Alegro: Difference between revisions

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(New page: Level: Brd 1, Rgr 1, Sor/Wiz 1 <br> School: Abjuration<br> Components: V, S<br> Casting Time: 1 standard action <br> Range: Close <br> Area: 20-ft radius emanation centered on a point in ...)
 
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Level: Brd 1, Rgr 1, Sor/Wiz 1 <br>
Level: Bard 3<br>
School: Abjuration<br>
School: Transmutation<br>
Components: V, S<br>
Components: V,S<br>
Casting Time: 1 standard action <br>
Casting Time: 1 Action<br>
Range: Close  <br>
Range: 20 ft <br>
Area: 20-ft radius emanation centered on a point in space <br>
Area:20 ft Radius Burst Centered on caster<br>
Duration: 2 hours/level (D) <br>
Duration: 1  Min/ Level<br>
Saving Throw: None <br>
Meta Magic: Still, Silent, Extend, Quicken<br>
Spell Resistance: No <br>
Metamagic: Extend, Quicken, Silent, Still<br>


Alarm sounds a mental alarm each time a creature of Tiny or larger size enters the warded area or touches it.<br>
<i>With a quick wiggle of your fingers and a few arcane words, you release a feather in your hand to complete the spell. Suddenly, translucent blue motes burst outward from you and collect on yourself and your nearby allies before fading away.</i><br>


A mental alarm alerts you (and only you) so long as you remain within the same area as the alarm. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm. If you leave the area, the spell ends.
Each creature within the spell's area gains a 30-foot enhancement bonus to its land speed, up to a maximum of double the creatures land speed. Affected creatures retain these effects for the duration of the spell, even if they leave the original area.<br>

Latest revision as of 12:59, 29 May 2008

Level: Bard 3
School: Transmutation
Components: V,S
Casting Time: 1 Action
Range: 20 ft
Area:20 ft Radius Burst Centered on caster
Duration: 1 Min/ Level
Meta Magic: Still, Silent, Extend, Quicken

With a quick wiggle of your fingers and a few arcane words, you release a feather in your hand to complete the spell. Suddenly, translucent blue motes burst outward from you and collect on yourself and your nearby allies before fading away.

Each creature within the spell's area gains a 30-foot enhancement bonus to its land speed, up to a maximum of double the creatures land speed. Affected creatures retain these effects for the duration of the spell, even if they leave the original area.