Druid Spells: Level 1

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Calm Animals


School:Enchantment (Compulsion) [Mind Effecting]
Components:V,S
Casting Time:1 Standard Action
Range:Medium (25 ft. + 5 ft./2 levels)
Target:One Animal
Duration:1 Min./Level
Saving Throw:Will negates
Spell Resistance:Yes

This spell soothes and quiets an animal, rendering it docile and harmless. Only ordinary animals (those with Intelligence scores of 1 or 2) can be affected by this spell. The maximum number of Hit Dice of an animal you can affect is equal to 2d4 + caster level. A dire animal or an animal trained to attack or guard is allowed a saving throw; other animals are not.

The affected creature remains where it is at and does not attack or flee. It is not helpless and will defend themselves normally if attacked. Any threat breaks the spell on the threatened creatures.


Enrage Animal

School:Enchantment (Compulsion) [Mind Affecting]
Components:V,S
Casting Time:1 Standard Action
Range:Medium
Target:One Animal
Duration:1 Round/Level
Meta Magic:Still,Silent,Extend,Quicken

You feel inexplicably angry as you near the conclusion of the spells’ casting. The feeling subsides slightly as you release the spell into your target. Enrage animal only affects creatures of the animal type and bestows a +4 morale boost to Strength and Constitution, a +2 morale bonus on Will saves, and a -2 Penalty to Armor Class. This effect is similar to a barbarian’s rage, except that the animal is not fatigued at the end of the spell.


Longstrider

School:Transmutation
Components:V,S,M
Casting Time:1 Standard Action
Range:Personal
Target:You
Duration:1 Hour/Level

This spell increases your base land speed by 30%.


Hydraulic Push

Caster Level(s): Druid Aquatic/Water Domains 1

Innate Level: 1

School: Evocation

Components: V,S

Casting Time: 1 standard action

Range: Close    

Target: Creature

You call forth a quick blast of water that knocks over and soaks one creature.


Frostbite

Caster Level(s): Druid Arctic Domain 1

Innate Level: 1

School: Evocation

Components: V,S

Casting Time: 1 standard action

Range: Melee

Target: Hostile

With a melee touch attack you deal 1d6 + caster level cold damage and the target takes 2 Dexterity and Strength damage.


Stone Fist

Caster Level(s): Druid, Mountain/Earth Domains 1

Innate Level: 1

School: Transmutation

Components: V,S, M

Casting Time: 1 standard action

Range: Personal

Target: You

Duration: 1 Minute/Caster Level

“The skin of your arm begins to elongate and turn grey and hard as a slab of granite.”

This spell transforms your arm into a living stone cudgel. You must make a melee touch attach to deal 1d8 + caster level bludgeoning damage.


Aspect of the Falcon

Caster Level(s): Druid Air Domain 1, Ranger 2

Innate Level: 1

School: Transmutation

Components: V,S, M

Casting Time: 1 standard action

Range: Personal

Target: You

Duration: 1 Minute/Caster Level

You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and your Bow’s critical threat range becomes 19-20×3.

Last updated byDispater