The Hands of Mundus: Difference between revisions

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* Ensure the survival of Sundren
* Ensure the survival of Sundren
* Promote magic use
* Promote magic use
* Regulate magic use
* Explore the schools of magic, in order to further practices

Revision as of 13:56, 25 December 2009

Summary

The Hands of Mundus, also known simply as "The Hands" were present before Sundren was a city state. When the great wizard Mundus strolled into the valley, he brought with him his two closest friends who he would commonly refer to as his left and right hands, in recognition of their worth to him. They together, with his blessings, formed the Hands. Following a nasty falling out after the death of Mundus and their differing view on how things should be run, the order was forever separated into two halves with members following one of the two leaders. The two hands struggle ceaselessly to assume full control of the order of elite magi, and to prove their interpretation of Mundus' will is correct.

The organization is lead by the Right and Left Hands who do not speak with each other and to few beyond their direct reports. They are followed by a council of the five most talented archmagi from each Hand, ten total (symbolizing fingers), that deliberate on issues involving magic, Mundus, and the defense of the nation. Eight of the seats are designated to masters of a given school of magic, two for the Hands themselves, who to the surprise of many, are both generalists.

Organizational Structure

Right Hand Left Hand

Council of Eleven

Rismal
Mizrhai
Jurai
Galos

Eovina Mysterwrit

Graf
Zim
Aromis
Maulus

Archmagi
Elite Magi
Magi
Initiate

Archmagi
Elite Magi
Magi
Initiate


Origin/History

After Mundus' death of old age in 1230 both the Right and Left Hands were close friends and colleagues. Unfortunately this was not to last. Mundus left behind a large tome to his advisors and the Right and Left Hand on how Sundren should be run. Disagreements occurred over the interpretation of this tome, and each Hand had their own personal philosophies they believed to be right.

The Right Hand believed Mundus' words should be followed to the letter, and that magic should be rigorously controlled and watched to protect against misuse. The Left Hand believed that the spirit of the tome should be followed, since not every topic was well documented and time had changed things; he also insisted that magi should have the freedom to research and explore magic without limits in order to improve themselves and Sundren.

The arguments continued and intensified over more than a decade, with disagreements occurring over how Mundus would want them to govern Sundren and magic. Then, 15 years after the death of Mundus, something transpired between the Hands that forever tore them apart. The conflict between the two grew violent, and an all out war occurred between the men and their followers. Hundreds from each side lost their lives during one very bloody day, and the tower that once served as a testament to Mundus was destroyed in the bedlam.

The original tower was later rebuilt as two, with the Tomb of Mundus residing between them. Each Hand resides at the top of their tower. They are never seen outside their chambers, and permit few visitors.

Base(s) of Operations

  • Decstrum, The White Tower of the Right
  • The Tomb of Mundus
  • Sinistrum, The Black Tower of the Left

Leadership/People of Note

  • Right Hand (Leader of the Right Hand organization)
  • Left Hand (Leader of the Left Hand organization)
  • Mizrahi (Main representative of the Right Hand)
  • Graf (Main representative of the Left Hand)

Objectives

  • Uphold Mundus' will
  • Ensure the survival of Sundren
  • Promote magic use
  • Regulate magic use
  • Explore the schools of magic, in order to further practices