Crafting System: Difference between revisions
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===Sundren Crafting System: The Basics=== | ===Sundren Crafting System: The Basics=== | ||
<p>Sundren uses a heavily modified version of the crafting system originally seen in Neverwinter Nights 2: Storm of Zehir. To create items, the player must possess a recipe. | <p>Sundren uses a heavily modified version of the crafting system originally seen in Neverwinter Nights 2: Storm of Zehir. To create items, the player must possess a recipe. Aditionally - depending on the recipe - requirements can be gold, item components, tools, a certain level of skill, ability to cast a spell at a certain caster level, feats, a low enough crafting fatigue level and lastly a proper location. | ||
</p> | </p> | ||
<p>The system introduces several new skills feats and slightly modifies uses of existing ones. | <p>The system introduces several new skills feats and slightly modifies uses of existing ones. | ||
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The skills are as follows:<br> | The skills are as follows:<br> | ||
<br> | <br> | ||
Craft: Alchemy<br> | [[Craft: Alchemy]]<br> | ||
Craft: Armorsmithing<br> | [[Craft: Armorsmithing]]<br> | ||
Craft: Jewelcrafting<br> | [[Craft: Jewelcrafting]]<br> | ||
Craft: Tailoring & Leatherwork<br> | [[Craft: Tailoring & Leatherwork]]<br> | ||
Craft: Trap & Contraption Making<br> | [[Craft: Trap & Contraption Making]]<br> | ||
Craft: Weaponsmithing<br> | [[Craft: Weaponsmithing]]<br> | ||
Craft: Woodworking<br> | [[Craft: Woodworking]]<br> | ||
[[Profession: Cook]]<br> | |||
[[Profession: Fisher]]<br> | |||
[[Profession: Miner]]<br> | |||
[[Profession: Woodcutter]]<br> | |||
<br> | <br> | ||
And the feats:<br> | |||
<br> | |||
[[Imbue Material]]<br> | |||
[[Craft Magical Arms and Armor]]<br> | |||
[[Craft Wondrous Item]]<br> | |||
<br> | |||
Applications of these skills and feats are explained in each of the individual links. | |||
</p> | </p> |
Revision as of 15:48, 25 May 2009
Sundren Crafting System: The Basics
Sundren uses a heavily modified version of the crafting system originally seen in Neverwinter Nights 2: Storm of Zehir. To create items, the player must possess a recipe. Aditionally - depending on the recipe - requirements can be gold, item components, tools, a certain level of skill, ability to cast a spell at a certain caster level, feats, a low enough crafting fatigue level and lastly a proper location.
The system introduces several new skills feats and slightly modifies uses of existing ones.
The skills are as follows:
Craft: Alchemy
Craft: Armorsmithing
Craft: Jewelcrafting
Craft: Tailoring & Leatherwork
Craft: Trap & Contraption Making
Craft: Weaponsmithing
Craft: Woodworking
Profession: Cook
Profession: Fisher
Profession: Miner
Profession: Woodcutter
And the feats:
Imbue Material
Craft Magical Arms and Armor
Craft Wondrous Item
Applications of these skills and feats are explained in each of the individual links.