User contributions for Dispater
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3 September 2022
- 18:4218:42, 3 September 2022 diff hist −168 Ranger Combat Styles No edit summary current
- 17:4017:40, 3 September 2022 diff hist +1,897 Ranger Combat Styles No edit summary
2 September 2022
- 22:1522:15, 2 September 2022 diff hist +34 Feats No edit summary current
- 22:0922:09, 2 September 2022 diff hist −316 Disabled/Modified Epic Feats No edit summary current
- 22:0822:08, 2 September 2022 diff hist +65 Ranger No edit summary current
- 22:0622:06, 2 September 2022 diff hist +7 Ranger No edit summary
- 22:0522:05, 2 September 2022 diff hist +26 Ranger No edit summary
- 22:0422:04, 2 September 2022 diff hist +2 Ranger Combat Styles No edit summary
- 22:0422:04, 2 September 2022 diff hist +528 N Ranger Combat Styles Created page with "At 2nd level, a ranger must select one combat style to pursue. The ranger’s expertise manifests in the form of granted feats at 2nd, 6th, 11th, 14th, and 18th level. He can gains feats from his selected combat style, even if he does not have the normal prerequisites. The benefits of the ranger’s chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a co..."
- 22:0022:00, 2 September 2022 diff hist −1,089 Ranger No edit summary
- 21:5321:53, 2 September 2022 diff hist +66 Rogue No edit summary current
- 21:5121:51, 2 September 2022 diff hist +56 Rogue No edit summary
- 21:4821:48, 2 September 2022 diff hist −770 Favoured Soul No edit summary
- 21:3921:39, 2 September 2022 diff hist +17 Wizard Spell Schools No edit summary current
- 21:3821:38, 2 September 2022 diff hist +2 Wizard Spell Schools No edit summary
- 21:3721:37, 2 September 2022 diff hist −6,124 Wizard No edit summary
- 21:2921:29, 2 September 2022 diff hist +7,214 N Wizard Spell Schools Created page with "''' Spellcasting Schools: ''' A school is one of eight groupings of spells, each defined by a common theme. If desired, a wizard may specialize in one school of magic (see below), or be a generalist, where there are no bonuses and no penalties. The eight schools of arcane magic are Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, and Transmutation. The wizard must choose whether to specialize and, if she does so, choose her specialty..."
1 September 2022
- 21:3721:37, 1 September 2022 diff hist −21 MediaWiki:Common.css No edit summary current
31 August 2022
- 17:5217:52, 31 August 2022 diff hist +35 MediaWiki:Common.css No edit summary
- 17:3717:37, 31 August 2022 diff hist +2,894 MediaWiki:Common.css No edit summary