Summoning Master:
Invocation Type: Dark Spell Level Equivalent: 8
The Warlock has gained enough strength through the pact forged with their Patron to summon a powerful outsider to do their bidding. This strength of the summoned outsider increases at 18th and 20th level.
Shadow Armor:
Invocation Type: Least Spell Level Equivalent: 1
You can cast mage armor on yourself at will, without expending a spell slot or material components.
Chains of Carceri:
Invocation Type: Dark Spell Level Equivalent: 6
You can cast Hold Monster at will “ targeting a celestial, fiend, or elemental“ without expending a spell slot or material components.
Cloak of Flies:
Invocation Type: Lesser Spell Level Equivalent: 2
You can surround yourself with a magical aura that looks like buzzing flies. The aura extends 5 feet from you in every direction. It lasts until you’re incapacitated or you dismiss it. Any creature that starts its turn in the aura takes acid damage equal to your Charisma modifier.
Warlock’s Call:
Invocation Type: Greater Spell Level Equivalent: 4
This spell functions as the Sending spell.
Cold Comfort:
Invocation Type: Least Spell Level Equivalent: 2
You and nearby allies are protected as if by the endure elements spell.
Insidious Allure:
Invocation Type: Lesser Spell Level Equivalent: 2
A faint and subtle glamor envelops you. When you call upon this invocation you become magnetic to others, attracting their eyes to you. You gain a +6 bonus on Disguise, Gather Information and Perform checks for a period of 24 hours
Lifedrinker Invocation Type: Greater Spell Level Equivalent: 5
You add an amount of Negative Energy damage to your weapon equal to your Charisma modifier, and also gain +1 vampiric regeneration.
Heroic Touch Invocation Type: Lesser Spell Level Equivalent: 2
This invocation works as the Heroism spell, but can only be used on the caster. You gain a +2 morale bonus on Attacks, Saves, and Skills.
Fiendish Might Invocation Type: Greater Spell Level Equivalent: 4
The caster summons evil energy from the Lower Planes and imbues himself with its might. The caster gains +2 Str, Con, & Dex. The casters spell resistance increases by +2 as well. The Ability Score increases by +1 at caster level 14th, and 18th to a maximum of +4.
Caustic Mire
Invocation Type: Greater
Spell Level Equivalent: 4
A foul sludge seeps out of the ground and coats the area before you for three rounds. Creatures entering the mire take 4d6 damage and must make a Acid-based Fortitude save or have their movement reduced by 50%. Every round a creature spends in the cloud, it suffers 2d6 points of acid damage.