At 2nd level, a ranger must select one combat style to pursue. The ranger’s expertise manifests in the form of granted feats at 2nd, 6th, 11th, 14th, and 18th level. He can gains feats from his selected combat style, even if he does not have the normal prerequisites. The benefits of the ranger’s chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a co...")
 
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At 2nd level, a ranger must select one combat style to pursue.
At 2nd level, a ranger must select one combat style to pursue.


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=='''Styles:'''==
=='''Styles:'''==
'''Two-Weapon Combat Style: ''' You have chosen to train in the art of fighting with a weapoon in each hand. As your ranger level increases, you gain the following bonus feats: Two-Weapon Fighting at 2nd level, Improved Two-Weapon Fighting at 6th level, Greater Two-Weapon Fighting at 11th level, Double Slice at 14th level, and Improved Two-Weapon Defense at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.
'''Ranged Combat Style: ''' You have chosen to train in the art of ranged combat to become a master marksman. As your ranger level increases, you gain the following bonus feats: Rapid Shot Attack at 2nd level, Manyshot at 6th level, Improved Rapid Shot at 11th level, Knockdown Arrow at 14th level, and Ranged Mastery at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.
'''Two-Handed Combat Style: ''' You have chosen to train in the art of fighting with two handed weapons. As your ranger level increases, you gain the following bonus feats: Power Attack at 2nd level, Great Cleave at 6th level, Improved Power Attack at 11th level, Favored Power Attack at 14th level, and Shield of Swings at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.
'''Natural Weapon Combat Style: ''' You have chosen to train in the art of fighting with tooth and claw, like the beasts of the wild. As your ranger level increases, you gain the following bonus feats: Improved Natural Attack at 2nd level, Vital Strike at 6th level, Multi-Attack at 11th level, Eldritch Claws at 14th level, and Raking Claws at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.

Latest revision as of 17:42, 3 September 2022


At 2nd level, a ranger must select one combat style to pursue.

The ranger’s expertise manifests in the form of granted feats at 2nd, 6th, 11th, 14th, and 18th level. He can gains feats from his selected combat style, even if he does not have the normal prerequisites.

The benefits of the ranger’s chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a combat style, it cannot be changed.


Styles:

Two-Weapon Combat Style: You have chosen to train in the art of fighting with a weapoon in each hand. As your ranger level increases, you gain the following bonus feats: Two-Weapon Fighting at 2nd level, Improved Two-Weapon Fighting at 6th level, Greater Two-Weapon Fighting at 11th level, Double Slice at 14th level, and Improved Two-Weapon Defense at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.


Ranged Combat Style: You have chosen to train in the art of ranged combat to become a master marksman. As your ranger level increases, you gain the following bonus feats: Rapid Shot Attack at 2nd level, Manyshot at 6th level, Improved Rapid Shot at 11th level, Knockdown Arrow at 14th level, and Ranged Mastery at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.


Two-Handed Combat Style: You have chosen to train in the art of fighting with two handed weapons. As your ranger level increases, you gain the following bonus feats: Power Attack at 2nd level, Great Cleave at 6th level, Improved Power Attack at 11th level, Favored Power Attack at 14th level, and Shield of Swings at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.


Natural Weapon Combat Style: You have chosen to train in the art of fighting with tooth and claw, like the beasts of the wild. As your ranger level increases, you gain the following bonus feats: Improved Natural Attack at 2nd level, Vital Strike at 6th level, Multi-Attack at 11th level, Eldritch Claws at 14th level, and Raking Claws at 18th level. You gain the benefit of these feats even if you do not meet their prerequisites.