Sorcerer/Wizard Level 4

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Abyssal Might

School:Conjuration (Summoning) [Evil]
Components:V,S
Casting Time:1 Standard Action
Range:Personal
Target:Caster
Duration:10 Mins./Level

The caster summons evil energy from the Abyss and imbues himself with its might. The caster gains +2 Str, Con, & Dex. The casters spell resistance increases by +2 as well.

Dimension Door

School:Conjuration (Teleportation)
Components:V
Casting Time:1 Standard Action
Range:Long (400 ft.)
Target:You
Duration:Instantaneous

You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired—whether by simply visualizing the area or by stating direction. After using this spell, you can’t take any other actions until your next turn.

Illusionary Wall

School:Illusion
Components:V,S
Casting Time:1 Standard Action
Range:Close (25 ft. + 5 ft./2 levels)
Effect:Image 1 ft. by 10 ft. by 10 ft.
Duration:Permanent
Saving Throw:Will disbelief
Spell Resistance:No

This spell creates the illusion of a wall. It appears absolutely real when viewed, but physical objects can pass through it without difficulty.

Locate Creature

School:Divination
Components:V,S,M
Casting Time:
Range:
Target:
Duration:Instant

This spell functions by providing you with the area a creature is currently in. (OOC explanation: Will start a conversation that will list every PC currently on the server (not DMs) and when you choose one it will reveal the name of the area they are in.)

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