Deities: Difference between revisions

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<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" nowrap><b><font color="white">ALIGNMENT(S)</font></b></td>
<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" nowrap><b><font color="white">ALIGNMENT(S)</font></b></td>
<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" ><b><font color="white">PORTFOLIO</font></b></td>
<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" ><b><font color="white">PORTFOLIO</font></b></td>
<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" ><b><font color="white">ALLOWED DOMAINS</font></b></td>
<td bgcolor="gray" style="border: 1px solid gray; padding-left-2px;" ><b><font  
color="white">ALLOWED DOMAINS</font></b></td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air, weather, avians, rain, fertility, avariels</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air, weather, avians, rain, fertility, avariels</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air,Animal,Good</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air, Animal, Good</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
[[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Elemental air, movement, speed, flying creatures</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Elemental air, movement, speed, flying creatures</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air,Trickery,Travel</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air, Trickery, Travel</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Spring, fertility, planting, birth, defense, wisdom</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Spring, fertility, planting, birth, defense, wisdom</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Knowledge, Plant, Protection</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Defense, war, vigilance, halfling warriors, duty</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Defense, war, vigilance, halfling warriors, duty</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Protection, War</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Evil|LE]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
[[Lawful Evil|LE]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Cold, winter</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Cold, winter</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Air, Evil, Water, Cold</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Lawful Neutral|LN]], [[Lawful Evil|LE]]</td>
[[Lawful Good|LG]], [[Lawful Neutral|LN]], [[Lawful Evil|LE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Wizards, mages, spellcasters in general, monks of the Shining Hand order</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Wizards, mages, spellcasters in general, monks of the Shining Hand order</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Magic, Knowledge, Trickery</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Travel, nature, forest gnomes </td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Travel, nature, forest gnomes </td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Animal, Good, Plant, Travel</td>
</tr>
</tr>
<tr>
<tr>
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[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Loyalty, stupidity, brute strength </td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Loyalty, stupidity, brute strength </td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Chaos, Strength, Evil</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Neutral|LN]], [[Lawful Evil|LE]], [[Neutral Evil|NE]]</td>
[[Lawful Neutral|LN]], [[Lawful Evil|LE]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Strife, hatred, tyranny, fear</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Strife, hatred, tyranny, fear</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Destruction, Evil, Law</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Illusions, deception, traps, wards</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Illusions, deception, traps, wards</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Protection, Trickery</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Healing, Protection</td>
</tr>
</tr>
<tr>
<tr>
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[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Random mischief, misfortune, bad luck, accidents</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Random mischief, misfortune, bad luck, accidents</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Chaos, Evil, Luck, Trickery</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Stealth, thievery, adventuring, halfling rogues</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Stealth, thievery, adventuring, halfling rogues</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Travel, Trickery, Luck</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Stone, the Underdark, mining, the svirfneblin</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Stone, the Underdark, mining, the svirfneblin</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Earth, Knowledge</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]], [[True Neutral|TN]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]], [[True Neutral|TN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Agriculture, plants, cultivated by humans, farmers, gardeners, summer</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Agriculture, plants, cultivated by humans, farmers, gardeners, summer</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Animal, Earth, Good, Plant, Protection</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Battle, war, valor, bravery, honor in battle</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Battle, war, valor, bravery, honor in battle</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Law, Strength, War</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Magic, Protection, War</td>
</tr>
</tr>
<tr>
<tr>
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[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
[[Chaotic Neutral|CN]], [[Neutral Evil|NE]], [[Chaotic Evil|CE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Murder, lies, intrigue, deception, illusion</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Murder, lies, intrigue, deception, illusion</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Destruction, Evil, Trickery, Chaos</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Lawful Neutral|LN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Friendship, trust, the hearth, hospitality, crafts</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Friendship, trust, the hearth, hospitality, crafts</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Law</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Neutral|LN]], [[Lawful Evil|LE]], [[Neutral Evil|NE]]</td>
[[Lawful Neutral|LN]], [[Lawful Evil|LE]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Psionics, conquest, expansion </td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Psionics, conquest, expansion </td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Evil, WAr</td>
</tr>
</tr>
<tr>
<tr>
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[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
[[Lawful Good|LG]], [[Neutral Good|NG]], [[Chaotic Good|CG]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Glyphs, images, literature, scribes, cartography</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Glyphs, images, literature, scribes, cartography</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Good, Knowledge, Protection</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Scholarship, invention, discovery</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Scholarship, invention, discovery</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Dwarf, Good, Knowledge</td>
</tr>
</tr>
<tr>
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[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
[[Neutral Good|NG]], [[Lawful Neutral|LN]], [[True Neutral|TN]], [[Chaotic Neutral|CN]], [[Neutral Evil|NE]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Buried wealth, ores, gems, mining, exploration, shield dwarves, guardian of the dead</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Buried wealth, ores, gems, mining, exploration, shield dwarves, guardian of the dead</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Earth, Knowledge, Protection</td>
</tr>
</tr>
<tr>
<tr>
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[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
[[Neutral Good|NG]], [[Chaotic Good|CG]], [[Chaotic Neutral|CN]]</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Song, beauty, dance, swordwork, hunting, moonlight</td>
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Song, beauty, dance, swordwork, hunting, moonlight</td>
 
