Alegro

Level: Brd 1, Rgr 1, Sor/Wiz 1 <br>
School: Abjuration<br>
Components: V, S<br>
Casting Time: 1 standard action <br>
Range: Close <br>
Area: 20-ft radius emanation centered on a point in space <br>
Duration: 2 hours/level (D) <br>
Saving Throw: None <br>
Spell Resistance: No <br>
Metamagic: Extend, Quicken, Silent, Still<br>

Alarm sounds a mental alarm each time a creature of Tiny or larger size enters the warded area or touches it.<br>

A mental alarm alerts you (and only you) so long as you remain within the same area as the alarm. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm. If you leave the area, the spell ends.

Last updated byDispater