Elves

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Elves

Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old, and by human standards are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4 1/2 to 5 1/2 feet tall. They tend to be pale-skinned and dark-haired with deep green eyes. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many other races find them hauntingly beautiful.




Moon Elves

Moon elves are the most common sort of elves in Faerûn. Also called silver elves, they have fair skin (sometimes tinged with blue) and hair of silver-white, black, or blue. Their eyes are blue or green, with gold flecks. They are the elven subrace most tolerant of humankind, and most half-elves are descended from moon elves.


Ability Adjustments:

  • Dexterity, +2
  • Constitution, -2


Racial Features:

  • Medium Size
  • Favoured Class, Wizard
  • Hardiness vs. Enchantments: +2 racial saving throw bonus against enchantment spells or effects.
  • Immunity to Sleep: Immunity to sleep and magic sleep effects.
  • Low-light vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
  • Weapon Proficiency: Elves are automatically proficient with longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) weapons.
  • Keen Sense: An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Skill Affinity (Listen): +2 to Listen
  • Skill Affinity (Search): +2 to Search
  • Skill Affinity (Spot): +2 racial bonus to Spot


Level Adjustment: None





Sun Elves

Sun Elves hail from Evermeet where non-elves are not allowed, and therefore are less common in Faerun than moon elves. Also called gold elves, they have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races. Most sun elves lead a life of study and contemplation, which serves to sharpen their minds, but leaves their bodies soft.


Ability Adjustments:

  • Intelligence, +2
  • Constitution, -2


Racial Features:

  • Medium Size
  • Favoured Class, Wizard
  • Hardiness vs. Enchantments: +2 racial saving throw bonus against enchantment spells or effects.
  • Immunity to Sleep: Immunity to sleep and magic sleep effects.
  • Low-light vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
  • Weapon Proficiency: Elves are automatically proficient with longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) weapons.
  • Keen Sense: An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Skill Affinity (Listen): +2 to Listen
  • Skill Affinity (Search): +2 to Search
  • Skill Affinity (Spot): +2 racial bonus to Spot


Level Adjustment: None





Wood Elves

Wood Elves are reclusive and solitary although not as withdrawn from society as the nearly feral wild elves, so it is rare, but not unheard of, to see wood elves venture from their homes in the High Forest. Wood elves are uncommonly strong for elves, but also smaller and less intuitive than most elves. Also called copper elves, they have coppery skin tinged with green, and brown, green, or hazel eyes. Their hair is usually brown or black, with blond and coppery-red occasionally found.


Ability Adjustments:

  • Strength, +2
  • Dexterity, +2
  • Constitution, -2
  • Intelligence, -2


Racial Features:

  • Medium Size
  • Favoured Class, Ranger
  • Hardiness vs. Enchantments: +2 racial saving throw bonus against enchantment spells or effects.
  • Immunity to Sleep: Immunity to sleep and magic sleep effects.
  • Low-light vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
  • Weapon Proficiency: Elves are automatically proficient with longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) weapons.
  • Keen Sense: An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Skill Affinity (Listen): +2 racial bonus to Listen
  • Skill Affinity (Search): +2 racial bonus to Search
  • Skill Affinity (Spot): +2 racial bonus to Spot


Level Adjustment: None





Wild Elves

The wild elves were always close to nature, even more so than other elves, but they have forgotten many of the high arts and lore of their people, choosing stealth and survival over building and book learning. Wild elves are stocky and strongly built for elves. Their skin tends to be dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.


Ability Adjustments:

  • Dexterity, +2
  • Intelligence, -2


Racial Features:

  • Medium Size
  • Favoured Class, Sorcerer
  • Hardiness vs. Enchantments: +2 racial saving throw bonus against enchantment spells or effects.
  • Immunity to Sleep: Immunity to sleep and magic sleep effects.
  • Low-light vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
  • Weapon Proficiency: Elves are automatically proficient with longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) weapons.
  • Keen Sense: An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Skill Affinity (Listen): +2 to Listen
  • Skill Affinity (Search): +2 to Search
  • Skill Affinity (Spot): +2 to Spot


Level Adjustment: None