<td style="border: 1px solid gray; padding-left:2px;" valign="top">Chaos, Good, Dream</td>
</tr>
</tr>
<tr>
<tr>

Revision as of 17:58, 13 June 2008

Deities


DEITY ALIGNMENT(S) PORTFOLIO ALLOWED DOMAINS
Abbathor LE, NE, CE Greed Evil, Trickery
Aerdrie Faenya NG, CG, CN Air, weather, avians, rain, fertility, avariels Air, Animal, Good
Akadi LN, TN, CN, NE Elemental air, movement, speed, flying creatures Air, Trickery, Travel
Angharradh NG, CG, CN Spring, fertility, planting, birth, defense, wisdom Good, Knowledge, Plant, Protection
Arvoreen LG, NG, LN Defense, war, vigilance, halfling warriors, duty Good, Protection, War
Auril LE, NE, CE Cold, winter Air, Evil, Water, Cold
Azuth LG, LN, LE Wizards, mages, spellcasters in general, monks of the Shining Hand order Magic, Knowledge, Trickery
Baervan Wildwanderer LG, NG, CG Travel, nature, forest gnomes Animal, Good, Plant, Travel
Bahgtru CN, NE, CE Loyalty, stupidity, brute strength Chaos, Strength, Evil
Bane LN, LE, NE Strife, hatred, tyranny, fear Destruction, Evil, Law
Baravar Cloakshadow LG, NG, CG Illusions, deception, traps, wards Good, Protection, Trickery
Berronar Truesilver LG, NG, LN Safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths Good, Healing, Protection
Beshaba CN, NE, CE Random mischief, misfortune, bad luck, accidents Chaos, Evil, Luck, Trickery
Brandobaris NG, LN, TN, CN, NE Stealth, thievery, adventuring, halfling rogues Travel, Trickery, Luck
Callarduran Smoothhands NG, LN, TN, CN, NE Stone, the Underdark, mining, the svirfneblin Earth, Knowledge
Chauntea LG, NG, CG, TN Agriculture, plants, cultivated by humans, farmers, gardeners, summer Animal, Earth, Good, Plant, Protection
Clangeddin Silverbeard LG, NG, LN Battle, war, valor, bravery, honor in battle Good, Law, Strength, War
Corellon Larethian NG, CG, CN Magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors Good, Magic, Protection, War
Cyric CN, NE, CE Murder, lies, intrigue, deception, illusion Destruction, Evil, Trickery, Chaos
Cyrrollalee LG, NG, LN Friendship, trust, the hearth, hospitality, crafts Good, Law
Deep Duerra LN, LE, NE Psionics, conquest, expansion Evil, WAr
Deneir LG, NG, CG Glyphs, images, literature, scribes, cartography Good, Knowledge, Protection
Dugmaren Brightmantle NG, CG, CN Scholarship, invention, discovery Dwarf, Good, Knowledge
Dumathoin NG, LN, TN, CN, NE Buried wealth, ores, gems, mining, exploration, shield dwarves, guardian of the dead Earth, Knowledge, Protection
Eilistraee NG, CG, CN Song, beauty, dance, swordwork, hunting, moonlight Chaos, Good, Dream
Eldath LG, NG, CG Quest places, springs, pools, peace, waterfalls
Erevan Ilesere CG, CN, CE Mischief, change, rogues
Fenmarel Mestarine CG, CN, CE Feral elves, outcasts, scapegoats, isolation
Finder Wyvernspur CG, CN, CE Cycle of life, transformation of art, saurials
Flandal Steelskin LG, NG, CG Mining, physical fitness, smithing, metalworking
Gaerdal Ironhand LG, NG, LN Vigilance, combat, martial defense
Garagos CG, CN, CE War, skill-at-arms, destruction, plunder
Gargauth LN, LE, NE Betrayal, cruelty, political corruption, powerbrokers
Garl Glittergold LG, NG, LN Protection, humor, trickery, gem cutting, gnomes
Ghaunadaur CN, NE, CE Ooze, slimes, jellies, outcasts, ropers, rebels
Gond LG, NG, CG, LN, TN, CN, LE, NE, CE Artifice, craft, construction, smithwork
Gorm Gulthyn LG, NG, LN Guardian of all dwarves, defense, watchfulness
Grumbar NG, LN, TN, CN, NE Elemental earth, solidarity, changelessness, oaths
Gruumsh CN, NE, CE Orcs, conquest, survival, strength, territory
Gwaeron Windstrom LG, NG, CG Tracking, rangers of the North
Haela Brightaxe NG, CG, CN Luck in battle, joy of battle, dwarven fighters
Hanali Celanil NG, CG, CN Love, romance, beauty, enchantments, magic item artistry, fine art, artists
Helm LG, LN, LE Guardians, protectors, protection
Hoar LG, LN, LE Revenge, retribution, poetic justice
Ilmater LG, NG, LN Endurance, suffering, martyrdom, perseverance
