Corps de Grace
Summary
This is the local militia for Sestra. Originally a secular organization, the Reptile War proved the group needed to strengthen its moral fiber. The encouraging actions of the Triumvirate, who took care of the Sestra refugees through the war, lead the militia leaders to associate with the church.
Faction: Arbiter's Alliance
Location: Sestra
Typical Member Traits:
- Local to Sestra
- Frequently worships Ilmater or Helm
- Often low skill in combat; has a day job elsewhere
Ranks
Neophyte - 1000 rep
Partisane - 3000 rep
Sentinelle - 6000 rep
Gardien - 10000 rep
Apotre - 15000 rep
Directeur 20000 rep
Capitaine - NPC Only
Origin/History
1305 – a Pirate ship, looking for a new base farther north towards, finds an old cartographer notes of a man that worked for Mudus. They manage to get a map, and as a result, scour the cost looking for small coves; they find one, along with a small set of caves with only a few lizard men in them, at the edge of Sestra, what is now the Exarch Keep, they come in a Corsair ship under the leadership of Captain Greenlegs Blackheart
1305-1340 As the city state is thrown in upheaval with the Bloodmain conflict, occasional pirate captains settle around the lands and help to keep the lizards from coming out of their caves... a settlement, little know to most of the rest of the country is founded; mostly by ex-captains and families.
1340 -50 Disagreements between the active and former captains broke out and the Corsairs named for the ships they used to sail, threw out the brigands and set up a more fortified position to keep them out for good, mostly under the leadership of Captain Philonia “Two-Daggers” Dragline
1352- With the apparent secession of the Pirate Attacks and obvious organization of the rather... shady elements in Sestra, the Captain Philonia is granted the Exarch position and rule over the land in the City’s name, his Lieutenant and son are named Captains over the volunteer force. Sestra is opened up for colonization outside the City walls and the land about attracts many farmers; adventurers also come to challenge the lizards on occasion, which increases the volunteer force of the Corsairs as well.
To present – the Corsairs continue to operate as a volunteer organization, but the old roots are still present there. They occasionally take up with shadier elements in the town, mostly Shifty’s men, although do not commit murder or other grievous acts. They work as peacekeepers and a rapid response force against incursions, trying to keep calm, such as during the recent attacks by lizardfolk. Eddy is the eldest of the Corsairs and has assumed leadership.
After much deliberation and bantering back and forth, the following was suggested: CORPS DE GRÂCE
Persons of Note=
Coat of arms
Argent, an Anchor, sable per fes engrailed verte, two hands argent, bound at wrist with rope gules.