Cleric Spells: Difference between revisions

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[[Cleric Level 5|Level - 5]]<br>
[[Cleric Level 5|Level - 5]]<br>
''''<br>
''Disrupting Weapon, Divine Agility, Mass Curse of Ill Fortune, Necrotic Skull Bomb, Zone of Revelation''<br>


[[Cleric Level 6|Level - 6]]<br>
[[Cleric Level 6|Level - 6]]<br>
''''<br>
''Bolt of Glory''<br>


[[Cleric Level 7|Level - 7]]<br>
[[Cleric Level 7|Level - 7]]<br>
''''<br>
''Blood to Water''<br>


[[Cleric Level 8|Level - 8]]<br>
[[Cleric Level 8|Level - 8]]<br>
''''<br>
''(Currently None)''<br>


[[Cleric Level 9|Level - 9]]<br>
[[Cleric Level 9|Level - 9]]<br>
''''<br>
''(Currently None)''<br>

Latest revision as of 18:25, 13 June 2008

Cleric Spells

Level - 0
Detect Magic, Read Magic

Level - 1
Angry Ache, Calm Animals, Conviction, Faith Healing, Longstrider

Level - 2
Brambles, Close Wounds, Curse of Ill Fortune, Dance of Ruin, Darkbolt, Deific Vengeance, Divine Protection

Level - 3
Awaken Sin, Blast of Force, Corona of Cold, Mass Conviction

Level - 4
Abyssal Might, Castigate, Damning Darkness, Dimension Door, Discern Lies, Sending

Level - 5
Disrupting Weapon, Divine Agility, Mass Curse of Ill Fortune, Necrotic Skull Bomb, Zone of Revelation

Level - 6
Bolt of Glory

Level - 7
Blood to Water

Level - 8
(Currently None)

Level - 9
(Currently None)