Craft: Armorsmithing: Difference between revisions

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(New page: Ability: Intelligence. Requires Training: No. Classes: All. The character knows how to craft armor and shields from a variety of metals. Using Craft: Armorsmithing typically requires the...)
 
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Ability: Intelligence.
Ability: Intelligence.<br>
Requires Training: No.
Requires Training: No.<br>
Classes: All.
Classes: All.<br>
 
<p>
The character knows how to craft armor and shields from a variety of metals.
The character knows how to craft armor and shields from a variety of metals.
 
</p>
<p>
Using Craft: Armorsmithing typically requires the crafter to be near a Blacksmith's Workbench and a Forge, and to have a Smith's Hammer in his possession. The plans for each specific armor or shield lists which materials that item requires. The skill requirement for crafting a suit of armor or a shield depends on the difficulty to produce the item in question.
Using Craft: Armorsmithing typically requires the crafter to be near a Blacksmith's Workbench and a Forge, and to have a Smith's Hammer in his possession. The plans for each specific armor or shield lists which materials that item requires. The skill requirement for crafting a suit of armor or a shield depends on the difficulty to produce the item in question.
 
</p>
<p>
Once all requirements for crafting the item are met, the character must be within a designated crafting station in close proximity to the mentioned work stations and activate the plans to open up the crafting screen for initiating the process. If all the ingredients are present, the minimum skill ranks are met, all crafting characters are present with an acceptable fatigue level, and the crafting character is within 10 meters and line of sight of the needed work stations, the armor or shield will be crafted.
Once all requirements for crafting the item are met, the character must be within a designated crafting station in close proximity to the mentioned work stations and activate the plans to open up the crafting screen for initiating the process. If all the ingredients are present, the minimum skill ranks are met, all crafting characters are present with an acceptable fatigue level, and the crafting character is within 10 meters and line of sight of the needed work stations, the armor or shield will be crafted.
 
</p>
<p>
Rare resources (such as adamantine and mithral) are typical ingredient types for more valuable creations, and can be found in rare mineral veins often hidden beneath the earth. Waiting to be extracted by miners.
Rare resources (such as adamantine and mithral) are typical ingredient types for more valuable creations, and can be found in rare mineral veins often hidden beneath the earth. Waiting to be extracted by miners.
 
</p>
Use: Activated recipe
<p>
Fatigue modifiers: Constitution and Strength
Use: Activated recipe<br>
Fatigue modifiers: Constitution and Strength<br>
</p>
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Latest revision as of 16:46, 25 May 2009

Ability: Intelligence.
Requires Training: No.
Classes: All.

The character knows how to craft armor and shields from a variety of metals.

Using Craft: Armorsmithing typically requires the crafter to be near a Blacksmith's Workbench and a Forge, and to have a Smith's Hammer in his possession. The plans for each specific armor or shield lists which materials that item requires. The skill requirement for crafting a suit of armor or a shield depends on the difficulty to produce the item in question.

Once all requirements for crafting the item are met, the character must be within a designated crafting station in close proximity to the mentioned work stations and activate the plans to open up the crafting screen for initiating the process. If all the ingredients are present, the minimum skill ranks are met, all crafting characters are present with an acceptable fatigue level, and the crafting character is within 10 meters and line of sight of the needed work stations, the armor or shield will be crafted.

Rare resources (such as adamantine and mithral) are typical ingredient types for more valuable creations, and can be found in rare mineral veins often hidden beneath the earth. Waiting to be extracted by miners.

Use: Activated recipe
Fatigue modifiers: Constitution and Strength

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