Ilneval LE, NE, CE War, combat, overwhelming numbers, strategy
Istishia NG, LN, TN, CN, NE Elemental water, purification
Jergal LG, LN, LE Fatalism, proper burial, guardian of tombs
Kelemvor LG, LN, LE Death, the dead
Kiransalee CN, NE, CE Undead, vengeance
Kossuth LG, NG, LN, TN, CN, LE, NE Elemental fire, purification through fire
Labelas Enoreth NG, CG, CN Time, longevity, the moment of choice, history
Laduguer LN, LE, NE Magic weapon creation, artisans, magic, gray dwarves
Lathander LG, NG, CG Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth
Lliira NG, CG, CN Joy, happiness, dance, festivals, freedom, liberty
Lolth CN, NE, CE Assassins, chaos, darkness, drow, evil, spiders
Loviatar LN, LE, NE Pain, hurt, agony, torment, suffering, torture
Lurue NG, CG, CN Talking beasts, intelligent non-humanoid creatures
Luthic LE, NE, CE Caves, orc females, home, wisdom, fertility, healing, servit
Malar CN, NE, CE Bloodlust, evil lycanthropes, hunters, marauding beasts and monsters, stalking
Marthammor Duin LG, NG, CG Guides, explorers, expatriates, travelers, lightning
Mask LE, NE, CE Shadows, thievery, thieves
Mielikki LG, NG, CG Autumn, dryads, forest creatures, forest, rangers
Milil LG, NG, CG Poetry, song, eloquence
Moradin LG, NG, LN Dwarves, creation, smithing, protection, metalcraft, stonework
Mystra LG, NG, CG, LN Magic, spells, the Weave
Oghma LG, NG, CG, LN, TN, CN, LE, NE, CE Bards, inspiration, invention, knowledge
Red Knight LG, LN, LE Strategy, planning, tactics
Rillfane Rallathil NG, CG, CN Woodlands, nature, wild elves, wood elves, druids
Savras LG, LN, LE Divination, fate, truth
Segojan Earthcaller LG, NG, CG Earth, nature, the dead
Sehanine Moonbow NG, CG, CN Mysticism, dreams, death, journeys, transcendence, the moon, the stars, the heavens, moon elves
Selune NG, CG, CN Good and neutral lycanthropes, moon, navigation, questers, stars, wanderers
Seveltarm CN, NE, CE Bloodlust, battle prowess, drow warriors
Shar LE, NE, CE Caverns, dark, dungeons, forgetfulness, loss, night, secrets, the Underdark
Sharess NG, CG, CN Hedonism, sensual fulfillment, festhalls, cats
Shargaas CN, NE, CE Night, thieves, stealth, darkness, the Underdark
Sharindlar NG, CG, CN Healing, mercy, romantic, love, fertility, dancing, courtship, the moon
Shaundakul CG, CN, CE Travel, exploration, portals, miners, caravans
Sheela Peryroyl NG, LN, TN, CN, NE Nature, agriculture, weather, song, dance, beauty, romantic love
Shevarash CG, CN, CE Hatred of the drow, vengeance, crusades, loss
Shiallia LG, NG, CG Woodland glades, woodland fertility, growth, the High Forest, Neverwinter Wood
Siamorphe LG, LN, LE Nobles, rightful rule of nobility, human royalty
Silvanus NG, LN, TN, CN, NE Wild nature, druids
Solonor Thelandira NG, CG, CN Archery, hunting, wilderness survival
Sune NG, CG, CN Beauty, love, passion
Talona CN, NE, CE Pestilence, sickness, poison
Talos CN, NE, CE Storms, destruction, rebellion, conflagration, earthquakes, vortices
Tempus CG, CN, CE War, battle, warriors
Thard Harr NG, CG, CN Wild dwarves, jungle survival hunting
Torm LG, NG, LN Duty, loyalty, obedience, paladins
Tymora NG, CG, CN Good fortune, skill, victory, adventures
Tyr LG, NG, LN Justice
Umberlee CN, NE, CE Oceans, currents, waves, sea winds
Urdlen CN, NE, CE Greed, bloodlust, evil, hatred, uncontrolled impulse, spriggans
Urogalan LG, LN, LE Earth, death, protection of the dead
Valkur NG, CG, CN Sailors, ships, favorable winds, naval combat
Velsharoon LN, CN, NE Necromancy, necromancers, evil liches, undeath
Vergadain NG, LN, TN, CN, NE Wealth, luck, chance, non-evil thieves, suspicion, trickery, negotiation, sly cleverness
Vhaeraun CN, NE, CE Thievery, drow males, evil activity on the surface
Waukeen NG, LN, TN, CN, NE Trade, money, wealth
Yondalla LG, NG, LN Protection, bounty, halflings, children, security, leadership, wisdom, creation, family, tradition
Yurtrus CN, NE, CE Death, disease