Sorcerer/Wizard Level 3: Difference between revisions

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=== Custom Content ===
=== Custom Content ===
== Greater Disrupt Undead ==
'''School:'''Necromancy<br>
'''Components:'''V,S<br>
'''Casting Time:'''1 Standard Action<br>
'''Range:'''Close<br>
'''Target:'''One Undead Creature<br>
'''Duration:'''Instant<br>
'''Saving Throw:'''None<br>
'''Spell Resistance:'''Yes<br>
'''Meta Magic:'''Still,Silent,Empower,Maximize,Quicken<br>
A black ray fires from your outstretched hand, piercing and passing thru nearby undead. You must succeed on a ranged touch attack with the ray to strike a target. This spell functions just like disrupt undead, except that this ray deals 1d8 points of damage per caster level to any undead, to a maximum of 10d8.<br>


=== Original Content ===
=== Original Content ===

Revision as of 20:12, 10 June 2008

Custom Content

Greater Disrupt Undead

School:Necromancy
Components:V,S
Casting Time:1 Standard Action
Range:Close
Target:One Undead Creature
Duration:Instant
Saving Throw:None
Spell Resistance:Yes
Meta Magic:Still,Silent,Empower,Maximize,Quicken

A black ray fires from your outstretched hand, piercing and passing thru nearby undead. You must succeed on a ranged touch attack with the ray to strike a target. This spell functions just like disrupt undead, except that this ray deals 1d8 points of damage per caster level to any undead, to a maximum of 10d8.

Original Content