Organizations

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Arbiter's Alliance

The Arbiter's Alliance is the formal name of Sundren's volunteer forces. Organizations such as the Triumvirate, Church of Helm, the Red Blades and Hands of Mundus carry this banner. It represents their will to unite and fight against the evils that threaten to consume it.

Black Hand of Bane

Bane has only recently taken an interest in Sundren and why is still yet to be known. The immediate appearance of the Triumvirate following the appearance of banites though has led many to believe that these shadowy agents of the great tyrant are heralds of terrible things to come.

Church of Helm

In a land where danger is prevalent and unseen evil festers, the followers of Helm find themselves most at home. Elrick and his fellow helmites have taken it upon themselves to guard the growing city from the forces that cannot be seen. The Church of Helm has an overwhelming presence in Sundren and is well respected by the people. Their protection is openly valued by Marcus Vae and his subordinates. The generous contributions made by these wealthy benefactors can be seen put to use daily as the expanding army of Watchknights continues to fill the city.

Eboncoin Pact

Little is known about the Eboncoin Pact, who they are, or where they came from, but it is clear that they are here to stay. Deeply rooted in the shadows that surround the City-State's economy, the Eboncoin —or 'the Guild' as they are so often referred to— is thought to be the source of the many nefarious deeds which occur at the night hours and shady deals in dark back alleys of Sundren City.

Exigo Syndicate

Ramas Sepret, like many of the often diverse races and factions that populate Sundren, came seeking riches. Unlike the other less zealous fortune-seekers, Ramas brought an entire league of miners, farmers, and botanists with him. This group of individuals, known as the Exigo Syndicate, is primarily made up from those of Mulhorandi descent; however, some dwarves, gnomes, and even elves exist within their ranks. The clever and industrious group arrived in 1352 and has been taking advantage of the bountiful resources of the land ever since.

Hands of Mundus

The Hands of Mundus, also known simply as "The Hands" were present before Sundren was a city state. When the great wizard Mundus strolled into the valley, he brought with him his two closest friends who he would commonly refer to as his left and right hands, in recognition of their worth to him. They together, with his blessings, formed the Hands. Following a nasty falling out after the death of Mundus and their differing view on how things should be run, the order was forever separated into two halves with members following one of the two leaders. The two hands struggle ceaselessly to assume full control of the order of elite magi, and to prove their interpretation of Mundus' will is correct.

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Kurz Cartel

Kurz Vilebelch and his band of miscreant rogues recently fled to Sundren seeking to escape the law enforcement of Waterdeep. Their presence is unwelcome in the city, so they've created a small hideout in one of the caves near Viridale forest. Marcus Vae has put forth a reward for the head of Kurz and declared his small cartel enemies of the state.

Mey Savak

Mey Savak, or the Order of the Mind's Eye, was originally established by an insightful and introspective human scholar named Telos Duanil. Shortly after the scholar's wife perished in an unfortunate accident just outside Candlekeep, a devastated Telos embarked on a long, lonely journey in search of his "heart." Telos' journey took him many places, mostly to those that his wife had always longed to see but didn't, and he eventually ended up in the area now known as Sestra. Telos' grief, and his introspective nature, forced him to search inside himself; it was during one of these times that Telos realized he could see, imagine, and spend time with his dead wife in memory palaces of his own construction. It was not long before Telos was spending the majority of his time within himself, prompting observers to participate in the process of memory recall and manipulation themselves. Telos soon refused to leave his memories--even to drink and eat--and eventually died of starvation. Ironically, Telos' technique was adopted, and the order was born, but he soon became an example of what not to do.

Mossclaw Alliance

Nature's Wrath

A secret organization who's only known member is the Keeper of the Grove of Viridale. This group is responsible for doing whatever it takes to protect nature, and it has been rumored they have been responsible for more then a few acts of Eco Terrorism.

Red Blades

Slitherscale

Spittlefist

Sundarian Legion

The Dark Advent

The Hands of Gruumsh

The Triumvirate

Tribe of the Rhemoraz

A tribe from the frozen tundra of Ice Wind Dale that has recently migrated south and entered Sundren.

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Veritas Syndicate