Sorcerer/Wizard Level 3: Difference between revisions

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== Curse of the Putrid Husk ==
== Curse of the Putrid Husk ==
'''School:'''Illusion (Phantasm) [Fear, Mind Effecting, Evil]<br>
'''School:''' Illusion (Phantasm) [Fear, Mind Effecting, Evil]<br>
'''Components:'''V,S<br>
'''Components:''' V,S<br>
'''Casting Time:'''1 Standard Action<br>
'''Casting Time:''' 1 Standard Action<br>
'''Range:'''Close<br>
'''Range:''' Close<br>
'''Target:'''One Living Creature<br>
'''Target:''' One Living Creature<br>
'''Duration:'''1 Round + 1d10 Mins.<br>
'''Duration:''' 1 Round + 1d10 Mins.<br>
'''Saving Throw:'''Will negates<br>
'''Saving Throw:''' Will negates<br>
'''Spell Resistance:'''Yes<br>
'''Spell Resistance:''' Yes<br>


This illusion forces the subject to believe his flesh is rotting and falling off his body, and that his internal organs are spilling out. If the target fails his saving throw, he is dazed (and horrified) for one round. On the following round he faints and falls unconscious for 1d10 rounds.
This illusion forces the subject to believe his flesh is rotting and falling off his body, and that his internal organs are spilling out. If the target fails his saving throw, he is dazed (and horrified) for one round. On the following round he faints and falls unconscious for 1d10 rounds.

Latest revision as of 13:45, 11 June 2008

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Cruel Disappointment

School:Illusion (Phantasm) [Fear, Mind Affecting, Evil]
Components:V,S
Casting Time:1 Standard Action
Range:Medium
Target:One Living Creature
Duration:Instant
Saving Throw:Will and Will
Spell Resistance:Yes

For the next round, when the subject of this spell attempts an action, it fails. However the spell creates a phantasmal image in the subject’s mind that their actions succeeded. And they act accordingly for that round. In the next round the illusion fades and if the target fails another will save, they will take a -4 morale penalty to attack rolls, saves, and skill checks for 1d6+1 rounds after.

Curse of the Putrid Husk

School: Illusion (Phantasm) [Fear, Mind Effecting, Evil]
Components: V,S
Casting Time: 1 Standard Action
Range: Close
Target: One Living Creature
Duration: 1 Round + 1d10 Mins.
Saving Throw: Will negates
Spell Resistance: Yes

This illusion forces the subject to believe his flesh is rotting and falling off his body, and that his internal organs are spilling out. If the target fails his saving throw, he is dazed (and horrified) for one round. On the following round he faints and falls unconscious for 1d10 rounds.

Dread Word

School:Evocation [Evil]
Components:V
Casting Time:1 Standard Action
Range:Close
Target:One Creature of Good Alignment
Duration:Instant
Saving Throw:Fortitude negates
Spell Resistance:Yes

The caster speaks a single unique word of pure malevolence - a powerful utterance of Dark Speech. The word is so foul it harms the very soul of anyone that hears it. The utterance of a dread word causes one subject within range to take 1d3 points of Charisma drain. The power of this spell protects the caster from the damaging effects of both hearing and knowing this word. To attempt to speak this unique word without using this spell means instant death (and no effect, because the caster dies before she gets the entire word out).

Greater Disrupt Undead

School:Necromancy
Components:V,S
Casting Time:1 Standard Action
Range:Close
Target:One Undead Creature
Duration:Instant
Saving Throw:None
Spell Resistance:Yes
Meta Magic:Still,Silent,Empower,Maximize,Quicken

A black ray fires from your outstretched hand, piercing and passing thru nearby undead. You must succeed on a ranged touch attack with the ray to strike a target. This spell functions just like disrupt undead, except that this ray deals 1d8 points of damage per caster level to any undead, to a maximum of 10d8.

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